Great news DB[R-DEV]dbzao wrote:There will be an AK47 without bayonet.
G3 will be limited to the Insurgent Cell Leader.
[Gameplay] Insurgency updates
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Re: [Gameplay] Insurgency
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I Jaymz
Killing for peace is like f*cking for virginity
I Jaymz
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Re: [Gameplay] Insurgency
Damn still hope that there will also pickup kits of the g3
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Re: [Gameplay] Insurgency
Not good.There will be an AK47 without bayonet.
G3 will be limited to the Insurgent Cell Leader.
So, can we have mored spawns? Not those spawns which disappears.
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- Retired PR Developer
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Re: [Gameplay] Insurgency
I'm sorry sakils2, I hope you forgive us for this terrible change.
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Re: [Gameplay] Insurgency
But the AK w/ UGL will still be around, i hope?
Sorry if it has been asked before...
Sorry if it has been asked before...
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Re: [Gameplay] Insurgency
You should be sorry. What was said earlier about making cell leaders more indistinguishable from regular Insurgent forces? You've completely missed the point! As someone of interest i dont want to be identified amongst a crowd! Thats what made civi and insurgent groupings in .75 so much fun![R-DEV]dbzao wrote:I'm sorry sakils2, I hope you forgive us for this terrible change.
And ontop of that, the first thing i was hoping when getting back into pr .85(If gameplay permits ofcourse{By permits i mean it not being slow, boring, and crappy as .8 is now}) was getting a G3 on basrah like old times. But no you've taken that away aswell.
But hey knowing the devs and their "Fixing things that weren't broken" attitude towards t, They are probably going to limp the Insurgent G3 by reducing it's range to 100m like the Ak47, and other unnecessary changes that make the point moot.
User banned for his attitude and lack of improvement. Merry Christmas to all!
- KP
Last edited by KP on 2008-12-24 10:31, edited 1 time in total.
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Re: [Gameplay] Insurgency
No need to be rude.I'm sorry sakils2, I hope you forgive us for this terrible change.
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Re: [Gameplay] Insurgency
sakils2 wrote:No need to be rude.
no need to be rude either.Not good.
why is it not good ? what would you change ? ect ect , see where im going here?
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Re: [Gameplay] Insurgency
1. was fixed for .8Colonelcool125 wrote:Two questions:
1-Is the bug that limits the INS team to two hideouts gone? (I hope this was a bug...)
2-Are the INS still only going to get four deployable hideouts? Now that I've learned to play Insurgency without random spawns, I love it, but I think two more hideouts would make the game mode perfect.
2. i agree, map specific hideout minimum distance and maximum number would be great.
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Re: [Gameplay] Insurgency
Two suggestions.
1) INS could get Lee Enfield (for the insurgent kit). INS would have a long range bolt-action weapon not a long range automatic weapon, like the G3.
Thus INS could stand a chance against the "good guys" at long range. IF Lee Enfield won't suck so bad in 0.85.
2) Ambusher could spawn with AK47, AKS-74U, Lee Enfield or SKS. To give more variety to INS forces.
1) INS could get Lee Enfield (for the insurgent kit). INS would have a long range bolt-action weapon not a long range automatic weapon, like the G3.
Thus INS could stand a chance against the "good guys" at long range. IF Lee Enfield won't suck so bad in 0.85.
2) Ambusher could spawn with AK47, AKS-74U, Lee Enfield or SKS. To give more variety to INS forces.
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Re: [Gameplay] Insurgency
Did I say 0.85 will suck MAJOR @$$? NO. I said: "Not good..." See where I'm going?no need to be rude either.
Because G3 is removed thats why! INS don't have a good long range weapon.why is it not good
We already have maps where caches spawn in a middle of a desert. How can we defend against BLUEFOR if they shoot us from 300 metres? AK47 won't help you, SKS won't help you iether.
Limit G3 to pick up kits. Let them spawn at caches, mosques. Or give Lee Enfield to spawn kits.what would you change ?
IIRC there was no caches in 0.75.was fixed for .8
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Re: [Gameplay] Insurgency
I mean *hideouts.IIRC there was no *caches in 0.75.
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Re: [Gameplay] Insurgency
why did you just include this post in prevois instead of saying "not good ??"sakils2 wrote:Did I say 0.85 will suck MAJOR @$$? NO. I said: "Not good..." See where I'm going?
[/quote]IIRC there was no caches in 0.75.[/QUOTE]
mistake on my part, was fixed with server side/update patch ages ago
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Re: [Gameplay] Insurgency
previous*
quote fail*
why not just allow editing in this forum? :S
quote fail*
why not just allow editing in this forum? :S
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Re: [Gameplay] Insurgency
yea, what server was it ?? unless you talking about local?