[WEAPON] M60 7.62x51mm GPMG

Discussion pertaining to the PR Brazilian & FARC Forces faction
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Salmonella »

even if no one had noticed, I fixed the mount problem
<object width="800" height="480"><param name="movie" value="http://www.youtube.com/v/fNLEoHlafGg&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fNLEoHlafGg&hl=pt_BR&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="800" height="480"></embed></object>[/youtube]

and finally tested it into the game.
<object width="800" height="480"><param name="movie" value="http://www.youtube.com/v/TlQTmRn7xLk&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TlQTmRn7xLk&hl=pt_BR&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="800" height="480"></embed></object>[/youtube]

now with the normal and export done I'm about to cross it from the "to do list"

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Rhino »

very nice work :)
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MCI
Posts: 431
Joined: 2007-08-28 21:47

Re: [WEAPON] M60 7.62x51mm GPMG

Post by MCI »

Looks great mate! :grin:
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Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Adetter »

I think thats US should have to MG-kits, HMG and LMG.
HMG- M60
LMG- M249 or which the current is.
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Maxfragg »

@Adetter no, if American soldiers are using a heavyer MG today, than they use the M240, the M60 isn't used by the US anymore (apart form a few mounted ones
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Amok@ndy »

great work and grats to R-Con :)
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Outlawz7 »

I think you'll be everyone's hero if you put that thing on the Huey :D (and record your vids with sound :p )
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FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: [WEAPON] M60 7.62x51mm GPMG

Post by FelipeFR »

[R-CON]Outlawz wrote:(and record your vids with sound :p )
Yeah, just sent him a message that may help with this.
Froggy
Posts: 240
Joined: 2008-06-08 21:15

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Froggy »

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Holy ****, that is amazing. Nice work.

EDIT: I can haz m60 on huey?
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"I looked down this scope every single day for 18 months. I swear if I close my eyes and concentrate, I can see the shadow of the reticle when I open my eyes again." - A US Marine on the ACOG reticle.
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Salmonella »

Now on Huey and with sound(borrowed from the .50cal)

<object width="640" height="480"><param name="movie" value="http://www.youtube.com/v/EQJ87uj38Fc&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EQJ87uj38Fc&hl=pt&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480"></embed></object>[/youtube]

theres a few errors in the animation, I think I should reduce the degree of freedom on the pivot.

before someone asks, it isn't official, and not gonna be in the game in the next patch, I made it just for fun..

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Rhino »

The problem with the IK setup is the gun is far too close to the players chest, in fact it's handles are inside the players chest hehe.

You need to move the gun away from the player, if you look at this mount you will see its mounted on this little rack and then angled away from the door so there is room for the guy to hold it etc :)

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [WEAPON] M60 7.62x51mm GPMG

Post by ReadMenace »

Contact Z-Trooper about the mount ;)

I love you Salmonella.

-REad
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Salmonella »

[R-DEV]Rhino wrote:The problem with the IK setup is the gun is far too close to the players chest, in fact it's handles are inside the players chest hehe.

You need to move the gun away from the player, if you look at this mount you will see its mounted on this little rack and then angled away from the door so there is room for the guy to hold it etc :)
I thought about it, probably it wont be used, so I didn't spent stoo much time in that

If you noticed my current mount is already on the edge of the chopper, I must create that cilinder mount to move the weapon further.
Another thing I could spend my time if someone say it will be ingame is that super ammo belt

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Rhino »

[R-CON]Salmonella wrote:I thought about it, probably it wont be used, so I didn't spent stoo much time in that

If you noticed my current mount is already on the edge of the chopper, I must create that cilinder mount to move the weapon further.
Another thing I could spend my time if someone say it will be ingame is that super ammo belt
Well we dont need a M60 mount for our USMC hueys since we need a decent M240 and a M240 mount for them hehe :)

Only if your faction or anouther is going to use a huey with a M60 will it be needed.


Also RM, Z-trooper was working on a Minigun mount but never got it finished.
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TrahnLee
Retired PR Developer
Posts: 475
Joined: 2006-12-30 05:26

Re: [WEAPON] M60 7.62x51mm GPMG

Post by TrahnLee »

I got a mount for that. I know of a mod that has Huey's with M60's that need updated. Also, there are animations that are already done for that version of the M60 that is mounted on a door gun mount. Plus, I know a really good exporter/coder that knows how to work the ik's and setup weapons like that onto door gun mounts. ;)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Rhino »

[R-DEV]TrahnLee wrote:I got a mount for that. I know of a mod that has Huey's with M60's that need updated. Also, there are animations that are already done for that version of the M60 that is mounted on a door gun mount. Plus, I know a really good exporter/coder that knows how to work the ik's and setup weapons like that onto door gun mounts. ;)
lol Trahn :p
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Wilkinson »

[R-DEV]TrahnLee wrote:I got a mount for that. I know of a mod that has Huey's with M60's that need updated. Also, there are animations that are already done for that version of the M60 that is mounted on a door gun mount. Plus, I know a really good exporter/coder that knows how to work the ik's and setup weapons like that onto door gun mounts. ;)
Not gonna lie.
I lolled on this one too hahah
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Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Matheusferri »

wow!!! very good job man!
mangeface
Posts: 2105
Joined: 2009-12-13 09:56

Re: [WEAPON] M60 7.62x51mm GPMG

Post by mangeface »

'[R-CON wrote:Salmonella;1287921']Now on Huey and with sound(borrowed from the .50cal)

<object width="640" height="480"><param name="movie" value="http://www.youtube.com/v/EQJ87uj38Fc&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EQJ87uj38Fc&hl=pt&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480"></embed></object>[/youtube]

theres a few errors in the animation, I think I should reduce the degree of freedom on the pivot.

before someone asks, it isn't official, and not gonna be in the game in the next patch, I made it just for fun..
It needs to be, I don't know how many times I've said that the Hueys need door guns, even the rocket Hueys.
Tim270
PR:BF2 Developer
Posts: 5165
Joined: 2009-02-28 20:05

Re: [WEAPON] M60 7.62x51mm GPMG

Post by Tim270 »

Out of interest, you seemed to have picked up exporting insanely fast, May I ask how/where you learnt this so fast.
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