Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

SShadowFox wrote:You stopping asking for a release almost every single fucking day would make me happy. Dude, chill the fuck out. To me you come out as extremely obnoxious asking for a release so often. I know you want to play this so much, and I do too. But this stuff takes time to be done and polished, let the Devs take their time.
when it's done, give him extra mags and a full auto unlimited panzerfaust ( just him ) for his support. I am sure how he is supporting you, he doesn't support himself. :D
Teunvd
Posts: 17
Joined: 2016-11-18 13:50

Re: Ask the (WW2-DEVS) a question ?

Post by Teunvd »

Hey! I have a specific question for Ason. I couldnt send him a pm, because i didnt find him ' :) , so maybe he reads this here. Is the map Westerwald based on the german woords next to Groesbeek?
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Ask the (WW2-DEVS) a question ?

Post by AfterDune »

He's hiding here! :D
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Anthony817
Posts: 172
Joined: 2007-10-26 21:28

Re: Ask the (WW2-DEVS) a question ?

Post by Anthony817 »

SShadowFox wrote:You stopping asking for a release almost every single fucking day would make me happy. Dude, chill the fuck out. To me you come out as extremely obnoxious asking for a release so often. I know you want to play this so much, and I do too. But this stuff takes time to be done and polished, let the Devs take their time.
Obrigado! Huehuehue! :mrgreen:
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Teunvd
Posts: 17
Joined: 2016-11-18 13:50

Re: Ask the (WW2-DEVS) a question ?

Post by Teunvd »

'[R-DEV wrote:AfterDune;2179462']He's hiding here! :D
Thx! :D
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Ask the (WW2-DEVS) a question ?

Post by sweedensniiperr »

How's the flamethrower doing? Scrapped?
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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

Anthony817 wrote:Obrigado! Huehuehue! :mrgreen:
Mucho tonto gringo. hewhewhew :mrgreen:
Anthony817
Posts: 172
Joined: 2007-10-26 21:28

Re: Ask the (WW2-DEVS) a question ?

Post by Anthony817 »

The only fool here is you my friend. I mean, I don't have much of a life either, but spamming the thread begging for updates when everybody has their own lives is kind of asinine. Stuff like working on this huge mod takes so much time, and these guys are perfectionist. They don't like showing things off before they are ready, but it seems you always want more, more, more. :confused:
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assetruler69
Posts: 211
Joined: 2017-04-18 17:50

Re: Ask the (WW2-DEVS) a question ?

Post by assetruler69 »

Where I can see what can I do in order to help with WW2?
shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

Anthony817 wrote:The only fool here is you my friend. I mean, I don't have much of a life either, but spamming the thread begging for updates when everybody has their own lives is kind of asinine. Stuff like working on this huge mod takes so much time, and these guys are perfectionist. They don't like showing things off before they are ready, but it seems you always want more, more, more. :confused:
you know, you are the only fool here. you call others fool and when they call you fool you are offended. don't do that anthony. go and do your homework and when it is time you will praise them.
Anthony817
Posts: 172
Joined: 2007-10-26 21:28

Re: Ask the (WW2-DEVS) a question ?

Post by Anthony817 »

I didn't call you a fool. I literally said thanks to his post in Portuguese. I literally don't know what homework I am supposed to be doing here? Seems it would be more productive if you took all that free time you have and learned how to mod BF2 and helped these guys out with tasks instead of making demands constantly.

But, I digress, that seems to be a bit too much for you to do.
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Mineral
PR:BF2 Lead Developer
Posts: 8532
Joined: 2012-01-02 12:37

Re: Ask the (WW2-DEVS) a question ?

Post by Mineral »

Alright let's move on.
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FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Ask the (WW2-DEVS) a question ?

Post by FlyingR »

Is there going to be a vehicle warfare for WWII (for both planes and tanks)?

Something like this for planes:

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Ason
PR:BF2 Developer
Posts: 1748
Joined: 2012-10-22 10:29

Re: Ask the (WW2-DEVS) a question ?

Post by Ason »

FlyingR wrote:Is there going to be a vehicle warfare for WWII (for both planes and tanks)?
Yeah will make something similar on one map atleast.
Planing to make one layer for cas only, one for tanks/apc's and one mixed.
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Ask the (WW2-DEVS) a question ?

Post by sweedensniiperr »

sweedensniiperr wrote:How's the flamethrower doing? Scrapped?
Now that we will get CAS, what kind of AA will there be?
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PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: Ask the (WW2-DEVS) a question ?

Post by PBAsydney »

sweedensniiperr wrote:Now that we will get CAS, what kind of AA will there be?
88mm Flak18.

r-dev pls
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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: Ask the (WW2-DEVS) a question ?

Post by AfterDune »

That ^^. Plus Germans get the Flakvierling 38 as well.
The US would get the M51 Quad M2.
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robert357
Posts: 226
Joined: 2016-01-29 12:58

Re: Ask the (WW2-DEVS) a question ?

Post by robert357 »

Any plans for halftracks with AA guns?
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PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: Ask the (WW2-DEVS) a question ?

Post by PBAsydney »

[R-DEV]AfterDune wrote:That ^^. Plus Germans get the Flakvierling 38 as well.
The US would get the M51 Quad M2.
And the ability to load PzGr shells, yes? :D
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HITREG CARRY
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