Project Reality v0.8 Release Date Info

Project Reality announcements and development highlights.
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TofuwRice
Posts: 165
Joined: 2008-06-27 06:15

Re: Project Reality v0.8 Release Date Info

Post by TofuwRice »

Fileplanet is free to sign up for i have 2 accounts there and you can download for free!
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Re: Project Reality v0.8 Release Date Info

Post by Ragni<RangersPL> »

I've just finished reading manual and I've got a question. It says in the manual:
Rally points can be placed anywhere. They are overrun and destroyed if 3 enemies get close to them or if 6 squad members dies in their vincinity.
...and the question is: How many meters exactly is "close" and "vincinity"?
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Project Reality v0.8 Release Date Info

Post by CodeRedFox »

the answer is always 42....
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"apcs, like dogs can't look up" - Dr2B Rudd
SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: Project Reality v0.8 Release Date Info

Post by SGT.JOKER »

OMG!!!
*orgasm...then proceeds to twitch violently on the floor*

sorry...to much excitement..oh how Im so looking foreward to friday :D
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Project Reality v0.8 Release Date Info

Post by Scot »

So what if you have all 6 men alive but 3 enemies close?
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Longshot100
Posts: 8
Joined: 2008-08-24 20:26

Re: Project Reality v0.8 Release Date Info

Post by Longshot100 »

Ragni<RangersPL> wrote:I've just finished reading manual and I've got a question. It says in the manual:



...and the question is: How many meters exactly is "close" and "vincinity"?
Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Project Reality v0.8 Release Date Info

Post by CodeRedFox »

creepinshadow24/7 wrote:coderedfox, are you seriously in afghanistan?

Yep Los Angeles, Afghanistan 90911
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"apcs, like dogs can't look up" - Dr2B Rudd
[T]blackflybro88
Posts: 250
Joined: 2008-01-09 03:11

Re: Project Reality v0.8 Release Date Info

Post by [T]blackflybro88 »

For the commander to be able to use his command map, he needs to
enter the team's command post. The insurgent command post looks
like a hideout and can be found near their operations base
ok i like this idea makes so the commander isent trying to fight with everybody else
Nibbit
Posts: 174
Joined: 2006-06-18 18:38

Re: Project Reality v0.8 Release Date Info

Post by Nibbit »

nice update, loved the vid, altho the .5 vid is still the best ;)

anyways, looking forward to friday, cant wait to drive on the forklift in muttrah :P
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: Project Reality v0.8 Release Date Info

Post by ReaperMAC »

[quote=""'[R-CON"]marcoelnk;779215']But actually i have to say the trailer is not very well done imo...
what do you guys think? now beside the fact 0.8 itself awsome :D [/quote]

[quote="echo""]I think the trailer would have been better with more fast moving and 'louder' music. But it was okay. :mrgreen: :mrgreen: :mrgreen: [/quote]
TofuwRice wrote:I love it! but the trailer was not that great to be honest.. Why is a transport littlebird chasing a technical?

Thank you DEVS and everyone who contributed!
FFS did you guys even read the post? Here it is again if you missed it.
'[R-DEV wrote:2Slick4U;779171']Project Reality v0.8 Teaser
Now, that is not all we have for you today! With the help of the Sir. Community, we have a small v0.8 teaser for you that shows off all the new maps and some new assets you will find in Project Reality v0.8.
Teaser =/= Trailer :roll:
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Re: Project Reality v0.8 Release Date Info

Post by Ragni<RangersPL> »

Longshot100 wrote:Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!
Oh... right, now I see it, page 24. I need to get some sleep I guess ;)
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: Project Reality v0.8 Release Date Info

Post by Hans Martin Slayer »

(hans, i know what you're thinkin, must be a pain in the bottom to mesh that!!)
nah, korengal will be a nighmare to get bots on it, i'm almost sure ramiel will be fine..

now get back to your geography book! 8)
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: Project Reality v0.8 Release Date Info

Post by SocketMan »

Every time I get into the PRSP you guys put out a new release,any chance you can delay the 0.8 for a few more weeks?





































:razz:
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Project Reality v0.8 Release Date Info

Post by Scot »

Retract that statement.



Now.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Re: Project Reality v0.8 Release Date Info

Post by youm0nt »

Just read through the guide a bit and I found, "Weapons need to be reloaded manually". So the "auto reload" in the options will be disabled? Sounds good.
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
Human_001
Posts: 357
Joined: 2008-08-02 10:26

Re: Project Reality v0.8 Release Date Info

Post by Human_001 »

Amazing. I am simply stunned by these updates.
But few things bothers me. That is AK controllability and exploding hatchbacks.
Also, can you explain bit about how sniper breathe control works? It is not explained in maunal.
Iron sight Enfield for Scout? This is gona be interesting. WWII rifle vs modern assault rifle. (Is that from FH2?)
Look at that SKS bayonet!
unrealalex
Posts: 1595
Joined: 2007-07-29 21:51

Re: Project Reality v0.8 Release Date Info

Post by unrealalex »

Yeees my fileplanet subscription comes in handy once again! First Warhammer beta and now 0.8 a day early! completly worth 2 dollars a month
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Re: Project Reality v0.8 Release Date Info

Post by Clypp »

You are right youm0nt.


Release info looking good. I can't wait to play these maps on full servers.
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