[Weapon] "OMG is that a claymore!!!1"

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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Waaah_Wah »

Walk over it slowly. A DEV said that it will work.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by G.Drew »

u crawl, at least i think that is what you could do with the claymores in 0.5.
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Spec
Retired PR Developer
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Spec »

G.Drew wrote:u crawl, at least i think that is what you could do with the claymores in 0.5.
You could jump on the claymores in 0.5 without anything happening :p
Chuc
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Chuc »

Crawl.
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PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by PlaynCool »

I hope this wont look like vanilla.!
Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Pariel »

Nice job guys.

As a note to realism, there are 0-second fuse grenades, even if they're not common. The Navy SEALS used them for exactly this job in 'Nam.
PlaynCool wrote:I hope this wont look like vanilla.!
????
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by waldo_ii »

'[R-DEV wrote:OkitaMakoto;871987']well.. I HOPE people will be smart enough to not place it directly on a cache...
Oh dear. If you don't mind, sir, I would like to direct your attention to the pictures in this thread, please.

Abandon all hope of common sense, ye who enters yonder gaming world.
|TGXV| Waldo_II

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mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by mp5punk »

great work hope all turns out good.
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G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by G.Drew »

waldo_ii wrote:Oh dear. If you don't mind, sir, I would like to direct your attention to the pictures in this thread, please.

Abandon all hope of common sense, ye who enters yonder gaming world.
I was thinking something along those lines aswell :razz:
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
OkitaMakoto
Retired PR Developer
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by OkitaMakoto »

G.Drew wrote:I was thinking something along those lines aswell :razz:
said hope d*mnit! :)

But yeah, people will always be there to do the stupid things we all hope they wont... thats pretty much why the internet was invented. Along with internet gaming.



But in all seriousness, I think people will [most of the time] use these along the front line in areas they assume the BLUFOR will be coming, and not like in front of the INS main base or on the cache/hideout ;) .....

I hope :)
slayer
Posts: 90
Joined: 2008-07-03 22:14

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by slayer »

I think the TK party will start now...
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Nibbit
Posts: 174
Joined: 2006-06-18 18:38

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Nibbit »

scandhi wrote:So is artillery.. ;)
so is all war...
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Sabre_tooth_tigger »

Squad leaders shouldnt go point in any formation except a banzai charge perhaps but it would be best if these have a friendly marker or warning and a way to defuse.

Another nade, rocket or 50 cal should blow them up as well being able to defuse it with a wrench. Somebody will put one at the exit of the ucb. Other then that it looks cool


If placed at the top of a ladder would it stop that ladder being used at all or does that qualify as a crawl
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Pantera »

You should consider "Bouncing Bettys" - that will be one hell of a trap, have a grenade fly up to your crotch and explode :p
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SocketMan
Posts: 1687
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by SocketMan »

Will this KILL or only Injure the coalition solder?
Spec
Retired PR Developer
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Spec »

I'd guess it does the same damage as the grenade would. Damage would prob'ly depend on the distance a lot.
Scandicci
Posts: 297
Joined: 2008-04-18 13:39

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Scandicci »

Wow!
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If it's worth shooting once, shoot it again.
Ainslie
Posts: 56
Joined: 2008-02-19 18:39

Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Ainslie »

[R-DEV]Rhino wrote: There was no way we could find of giving it a delay after trigger, hard coded stuff :(
Damn ye to hell hardcode! DAAAAMN YEEEE! You have long denied us the fastrope, and now a timed IED grenade! WHHHY!?

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The best armor is staying out of gun-shot.
-Italian proverb
Onil
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Re: [Weapons] "OMG is that a claymore!!!1!!"

Post by Onil »

Can the sapper mark the trap like with the mine markers?
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