[Changelog] PR v0.851 first test build

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PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: [Changelog] PR v0.851 first test build

Post by PRC_Heavy_Z »

AAAAAAAAH hahahhahahahaha, keep guessing y'all :lol:
mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Re: [Changelog] PR v0.851 first test build

Post by mp5punk »

i am going to start reading on how to code and program for computers.
AncientMan
Retired PR Developer
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Re: [Changelog] PR v0.851 first test build

Post by AncientMan »

Heh, this is funny... I'll help you with the first one.

HUD: Updated grenadier kit icon added to chuc's icons folder (chuc)
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Carter
Posts: 11
Joined: 2008-08-09 05:02

Re: [Changelog] PR v0.851 first test build

Post by Carter »

Its really not all that hard. Just do makes makes sense or try what I do. Think like a dev, know the devs.....stalk the devs.....darn they closed the window :( .

I think they are replacing the american helmets. I managed to get a pic.
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I also heard them talking about replacing the Jdam with Chuck Norris.

Whoever came up with the idea to censor the changelog and release it is a genius when it comes to distracting people. I guess the tradition of spamming forums with questions on new content is gone.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: [Changelog] PR v0.851 first test build

Post by badmojo420 »

I give up, i have a lot done, but you hit a point where you`ll have to start decoding each line individually, and i`m not gonna start doing that :) heres some of the stuff i could get all of.....

WEAPONS: new pkm 1p reload animation added (chuc)
HUD: Added new kit icons (chuc)
VEHICLES: Set tow hmmwv to use a different weapon template with less damage (now 2 to take out a tank, 1 for an apc. (jaymz)
KITS: Added copy of mec kits to be used for "RF" faction (jaymz)
KITS: Added incendiary grenade x1 to all faction riflemen (fuzzhead)
KITS: Gave medic 1 x incendiary grenade (fuzzhead)
KITS: Gave engineer 2 x incendiary grenade (fuzzhead)
KITS: Gave militia medic incendiary grenade (fuzzhead)
KITS: Increased smoke count on most limited kits to 2 (ins 1) to help with ammo problem with only 1 in weapon (fuzzhead)
WEAPONS: M4 reload animation sound fix (chuc)
KITS: Gave insurgent rpg, sa7 and sniper kits smoke weapon (fuzzhead)
PYTHON: Fixed issue with insurgent hideouts limitationn of 2 insted of 4. (dbzao)
MENU: Updated main menu (ancientman)
MENU: Updated main menu audio (ancientman)
VEHICLES: Set hmmwv tow to use it's oxn tow varient with a longer reload time. (jaymz)
GENERAL: Added numerous ru assets (jaymz)
WEAPONS: Moved incendiary grenades to weapon space 6 (fuzzhead)
WEAPONS: Fixed issue where you had to reload the insurgent rpg twice sxxxxxxxs when you dont let the animation play all the way. (fuzzhead)
WEAPONS: Updated insurgent pkm pickup weapon (chuc)
ATLAS: Updated with new vehicle icons (chuc)
ATLAS: Updated with nicer minimap icons (chuc)
ATLAS: Updated with new icons (chuc)
ATLAS: Updated with new machine gun icon (chuc)
KITS: all insurgent kits with ak-47 new have ak-47 bayonet
KITS: Added med kit to collaborator (fuzzhead)
KITS: Added new insurgent g3 and insurgent sks carbine (fuzzhead)
KITS: militia medic new hxs ak47 and bayonet (fuzzhead)
KITS: Added type86 frag grenades to pla kits (fuzzhead)
KITS: Added incendiary grenade to most infantry kits (fuzzhead)




I`d like to know the rest of this one...

KITS: Added new pickup insurgent kit "xxxo exxxxx" with the axxy ixx (fuzzhead)


If anyone wants what i have done, send me a pm.
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: [Changelog] PR v0.851 first test build

Post by ReaperMAC »

I blame DB for making it too easy on some of these... :p
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
shifty66
Posts: 309
Joined: 2008-09-06 01:40

Re: [Changelog] PR v0.851 first test build

Post by shifty66 »

WEAPONS: Got rid of unwanted cake from insurgency gameplay (jaymz)


THE CAKE IS A LIE!!!!
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*14 sigs made for PR members Ingame name:supermannen6 Not making sigs anymore. Army life does not permit it! hah
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: [Changelog] PR v0.851 first test build

