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Re: Functional GL Sights

Posted: 2010-04-06 09:06
by Spaz
Meh nevermind.

Re: Functional GL Sights

Posted: 2010-04-06 09:38
by iAllex
Excavus wrote:Haha, you don't know how much you are wrong. A couple weeks ago, me and a buddy were playing Forgotten Hope 2 and were just goofing around in the base. I got bored and started shooting my K98k into the ground right below his feet, but not actually aiming at him. The bullet ricocheted and killed him instantly. I was shocked to find out that this feature was implemented, but ultimately we both had a good laugh.
Ideed, bullet ricochet is in PR too. I once wounded myself by accidentally shooting my M4 in a supply crate that was half a meter in front of me.
Should of seen the raection on my face to that :shock: .