Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: Ask the (WW2-DEVS) a question ?

Post by QuickLoad »

Arch3rAc3 wrote:With you as well.
Just started watching Band of Brothers again, it made me want to play PR WW2 so badly!
oh boy i can smell the ardennes forest from here
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: Ask the (WW2-DEVS) a question ?

Post by VTRaptor »

Oh lawd i'm so hyped. Omaha, Carentan, Merville, Kassel, Brecourt, Reichswald, Overlord(?). Will we get all of these? Is there more maps WIP?

Try giving that shotgun to some kind of limited, rare kit, such as engineer alt, or spotter alt or rifleman AP. Just for sake of gameplay, not realism. This way there will be little number of these, it'd be shame to waste that asset.

VTRaptor wrote:I really liked the WW2 FOB. Can we possibly get more of these as deployable pillboxes :D ? Would be nice addition to fortifying fob with foxholes and MGs.
VTRaptor wrote:I still hope to see FOB mechanics that are bit different from what we have in current PR. Using such pillboxes to fortify would be awesome and it shouldn't be a big task - just give the current FOB pillbox antena or a faction flag(or both xd) to make it different from the normal sandbag pillboxes. Hell... Sandbag pillboxes with MG would be even better.
Still dreaming about sandbag pillboxes...
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Ason
PR:BF2 Developer
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Joined: 2012-10-22 10:29

Re: Ask the (WW2-DEVS) a question ?

Post by Ason »

Reichswald 1km soon done :)
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QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: Ask the (WW2-DEVS) a question ?

Post by QuickLoad »

[R-DEV]Ason wrote:Reichswald 1km soon done :)
that looks cool as hell :-o
finally a foresty map
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Ask the (WW2-DEVS) a question ?

Post by FlyingR »

Omg!!! That looks awesome as hell! That Thompson looks improved, could it be? :D

The map is fantastic, top down still looks like a typical Combat Mission map!
QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: Ask the (WW2-DEVS) a question ?

Post by QuickLoad »

FlyingR wrote:That Thompson looks improved, could it be? :D
looks like a M1928A1 thompson
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: Ask the (WW2-DEVS) a question ?

Post by Lugi »

[R-DEV]Ason wrote:Reichswald 1km soon done :)
Looks sick, and I love the fact it's a 1km map. Imo smallest maps are best fitted to PR's gameplay.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: Ask the (WW2-DEVS) a question ?

Post by DogACTUAL »

Is that a new tree model i see there?
shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

despite I am in the large maps side with maximum numbers of various assets but I like it.
Is it a part of close combat maps DLC?
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

DLC? This will be part of PR of course.
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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

just kidding man. I meant maybe you have a plan for a few small maps like this one to complete the collection. something like tunis, fall of tubrak maps from fh2. by the way I am enthusiastically looking forward for this game.
Savage300
Posts: 2
Joined: 2014-07-06 22:07

Re: Ask the (WW2-DEVS) a question ?

Post by Savage300 »

Can wait to get my Hands on that! i hope its gonna get released soon, so we can have some fun in the cold Winter Days with it.

Btw this new Map looks very sick big up to the DEVS 8-)
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Shenron
Posts: 20
Joined: 2015-07-20 13:36

Re: Ask the (WW2-DEVS) a question ?

Post by Shenron »

Could we maybe see a 2017 release of this? Playing it on the beta was the most fun I've ever had with PR, and I really can't wait to play it again
Shenron
Posts: 20
Joined: 2015-07-20 13:36

Re: Ask the (WW2-DEVS) a question ?

Post by Shenron »

Or maybe just another beta? Just to satisfy the fans and keep them believing :p
salutcestbooby
Posts: 29
Joined: 2015-04-22 17:43

Re: Ask the (WW2-DEVS) a question ?

Post by salutcestbooby »

'[R-DEV wrote:Mineral;2175013']We already have it working in a branch on a recent 1.4.X master. But it's filled with WIP stuff and unfinished assets and missing files. We aren't going to waste time by making it ready and managing a public play of it. Feedback has been gathered plenty in previous betas, now we need to finish it.

Let me put it in simple words, there will be no more releases of PR:WW2 until the initial release of it is ready. Which is the exact same story for all (community) factions, most maps and other content and features that has been put into PR last decade.
13/10/2017
:|
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Ask the (WW2-DEVS) a question ?

Post by AfterDune »

FYI, the Germans will be getting a new toy: the Schiessbecher (Schießbecher, literally "shooting cup"), the German variant of the rifle grenade launcher. The weapon has been exported and is currently being animated. You can expect this beauty to be featured upon release ;) .

The Schiessbecher rifle grenade launcher could be used against infantry, fortifications and light armored vehicles up to a range of 280m. For these differing tasks several specialized grenades with accompanying special propelling cartridges were developed for the Schiessbecher rifle grenade launchers.

(source: Wikipedia)
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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

Schieß or Scheiße :smile: That's not matter. ( kidding ) give us release date man.
Is Halloween night, 29 OCT good for releasing?
oh lord Jzes I can't wait.

by the way good job. keep shining.
Anthony817
Posts: 172
Joined: 2007-10-26 21:28

Re: Ask the (WW2-DEVS) a question ?

Post by Anthony817 »

Damn Reichswald is just what this game needs! Looking forward to playing it in game! It just isn't the Western front without a Reichswald map! Every respecting Western European WW2 game deserves a map in that setting. Interesting to see how gameplay is going to be changed up in the forest. Would be interesting having an early morning or dusk version with some low lying fog.
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VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: Ask the (WW2-DEVS) a question ?

Post by VTRaptor »

Not sure if someone asked before, but there was C47 plane in the files of latest beta release. Will we see it as logistics/transport by any chance?
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