Project Reality: BF2 v1.4 Announced!

Project Reality announcements and development highlights.
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.cougar
Posts: 1
Joined: 2016-11-25 17:04

Re: Project Reality: BF2 v1.4 Announced!

Post by .cougar »

thumbs up ♥♥
Gabi_A
Posts: 28
Joined: 2009-10-02 15:55

Re: Project Reality: BF2 v1.4 Announced!

Post by Gabi_A »

Im crying, thanks Dev?s
Foice
Posts: 1
Joined: 2016-08-16 02:14

Re: Project Reality: BF2 v1.4 Announced!

Post by Foice »

What about the damage of handled weapons against infantry? - when the enemy is hit in the head (the fatal T! He has no more head!) and a medic "revives" him in less than a second. I hate it, it's extremely discouraging... :firing: :shocked: :26_suicid
Gerfand
Posts: 329
Joined: 2015-11-02 15:24

Re: Project Reality: BF2 v1.4 Announced!

Post by Gerfand »

So you announced the 1.4 but, not the release date...


ok...
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Announced!

Post by SANGUE-RUIM »

Gerfand wrote:So you announced the 1.4 but, not the release date...


ok...
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oops, we released wrong version, sorry
Sinek
Posts: 11
Joined: 2016-05-03 22:18

Re: Project Reality: BF2 v1.4 Announced!

Post by Sinek »

much love! <3
ZEE1Syria
Posts: 2
Joined: 2015-05-31 02:05

Re: Project Reality: BF2 v1.4 Announced!

Post by ZEE1Syria »

WOHOOOOOOOOOOOOOOOOOOO Been a long time since I was this happy <3
Great work guys <3
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Project Reality: BF2 v1.4 Announced!

Post by Sabre_tooth_tigger »

NO FUN ALLOWED wrote:Falklands you say

https://u.nya.is/vyotkq.webm
:mrgreen:
For the Insurgency gamemode, civilian medics will now be considered as helping the insurgency, as will civilians that build deployable assets or use their shovel. The spawn point on unknown caches has also been removed.
Always thought the civ thing was one of the more precarious devious interesting parts of the game and the spawn thing is a big deal. Was always a liability in pub games as I remember

Havent played for ages but 50 maps now is it :shock:

Much Kudos for all that work
Scubbo
Posts: 264
Joined: 2014-09-06 06:13

Re: Project Reality: BF2 v1.4 Announced!

Post by Scubbo »

Foice wrote:What about the damage of handled weapons against infantry? - when the enemy is hit in the head (the fatal T! He has no more head!) and a medic "revives" him in less than a second. I hate it, it's extremely discouraging... :firing: :shocked: :26_suicid
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gameplay gameplay gameplay gameplay gameplay gameplay --- if they get hit again they wont be wounded but dead-dead
Alpha811
Posts: 1
Joined: 2016-03-10 10:21

Re: Project Reality: BF2 v1.4 Announced!

Post by Alpha811 »

Any improvement on performance?
Sandepp
Posts: 27
Joined: 2014-05-25 05:59

Re: Project Reality: BF2 v1.4 Announced!

Post by Sandepp »

Please tell me if the tank used in Fallujah is a M1A2 TUSK ? And does it have a CROWS HMG on top ?
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: Project Reality: BF2 v1.4 Announced!

Post by Frontliner »

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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Announced!

Post by SANGUE-RUIM »

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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Project Reality: BF2 v1.4 Announced!

Post by shahram »

what is the size of the 1.4 update? I have 1.3.9.0 so I want to know how much should I download?
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality: BF2 v1.4 Announced!

Post by Mineral »

shahram wrote:what is the size of the 1.4 update? I have 1.3.9.0 so I want to know how much should I download?
an estimated 1.2gb from v1.3.9.0
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Project Reality: BF2 v1.4 Announced!

Post by sweedensniiperr »

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User avatar
Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality: BF2 v1.4 Announced!

Post by Mineral »



Wait is almost over
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RENEGADO
Posts: 117
Joined: 2015-03-01 13:07

Re: Project Reality: BF2 v1.4 Announced!

Post by RENEGADO »

'[R-DEV wrote:Mineral;2150065']

Wait is almost over
I Loved the camera pan and the whole angle !!!
GRNANDGLD
Posts: 9
Joined: 2016-11-26 13:42

Re: Project Reality: BF2 v1.4 Announced!

Post by GRNANDGLD »

I would hate to see that coming around the corner...SURPRISE COMRADE!!
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: Project Reality: BF2 v1.4 Announced!

Post by Rezza »

The tease is real. Damn Mineral.
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