Post by badmojo420 »

I figured it out, the arty ied will be coming. Can`t wait.

https://www.realitymod.com/forum/f66-pr ... d-wip.html


KITS: Added new pickup insurgent kit "xxxo exxxxx" with the arty ied (fuzzhead)

EFFECTS: Added artillery ied exxxxxxxn exxxxx (chuc)
WEAPONS: ied to use old .xx9 c4 animations (chuc)
WEAPONS: Added artillery ied from exxxxxxxxxxxxxxxx (chuc)
WEAPONS: arty ied Put to weapon slot #x (fuzzhead)
WEAPONS: Updated artillery ied mxxxxs and animations (chuc)
WEAPONS: Changed grenade txxp space to 5 so it can fit on sniper with ied (fuzzhead)
WEAPONS: Changed artillery ied space to 8 to protect cxxxxxxg with the ap ied (chuc)
KITS: Added arty ied to ambusher, txxxxxd insurgent kxxx (fuzzhead)
ExisSellos
Posts: 49
Joined: 2007-01-04 17:11

Re: [Changelog] PR v0.851 first test build

Post by ExisSellos »

dude
decode it before you upload it
this is more then useless
Some like us most hate us

but they all fear us
Rhino
Retired PR Developer
Posts: 47909
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Re: [Changelog] PR v0.851 first test build

Post by Rhino »

ExisSellos wrote:dude
decode it before you upload it
this is more then useless
lolz, like said in this topic like 10 times already if you went though it, the list is only to give you guys an idea on the amount of changes we have done, not to show you what we have changed so far since many may be reverted etc.
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rough77
Posts: 154
Joined: 2007-06-02 17:26

Re: [Changelog] PR v0.851 first test build

Post by rough77 »

my present for the threadstarter: ThinkGeek :: Stuff for Smart Masses :mrgreen: :mrgreen: :mrgreen:
[img]http://dl.dropbox.com/u/10414675/New%20Era%20Warfare%20Signaturen/rough-signature.png[/img]
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Changelog] PR v0.851 first test build

Post by Psyko »

the testers have decided to be really lasy so you guys can wait while we play it for ourselves :P
ClaudioPolez
Posts: 59
Joined: 2006-09-15 12:54

Re: [Changelog] PR v0.851 first test build

Post by ClaudioPolez »

I've really tried not to get drawn into this cos 'it'll be ready when it's ready' but it's drawing us in like moths to a flame.

I reckon KITS: Added new pickup insurgent kit "xxxo exxxxx" with the arty ied (fuzzhead)
may be,
KITS: Added new pickup insurgent kit "ammo expert" with the arty ied (fuzzhead)
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ClaudioPolez
Posts: 59
Joined: 2006-09-15 12:54

Re: [Changelog] PR v0.851 first test build

Post by ClaudioPolez »

actually, and I wish I thought of this before I posted above, maybe 'demo expert'.
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scandhi
Posts: 293
Joined: 2006-02-02 20:53

Re: [Changelog] PR v0.851 first test build

Post by scandhi »

rough77 wrote:my present for the threadstarter: ThinkGeek :: Stuff for Smart Masses :mrgreen: :mrgreen: :mrgreen:
lol
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
rough77
Posts: 154
Joined: 2007-06-02 17:26

Re: [Changelog] PR v0.851 first test build

Post by rough77 »

Psykogundam wrote:the testers have decided to be really lasy so you guys can wait while we play it for ourselves :P
my girlfriend will LOVE that decision 8)
[img]http://dl.dropbox.com/u/10414675/New%20Era%20Warfare%20Signaturen/rough-signature.png[/img]
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Changelog] PR v0.851 first test build

Post by AnRK »

badmojo420 wrote:torture!!!
Aaaah, I did pretty well still considering I decoded it at 3 in the morning in a couple of minutes :p Maybe I should actually work on decoding some of the release stuff...

I'm gonna start a thread for this, let's see how long it takes before it gets locked...
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Changelog] PR v0.851 first test build

Post by AnRK »

Threads are up:

To help decode the list go 'ere

To talk about the changes we work out (not that they'll definitely be right when we "decode" them...) go 'ere
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Changelog] PR v0.851 first test build

Post by Tomato-Rifle »

[R-DEV]dbzao wrote:Rxxxxr oxxxr ixxn cxxxxxd to a sxxxxl
What did you say about my mom?
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