[Map] Feyzabad - discontinued
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Re: [Map] Feyzabad, Afghanistan [WIP]
Where did u take these photos?
Just kitting... It looks amazing I am looking forward to fly on this map and hopefully also set off some artillery IED's. This surely is a new generation of PR maps(more realistic).
Just kitting... It looks amazing I am looking forward to fly on this map and hopefully also set off some artillery IED's. This surely is a new generation of PR maps(more realistic).
"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
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Re: [Map] Feyzabad, Afghanistan [WIP]
Wow, that sky is AMAZING. Your map is currently at an unstable level of WIN.
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- Retired PR Developer
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Re: [Map] Feyzabad, Afghanistan [WIP]
yeah I'm beginning to like the look more and more. Player Silhouetting will become a huge issue. Along with IED traps
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
What do you mean by that? As an ingame issue, a gameplay issue, a mapping pain, or an issue coalition forces will have to overcome?[R-DEV]CodeRedFox wrote:yeah I'm beginning to like the look more and more. Player Silhouetting will become a huge issue. Along with IED traps
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Re: [Map] Feyzabad, Afghanistan [WIP]
Bingo....goes both ways...just like the problem with tracers.an issue coalition forces will have to overcome?
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
Nice , I sooo want to play this now[R-DEV]CodeRedFox wrote:Bingo....goes both ways...just like the problem with tracers.
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Re: [Map] Feyzabad, Afghanistan [WIP]
The darker ground looks great,it will give concealment to the opfor from the a-10.the second pic looks amazing.Good work
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Re: [Map] Feyzabad, Afghanistan [WIP]
Hopefully it'll encourage combined arms. APCs supporting Infantry, spotters for CAS, infantry being forced to call in CAS to overcome an enemy difficult to nail down.
Can't wait!
Can't wait!
[PR]NATO|P*Funk
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Re: [Map] Feyzabad, Afghanistan [WIP]
Itch in the *** again? OMG, LOL !!!!!=Romagnolo= wrote:I cant write what I'm feeling, just show:
GJ on all maps guys ... this version are the best ever!!!
Please, just don't change anything about AIM SYSTEM ... the last was horrible but now it's OK again.
cya.
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Re: [Map] Feyzabad, Afghanistan [WIP]
Lols, x2McLuv wrote:Wow, that sky is AMAZING. Your map is currently at an unstable level of WIN.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Re: [Map] Feyzabad, Afghanistan [WIP]
Eye sex.
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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Re: [Map] Feyzabad, Afghanistan [WIP]
Sun Rise in Afghanistan
More images to stir the pot
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]
Make a video
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Re: [Map] Feyzabad, Afghanistan [WIP]
Pleeeaaasee Will we also see Apaches? Oh and the sky looks amazing with the surrounding! My most anticipated map ever=Romagnolo= wrote:Make a video
"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
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Re: [Map] Feyzabad, Afghanistan [WIP]
!!!eleven1eleven111 cant wait till 0.9 comes out
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Re: [Map] Feyzabad, Afghanistan [WIP]
https://www.realitymod.com/forum/member ... ure483.jpg
looks lovely
are you thinking of releasing this as a stand alone map ad-on?
I imagine .9 is a long way away, or do you think ur map will take that long to finish?
looks lovely
are you thinking of releasing this as a stand alone map ad-on?
I imagine .9 is a long way away, or do you think ur map will take that long to finish?
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Re: [Map] Feyzabad, Afghanistan [WIP]
If that last ppictures stays as is, without every insurgent and his dog having 2 uber SA-7s each, then this could be a level of realistic win ever seen in PR.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"