![Razz :p](./images/smilies/imported_icon_razz.gif)
[Map] Korengal Valley update
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Re: [Map] Korengal Valley update
You can see them in the screenshots. ![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
The release is so close you can smell the DEV's B.O.
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
The release is so close you can smell the DEV's B.O.
![Image](http://www.realitymod.com/forum/members/2104-albums33-picture772.png)
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Korengal Valley update
The good thing is all the new maps are so different it should be a long time before anything gets stale.
![Image](http://www.realitymod.com/forum/members/2104-albums33-picture772.png)
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Korengal Valley update
you mean after everyone plays each one for a week straight? =/[R-DEV]coderedfox wrote:The good thing is all the new maps are so different it should be a long time before anything gets stale.
i hated how people put time into Qinling and then no one played it..
i actually enjoyed it.... v.v
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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Re: [Map] Korengal Valley update
This one looks huge too. I like that. Minimap?.
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Re: [Map] Korengal Valley update
Only because you said it look like a big one hee hee hee
![Image](https://www.realitymod.com/forum/members/-r-dev-coderedfox-albums-korengal-public-picture92-korengal-map.jpg)
Its only a 1km map, but plays like a much bigger one.
![Image](https://www.realitymod.com/forum/members/-r-dev-coderedfox-albums-korengal-public-picture92-korengal-map.jpg)
Its only a 1km map, but plays like a much bigger one.
![Image](http://www.realitymod.com/forum/members/2104-albums33-picture772.png)
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Korengal Valley update
Is good too see these big maps. I dont know wich one I will try first, all the maps looks very interesting.
Thank you for reply![Very Happy :grin:](./images/smilies/icon_e_biggrin.gif)
Thank you for reply
![Very Happy :grin:](./images/smilies/icon_e_biggrin.gif)
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Re: [Map] Korengal Valley update
took me a while to believe it's really just 1 km.. it feels way way larger indeed! ![Cool 8)](./images/smilies/imported_icon_cool.gif)
![Cool 8)](./images/smilies/imported_icon_cool.gif)
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Re: [Map] Korengal Valley update
*I dont know wich one I will test first. Sorry ![Wink ;)](./images/smilies/icon_e_wink.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
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Re: [Map] Korengal Valley update
Jonny, this map is not even close to what you played 4-5 month ago
Allot has changed.
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
![Image](http://www.realitymod.com/forum/members/2104-albums33-picture772.png)
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Korengal Valley update
PS this was from Okita :
Enjoy the release tomorrow.
Hope that help all of you lower end guysOh, and just so you know, I used to get 15fps or worse, but after the *some optimizations* I get like 50-60![]()
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
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"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Map] Korengal Valley update
Thank You.[R-DEV]coderedfox wrote:PS this was from Okita :
Hope that help all of you lower end guysEnjoy the release tomorrow.
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Re: [Map] Korengal Valley update
That I did, good work chap, you've given my weekend a purpose.[R-DEV]coderedfox wrote:Enjoy the release tomorrow.
![Razz :p](./images/smilies/imported_icon_razz.gif)
GG last night, I spent a lot of time ignoring enemy fire tho. Very picturesque map.
![Smile :)](./images/smilies/icon_e_smile.gif)
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Re: [Map] Korengal Valley update
[R-DEV]coderedfox wrote:PS this was from Okita :
Hope that help all of you lower end guysEnjoy the release tomorrow.
Version13 is a lower end guy.
Thank you. I love you... you know what I mean.