[Map] Uruzgan (4km) [WIP]

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Hans Martin Slayer
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Re: [Map] The big one.

Post by Hans Martin Slayer »

well, ok then...

Image

happy now? :-P
Hans Martin Slayer
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Re: [Map] The big one.

Post by Hans Martin Slayer »

black-wolf wrote: :(

Btw, why can't you show pics of a map that is for a c-faction?
because it's super secret squirel. :razz:
Glimmerman
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Re: [Map] The big one.

Post by Glimmerman »

Lol
ice_killer
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Re: [Map] The big one.

Post by ice_killer »

'[R-CON wrote:Hans Martin Slayer;789069']well, ok then...

Image

happy now? :-P
why do you post a pic of a test map :mrgreen: lol j/k


no realy i dont know from what map it is and when taken :p
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Hans Martin Slayer
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Re: [Map] The big one.

Post by Hans Martin Slayer »

black-wolf wrote:I think, because when you select a object, you have to scroll al the way up the resourcse list in the editor to select another object. So he spawns a lot of objects so he can place them later :)
kind of yea, i just placed all the afghan compound statics in a corner of the map, so i can join them there and then place them where i need em..
Glimmerman
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Re: [Map] The big one.

Post by Glimmerman »

Hans is there any news on this map?
Hans Martin Slayer
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Re: [Map] The big one.

Post by Hans Martin Slayer »

sorry glimm, missed that post.

nothing to show really but no worries, it didn't fell off the desk and i'm working regularly on it.

spent lots of time working on the rural areas and the rivers and the green zone around lately, wich still takes a lot of time. once i got the rivers done i'll cook new terrain lightmaps and do a media update.

however it'll still take 'a long time' since scale 4 is really really large and you have to work completely different like you do with 2 or 1 km sized maps..

just be advised that this isn't the high priority mapping project for me at the moment as i want to finish other things first.


i think it'll take you guys a good while anyways until you have enough assets for a large scale map. 8)

also, i didn't hear anything about the airfield statics for a long time now. :wink:
Glimmerman
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Re: [Map] The big one.

Post by Glimmerman »

[R-CON]Hans Martin Slayer wrote:sorry glimm, missed that post.

nothing to show really but no worries, it didn't fell off the desk and i'm working regularly on it.

spent lots of time working on the rural areas and the rivers and the green zone around lately, wich still takes a lot of time. once i got the rivers done i'll cook new terrain lightmaps and do a media update.

however it'll still take 'a long time' since scale 4 is really really large and you have to work completely different like you do with 2 or 1 km sized maps..

just be advised that this isn't the high priority mapping project for me at the moment as i want to finish other things first.


i think it'll take you guys a good while anyways until you have enough assets for a large scale map. 8)

also, i didn't hear anything about the airfield statics for a long time now. :wink:
Sure take your time Hans :)

We dont have all armour assets yet so no worries, were just a bit curious on what its going to look like :)

On those airfield statics, i think for now you can use the Al Basrah Int. static until we get the kandahar int. airfield done.
NyteMyre
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Re: [Map] The big one.

Post by NyteMyre »

Small bump.....

Is there any news on this?
Hans Martin Slayer
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Re: [Map] The big one.

Post by Hans Martin Slayer »

NyteMyre wrote:Small bump.....

Is there any news on this?
it's still w.i.p.

but don't worry, i'm making progress and it's comming along. 8)
Glimmerman
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Re: [Map] The big one.

Post by Glimmerman »

And ive seen that progress, its comming along very nice.
ReconAus
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Re: [Map] The big one.

Post by ReconAus »

Screen shots ? ;)

Recon
Image

A man can change the world with a single bullet in the right place


Tonnie15 10 - ReconAus 3
Glimmerman
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Re: [Map] The big one.

Post by Glimmerman »

ReconAus wrote:Screen shots ? ;)

Recon
When its ready for it :-P
AfterDune
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Re: [Map] The big one.

Post by AfterDune »

Removed some spamposts. Keep it clean guys, this thread is about the map, not about the faction and when it will or will not be ready.
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