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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-25 17:23
by .cougar
thumbs up ♥♥

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-25 19:24
by Gabi_A
Im crying, thanks Dev?s

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-25 21:50
by Foice
What about the damage of handled weapons against infantry? - when the enemy is hit in the head (the fatal T! He has no more head!) and a medic "revives" him in less than a second. I hate it, it's extremely discouraging... :firing: :shocked: :26_suicid

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-25 23:15
by Gerfand
So you announced the 1.4 but, not the release date...


ok...

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-25 23:26
by SANGUE-RUIM
Gerfand wrote:So you announced the 1.4 but, not the release date...


ok...
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oops, we released wrong version, sorry

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 00:09
by Sinek
much love! <3

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 01:23
by ZEE1Syria
WOHOOOOOOOOOOOOOOOOOOO Been a long time since I was this happy <3
Great work guys <3

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 03:36
by Sabre_tooth_tigger
NO FUN ALLOWED wrote:Falklands you say

https://u.nya.is/vyotkq.webm
:mrgreen:
For the Insurgency gamemode, civilian medics will now be considered as helping the insurgency, as will civilians that build deployable assets or use their shovel. The spawn point on unknown caches has also been removed.
Always thought the civ thing was one of the more precarious devious interesting parts of the game and the spawn thing is a big deal. Was always a liability in pub games as I remember

Havent played for ages but 50 maps now is it :shock:

Much Kudos for all that work

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 06:29
by Scubbo
Foice wrote:What about the damage of handled weapons against infantry? - when the enemy is hit in the head (the fatal T! He has no more head!) and a medic "revives" him in less than a second. I hate it, it's extremely discouraging... :firing: :shocked: :26_suicid
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gameplay gameplay gameplay gameplay gameplay gameplay --- if they get hit again they wont be wounded but dead-dead

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 06:37
by Alpha811
Any improvement on performance?

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 08:19
by Sandepp
Please tell me if the tank used in Fallujah is a M1A2 TUSK ? And does it have a CROWS HMG on top ?

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 08:36
by Frontliner
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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 11:37
by SANGUE-RUIM
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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 12:44
by shahram
what is the size of the 1.4 update? I have 1.3.9.0 so I want to know how much should I download?

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 12:45
by Mineral
shahram wrote:what is the size of the 1.4 update? I have 1.3.9.0 so I want to know how much should I download?
an estimated 1.2gb from v1.3.9.0

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 13:38
by sweedensniiperr
Image

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 13:57
by Mineral


Wait is almost over

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 14:04
by RENEGADO
'[R-DEV wrote:Mineral;2150065']

Wait is almost over
I Loved the camera pan and the whole angle !!!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 14:07
by GRNANDGLD
I would hate to see that coming around the corner...SURPRISE COMRADE!!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-26 14:32
by Rezza
The tease is real. Damn Mineral.