Project Reality v0.8 Release Date Info
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Re: Project Reality v0.8 Release Date Info
Fileplanet is free to sign up for i have 2 accounts there and you can download for free!
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Re: Project Reality v0.8 Release Date Info
I've just finished reading manual and I've got a question. It says in the manual:
...and the question is: How many meters exactly is "close" and "vincinity"?Rally points can be placed anywhere. They are overrun and destroyed if 3 enemies get close to them or if 6 squad members dies in their vincinity.
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Re: Project Reality v0.8 Release Date Info
the answer is always 42....
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Re: Project Reality v0.8 Release Date Info
OMG!!!
*orgasm...then proceeds to twitch violently on the floor*
sorry...to much excitement..oh how Im so looking foreward to friday![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
*orgasm...then proceeds to twitch violently on the floor*
sorry...to much excitement..oh how Im so looking foreward to friday
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game
Riflemen, SAW Gunner, Grenaider.
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Just getting back in the game
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Riflemen, SAW Gunner, Grenaider.
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Re: Project Reality v0.8 Release Date Info
Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!Ragni<RangersPL> wrote:I've just finished reading manual and I've got a question. It says in the manual:
...and the question is: How many meters exactly is "close" and "vincinity"?
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Re: Project Reality v0.8 Release Date Info
creepinshadow24/7 wrote:coderedfox, are you seriously in afghanistan?
Yep Los Angeles, Afghanistan 90911
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Re: Project Reality v0.8 Release Date Info
ok i like this idea makes so the commander isent trying to fight with everybody elseFor the commander to be able to use his command map, he needs to
enter the team's command post. The insurgent command post looks
like a hideout and can be found near their operations base
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Re: Project Reality v0.8 Release Date Info
nice update, loved the vid, altho the .5 vid is still the best ![Wink ;)](./images/smilies/icon_e_wink.gif)
anyways, looking forward to friday, cant wait to drive on the forklift in muttrah![Razz :P](./images/smilies/icon_razz.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
anyways, looking forward to friday, cant wait to drive on the forklift in muttrah
![Razz :P](./images/smilies/icon_razz.gif)
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Re: Project Reality v0.8 Release Date Info
[quote=""'[R-CON"]marcoelnk;779215']But actually i have to say the trailer is not very well done imo...
what do you guys think? now beside the fact 0.8 itself awsome
[/quote]
[quote="echo""]I think the trailer would have been better with more fast moving and 'louder' music. But it was okay.
[/quote]
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
what do you guys think? now beside the fact 0.8 itself awsome
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
[quote="echo""]I think the trailer would have been better with more fast moving and 'louder' music. But it was okay.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
FFS did you guys even read the post? Here it is again if you missed it.TofuwRice wrote:I love it! but the trailer was not that great to be honest.. Why is a transport littlebird chasing a technical?
Thank you DEVS and everyone who contributed!
Teaser =/= Trailer'[R-DEV wrote:2Slick4U;779171']Project Reality v0.8 Teaser
Now, that is not all we have for you today! With the help of the Sir. Community, we have a small v0.8 teaser for you that shows off all the new maps and some new assets you will find in Project Reality v0.8.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Image](http://img41.imageshack.us/img41/2988/prsig.png)
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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Re: Project Reality v0.8 Release Date Info
Oh... right, now I see it, page 24. I need to get some sleep I guessLongshot100 wrote:Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!
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Re: Project Reality v0.8 Release Date Info
nah, korengal will be a nighmare to get bots on it, i'm almost sure ramiel will be fine..(hans, i know what you're thinkin, must be a pain in the bottom to mesh that!!)
now get back to your geography book!
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Re: Project Reality v0.8 Release Date Info
Every time I get into the PRSP you guys put out a new release,any chance you can delay the 0.8 for a few more weeks?
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Re: Project Reality v0.8 Release Date Info
Just read through the guide a bit and I found, "Weapons need to be reloaded manually". So the "auto reload" in the options will be disabled? Sounds good.
([COLOR="Yellow"]o,o)
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O RLY?
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O RLY?
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Re: Project Reality v0.8 Release Date Info
Amazing. I am simply stunned by these updates.
But few things bothers me. That is AK controllability and exploding hatchbacks.
Also, can you explain bit about how sniper breathe control works? It is not explained in maunal.
Iron sight Enfield for Scout? This is gona be interesting. WWII rifle vs modern assault rifle. (Is that from FH2?)
Look at that SKS bayonet!
But few things bothers me. That is AK controllability and exploding hatchbacks.
Also, can you explain bit about how sniper breathe control works? It is not explained in maunal.
Iron sight Enfield for Scout? This is gona be interesting. WWII rifle vs modern assault rifle. (Is that from FH2?)
Look at that SKS bayonet!
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Re: Project Reality v0.8 Release Date Info
Yeees my fileplanet subscription comes in handy once again! First Warhammer beta and now 0.8 a day early! completly worth 2 dollars a month
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Re: Project Reality v0.8 Release Date Info
You are right youm0nt.
Release info looking good. I can't wait to play these maps on full servers.
Release info looking good. I can't wait to play these maps on full servers.