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Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-06 14:27
by M42 Zwilling
PlaynCool wrote:Can we get a screenshot of the topics in the super secret DEV forum?(Maybe i hope too much)
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-06 16:57
by Vista
PlaynCool wrote:Can we get a screenshot of the topics in the super secret DEV forum?(Maybe i hope too much)
Sure.
*trollface*
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-06 19:35
by Vista
Edit: Damn you k4on
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-06 20:22
by PlaynCool
When i posted this i knew exactly this would happen, but yet there i was hoping... Well ok.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 06:32
by SIDEKILL3R
Have you Devs ever seen me (SIDEKILLER) online in game? Or been in a squad with me and I didn't noticed. always wondered that.
I know it's a bit of a odd question that unlikely to get answered but hey.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 11:17
by Rabbit
Seen you online, can't remember if we were ever in the same squad.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 11:49
by mries
Did you devs reworked the feature that bullets can penetrate a body and solved the one hit kill bug?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 11:51
by Mineral
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 12:28
by mries
Wait, whut? So bodies are still penetrable?
I knew the bug was solved but thought it was set to how it was before?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 12:40
by Mats391
mries wrote:Wait, whut? So bodies are still penetrable?
I knew the bug was solved but thought it was set to how it was before?
They are no longer penetrable. That was the fix.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-07 16:00
by Rudd
SIDEKILL3R wrote:Have you Devs ever seen me (SIDEKILLER) online in game? Or been in a squad with me and I didn't noticed. always wondered that.
I know it's a bit of a odd question that unlikely to get answered but hey.
Been in your squad once or twice, squad led alongside you several times
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 02:12
by PlaynCool
Hey devs, is it possible to make a mountain map, in which one faction has to climb a high mountain (peak 2000 m ish), while the OPFOR militia or ins has to defend, and have the BF2 clouds be somewhere in the middle of the map, the whole map would be a constant climb ? was wondering how much can a hill be tall in the bf2 engine. Something like this:
Sorry if i got carried away with the pictures, always wanted to make such a project myself, but now that i think of it might be impossible. Or basically a map where one faction has to assault a rather big hill, with mist crawling downhill somewhere in the mix lol.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 03:29
by fatalsushi83
Do devs use other names when playing because I've haven't seen most of you guys online, ever, in my three years of PR? Or is it because you usually play on European servers?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 03:31
by Airsoft
Sounds like a typical round on Korengal, and that doesn't sound fun
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 05:45
by Ason
Hey devs, is it possible to create static clouds that work the same way as bushes (ie you can drive straight through them)? And if so, has it been tried before?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 06:44
by AfterDune
@PlaynCool: Hamburger Hill?
@Ason: yes, it's a static ambienteffect. Can't remember the name... oluja? mist? something-ish.......
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 07:20
by Amok@ndy
fatalsushi83 wrote:Do devs use other names when playing because I've haven't seen most of you guys online, ever, in my three years of PR? Or is it because you usually play on European servers?
i do see a lot of us on the [NEW] Server even US DEVs join there from time to time.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 08:18
by Tankbuster28000
Will there be a point where all BF2
R developers will switch over to the development of Squad? Or what will the Devs do when Squad 'takes over'?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 09:05
by Curry
They all start a DOTA career.
Curry.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-04-08 10:34
by Mats391
Tankbuster28000 wrote:Will there be a point where all BF2
R developers will switch over to the development of Squad? Or what will the Devs do when Squad 'takes over'?
IF (and that is a really big IF) BF2
R stops being developed, i will look at other mod projects. Be it Arma3
R or Arma in general or Squad is yet to be seen. This is a long way out, so lets see what happens. Lets hope for modding in the new Battlefront