Project Reality v0.75 Client Patch and Server Update Released!

Project Reality announcements and development highlights.
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OkitaMakoto
Retired PR Developer
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Post by OkitaMakoto »

In 1971 deliveries of this latest model to the Navy and Marine Corps began. A total of 212 have been delivered, six in VH-1N executive transport configuration. These UH-1Ns are widely used in a transport, airborne battlefield command and control, troop insertion/extraction, fire support coordination, medical evacuation, search and rescue, armed escort/visual reconnaissance or utility roles throughout the Navy and Marine Corps.
-http://www.history.navy.mil/planes/ah1.htm
The US Marine Corps still relies on the UH-1N variant and is beginning to introduce the latest variant, the UH-1Y Venom.
-http://en.wikipedia.org/wiki/UH-1_Iroqu ... nt_service

Can we get passed this now?

While we can agree they arent as common as Black Hawks/Sea Hawks[or rather assume, as Im not gonna go into a big investigation] the fact is that they are still used. Whereas p38's[with like 3 left flying, today?] are not. Obviously.

Youre also using a number used by the US Army. Army =/= Marine. I couldnt find a specific number for marines, but yeah.
Last edited by OkitaMakoto on 2008-04-01 15:13, edited 1 time in total.
Gordon_Dry_[GER]
Posts: 24
Joined: 2006-11-11 21:21

Миль Ми-24

Post by Gordon_Dry_[GER] »

Last edited by Gordon_Dry_[GER] on 2008-04-03 00:35, edited 2 times in total.
Reason: 3-step
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Post by OkitaMakoto »

What is that for? Other than to show us that there are "a number" of Hinds used for adversary training in the US and that a few citizens have them?

Do you honestly want them in PR? Maybe if someone makes a map based in the United States as.....a....training map...

Or is this just prolonged sarcasm that I'm missing?
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

Kruder wrote:Number of Hueys operational in US army=62
US Army =/= US Marines

So your posts mean nothing ;)

EDIT: Dang you OkunaMatata....
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Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

USMC still use a upgraded version of the Cobra, witch is a Huey with in line seats and extras. the AH-1Z and UH-1Y have 85% parts compatibility. USMC doesnt even use Blackhawks, Seahawks, Knighthawks or Pavehawks.
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BreepZz
Posts: 121
Joined: 2008-02-04 13:16

Post by BreepZz »

Do you know approximatively when v8 goes out?
OkitaMakoto
Retired PR Developer
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Post by OkitaMakoto »

BreepZz wrote:Do you know approximatively when v8 goes out?
Judging by the insane amount of talk I have been listening in on, and taking into account past releases, i would definitely have to say, beyond a shadow of a doubt, that version .8 will be released when it's ready.
BreepZz
Posts: 121
Joined: 2008-02-04 13:16

Post by BreepZz »

Wilco...
Kaffi Java
Posts: 237
Joined: 2007-10-13 13:31

Post by Kaffi Java »

Alright really stoked right now, left for a month ARMY FTX, come back to an awsome patch, thanks men, great job. had issues at first but after reading patch forum figured out just had to RUN AS ADMIN, freaked out for a moment. Up and running, can't wait for populated map for a great round.
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It's better to keep your mouth shut, and be thought an idiot, than to open it and prove it...

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Ovidiu
Posts: 4
Joined: 2008-04-30 17:27

Post by Ovidiu »

looooooooooooooooool
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loveypoo
Posts: 1
Joined: 2008-05-01 08:41

Just Some Praise For A Job Wonderfully Done

Post by loveypoo »

this mod is really far above others i have played over the past 10 years (GR, R6, OFP, COD, MOH, CS, HL, and of course BF mods as well). finally someone did (imho) what so many have always dreamed of, and strove towards in a reality based modifications. you all should be about as proud as possible for this creation. you have my gratitude, and yes i will put my money where my mouth is (btw). :mrgreen:
Dosedmonkey
Posts: 138
Joined: 2007-08-09 02:01

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by Dosedmonkey »

Really impressed with the mod, and the new build brings some features that make the game a bit harder to learn at first, but once you get used to thing like no minimap, it just adds to your concentration, area awareness and squad play.
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Iguanadjy
Posts: 215
Joined: 2008-04-12 23:31

Re: Just Some Praise For A Job Wonderfully Done

Post by Iguanadjy »

loveypoo wrote:this mod is really far above others i have played over the past 10 years (GR, R6, OFP, COD, MOH, CS, HL, and of course BF mods as well). finally someone did (imho) what so many have always dreamed of, and strove towards in a reality based modifications. you all should be about as proud as possible for this creation. you have my gratitude, and yes i will put my money where my mouth is (btw). :mrgreen:
Yep you find the good words :mrgreen: , this MOD is amazing, I was used to play
Red Orchestra before, because i really like when it's "one shot one kill" you know 8)

But the way this mod is put, it's the way all FPS should be: realism, sound, vehicle, strategy.... amazing! and above all TEAMWORK!!!

This MOD is going further more than ArmA, that's my opinion.
-Iguanadjy :wink:

Supporting this game since 0.6 Never gonna give up!
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by Zoddom »

when i look back at the PR history ... i cant imagine that this mod has changed so much in his history...remember v0.2, Strike at karkand 2... Oasis, Steel Thunder,, Airfield,the old m16 ;) , Insihla forest, Security Area .. Project Reality has grown up to the best game in the world :-) :wink:
Last edited by Zoddom on 2008-05-09 18:29, edited 1 time in total.
Dosedmonkey
Posts: 138
Joined: 2007-08-09 02:01

Re: Just Some Praise For A Job Wonderfully Done

Post by Dosedmonkey »

Iguanadjy wrote: I was used to play
Red Orchestra before, because i really like when it's "one shot one kill" you know 8)
I used to play that mod too, a lot of people didn't like the one shot one kill as much as me, but now you draw the comparison, maybe I do like that from both mods! :mrgreen:
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para_hjs
Posts: 263
Joined: 2005-01-19 11:46

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by para_hjs »

Real impressive of all the involved developers. Much appreciated.
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MrEasy
Posts: 10
Joined: 2008-03-22 13:46

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by MrEasy »

When is the next client and server release due? And do you guys intend to look at a Naval aspect to the game?
[img]www.bod-gamers.com/serverlogo.jpg[/img]
sav112
Posts: 170
Joined: 2007-02-11 23:27

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by sav112 »

I always think these guys give us what the actual Developers should have…..although I understand the developer’s constraint in that they have to cater for the kids. But being thirty-five (Yes I’m old to be playing games lol) this is just the ticket, when you get the right mix of players you cant beat it.

Sadly today I was on a 64 sever and my team could have been named the headless chicken team. Six squads and not one working….and guys just shooting for the sake of it.

You try and educate the best you can.

Cant wait, some news must be due soon.
ironsneakers
Posts: 11
Joined: 2008-05-19 00:14

Re: Project Reality v0.75 Client Patch and Server Update Released!

Post by ironsneakers »

:d rillserg :fryingpan
frox123
Posts: 3
Joined: 2008-05-21 12:01

Post by frox123 »

When is single player available for this version? If its not in progress, do you know where to download 0.6, or 0.5 PR versions so you can use the 0.6 SP?
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