Project Reality: Vietnam Update

Project Reality announcements and development highlights.
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: Project Reality: Vietnam Update

Post by Snazz »

garcia2100 wrote:Is there a way to check the 1942 server to see what servers are running the mod?
Here's one way: Servers playing BattleField 1942 | Server / Player Search | Game-Monitor.com :: Server Search, Monitoring, Stats and more

Haven't managed to filter EOD servers but there's not many populated ones to sort through anyway.
sell
Posts: 371
Joined: 2010-02-05 10:05

Re: Project Reality: Vietnam Update

Post by sell »

Its real its real yes yes yes :15_cheers

thx guys but make sure you have epic napalm

oh and i hope the vc can build booby trabs ;-)
Poi_Medic
Posts: 222
Joined: 2006-03-12 01:56

Re: Project Reality: Vietnam Update

Post by Poi_Medic »

Fooled me. Hats of to the DEV's. Better be lots of jungle warfare and boobie traps ;) if you know what i mean.
Playing Since PR.3
BIGsmalll
Posts: 82
Joined: 2009-02-28 02:42

Re: Project Reality: Vietnam Update

Post by BIGsmalll »

I have two questions:
1: Will the maps be the size of Normal PR?
and 2: You should make a map where the two sides start in open fields but all the CP's are in a huge jungle. Plus many marshes and inter-loping roads..
anyway
wOOt PR:V!!!!
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Project Reality: Vietnam Update

Post by ma21212 »

I haz question...what are the SLs gonna use to call in CAS? I dont think they had GLTDs back then.
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TeLe
Posts: 19
Joined: 2009-02-08 22:27

Re: Project Reality: Vietnam Update

Post by TeLe »

All I am going to do while I play this is blare some Sodom


YouTube - Sodom - Magic Dragon


Night into day when flare bombs detonate to burn the sky
Our hostile positions are made out there is no place to hide
The AC-47 send their flames from all the barrels
6000 shots per minute to make a hill all level

Magic Dragon
Let sheets of fire hail down the base
Magic Dragon
A crucial test the enemy will never raise
Magic Dragon
Spit tracer bullets expose our hiding place
Magic Dragon
Iron monsters destroy with rage

Pilots circle their machines as eagles in the sky
Navigator tactical warfare they know the reason why
Because their orders are clear: Crush them to win the war
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Project Reality: Vietnam Update

Post by McBumLuv »

Coords? Nothing should require a laze...
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M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: Project Reality: Vietnam Update

Post by M.Warren »

Wait... Did I just see several video clips of an A7 Corsair carpet bombing? Yes? This is a PR Preview Teaser right? Oh my, who finally gave in and had a change of perspective after 4+ years?
Take the Blue Pill or take the Red Pill?

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theflidgeface
Posts: 273
Joined: 2008-12-18 05:09

Re: Project Reality: Vietnam Update

Post by theflidgeface »

Kill001 wrote:Oh god now if the devs were secretly negotiating with FH2 mod right now and produced a PRWWII by next April 1st...

But so much for wishful thinking :P Can't wait :D
yea a PR WWII mod would be awesomeness

The M15A3, weapon of the future

Semper Fi
Spartan0189
Posts: 1277
Joined: 2008-07-11 21:22

Re: Project Reality: Vietnam Update

Post by Spartan0189 »

Mm, I liked Fighter's response.
Can't wait to get back into Nam :D
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Rykane
Posts: 19
Joined: 2009-05-25 22:09

Re: Project Reality: Vietnam Update

Post by Rykane »

I'm glad the announcement was real. Im waiting patiently for this.
Dannythewrench
Posts: 7
Joined: 2010-04-01 22:56

Re: Project Reality: Vietnam Update

Post by Dannythewrench »

Oh my god, PR:Nam would be so awesome ! You guys are doing a great job, plus, till now all that has been free ! You are doing good, and I'm enjoying it.
Can we hope of a napalm airstrike ? Using the molotov flames x10000 to make it real. Can't wait being ambushed in an open field or landing with Huey !
Tom1c
Posts: 19
Joined: 2008-02-18 16:16

Re: Project Reality: Vietnam Update

Post by Tom1c »

If they fix the deviation and bring back the old rallypoint system this will be awesome!
Zemciugas
Posts: 2116
Joined: 2010-04-05 15:13

Re: Project Reality: Vietnam Update

Post by Zemciugas »

Awesome, can't wait for this, love Pr, but Vietnam is just amaizing, hope to see all the EoD maps, as well as some very tight infantry only ones, where you can find many ambush and booby trap spots, or something like taking the hill gameplay? Anyways can't wait for this.
Tim270
PR:BF2 Developer
Posts: 5165
Joined: 2009-02-28 20:05

Re: Project Reality: Vietnam Update

Post by Tim270 »

ma21212 wrote:I haz question...what are the SLs gonna use to call in CAS? I dont think they had GLTDs back then.
1942 style binos?
NM|rotten
Posts: 61
Joined: 2007-08-03 15:03

Re: Project Reality: Vietnam Update

Post by NM|rotten »

nice one :)
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ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Project Reality: Vietnam Update

Post by ma21212 »

McLuv wrote:Coords? Nothing should require a laze...
Dude back then it was super complicated, I mean try flying a F4 at 700 mph, then try to bomb targets in three layer canopy. Its impossible and what they did back then was that they flew little scout planes (propeller driven), and they would fly slowly around the target, when they saw something that might need a bombing then it would shoot out flares and the F4 would try to bomb the area around the flares.
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Omega_17_The_True
Posts: 43
Joined: 2006-11-11 10:41

Re: Project Reality: Vietnam Update

Post by Omega_17_The_True »

This is awsome ! Atleast the wonderful EOD work will be put in good use ! I hope there will be nice music and maybe in the helis ?
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