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re: PR Graphic Enhancement Mod

Posted: 2013-03-30 17:14
by Daniel
Gainward Phantom? :D If so, we have the same specs (though me Kingston HyperX Genesis)... xD lol... 100 fps all the time on all PR maps with ENB on? O_O loool

re: PR Graphic Enhancement Mod

Posted: 2013-03-30 18:31
by labonte95
i cannot get my pr to work with shift window, can anyone help?

re: PR Graphic Enhancement Mod

Posted: 2013-03-31 06:28
by SIDEKILL3R
ComradeHX wrote:BS; I saw you bragging about how good enb looks in-game at CIA server.
Yeah i kept restarting and it came on. Now it just won't come on at all i think its due to steam in some way but it sucks cause it looked very nice indeed

re: PR Graphic Enhancement Mod

Posted: 2013-03-31 06:31
by SIDEKILL3R
is there a reason why my BF2 crashes right after i start it using ENB

re: PR Graphic Enhancement Mod

Posted: 2013-03-31 19:15
by Mora
How about some before and after screenshots?

re: PR Graphic Enhancement Mod

Posted: 2013-04-01 06:21
by SIDEKILL3R
SIDEKILL3R wrote:is there a reason why my BF2 crashes right after i start it using ENB
Ok i found out why my game crashes on startup when mumble overlay is running. Can't run both ENB and Mumble Overlay at the same time which sucks but oh well goodbye mumble overlay

re: PR Graphic Enhancement Mod

Posted: 2013-04-01 15:54
by Banok
is there any way to easily uninstall? did this a while ago dont think I backed it up.

re: PR Graphic Enhancement Mod

Posted: 2013-04-01 16:35
by iSmall
SpectrePR wrote:A 650m is a notebook card. Not nearly as powerful as a 570 desktop card.
His 580m is also notebook card

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 02:15
by Game Warden
I downloaded this and gave it a go, but my gameplay looks no where near the photos on the first page. Everything just looks vivid like the saturation was just turned up. It doesn't have that dynamic lighting or detailed look like the photos up front. Any suggestions?

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 02:24
by DoomKillsU
Banok, the files that were given in the ENB folder do not replace any files in the PR directory, so if you download the ENB folder again to get the titles of the files that you added to the pr directory, then you can easily remove them.

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 09:59
by Phoenixo_Idaho
Game Warden wrote:I downloaded this and gave it a go, but my gameplay looks no where near the photos on the first page. Everything just looks vivid like the saturation was just turned up. It doesn't have that dynamic lighting or detailed look like the photos up front. Any suggestions?
It's ok, we've have improved the ENB a little by supressing the bloom. It was too shiny. So thoses photos are now obsoletes.

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 16:44
by Game Warden
Phoenixo_Idaho wrote:It's ok, we've have improved the ENB a little by supressing the bloom. It was too shiny. So thoses photos are now obsoletes.
Alright, but it still looks a lot different when I see other people using yet on youtube. Does the anders sound mod help with the graphics as well or just sound, if so I really don't want to download it yet since 1.0 is around the corner.

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 20:04
by Phoenixo_Idaho
Game Warden wrote:Alright, but it still looks a lot different when I see other people using yet on youtube. Does the anders sound mod help with the graphics as well or just sound, if so I really don't want to download it yet since 1.0 is around the corner.
Anders sound mod is, as it's name indicates, a sound mod : it doesn't interfer with graphics. Anyway, you should use it, it improves a lot immersion. :-P

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 21:49
by Pesticide
any word on if the pr team wants to include this as an option for 1.0 ?

re: PR Graphic Enhancement Mod

Posted: 2013-04-02 23:00
by Daniel
Sadly not yet (afaik) :( :cry:
Maybe since a good alt-tab solution still needs to be found...

re: PR Graphic Enhancement Mod

Posted: 2013-04-03 04:17
by Darman1138
Anyone know if this works with the Ambient Occlusion settings that Predator.v2 came up with?

https://www.realitymod.com/forum/f10-pr ... d-2-a.html

re: PR Graphic Enhancement Mod

Posted: 2013-04-03 05:00
by ComedyInK
Game Warden wrote:I downloaded this and gave it a go, but my gameplay looks no where near the photos on the first page. Everything just looks vivid like the saturation was just turned up. It doesn't have that dynamic lighting or detailed look like the photos up front. Any suggestions?
Dynamic Lighting is engine side. It wont look like the version, because om 0.2 a lot of the features got turned down. It would be nice if the other version can be put back up as well.

re: PR Graphic Enhancement Mod

Posted: 2013-04-03 08:59
by Phoenixo_Idaho
Darman1138 wrote:Anyone know if this works with the Ambient Occlusion settings that Predator.v2 came up with?

https://www.realitymod.com/forum/f10-pr ... d-2-a.html
It works well with it !

Go to page 8 of that thread and you'll find a tutorial that will help you. :wink:

re: PR Graphic Enhancement Mod

Posted: 2013-04-03 18:09
by LITOralis.nMd
How to delete this?

re: PR Graphic Enhancement Mod

Posted: 2013-04-03 18:17
by Psyko
can you make an installer next time? i really dont want to have to handpick files when deleting. its messy. otherwise it looks very realistic and fairly balanced. though the alt+tab crash is very frustrating as i like to alt tab when the maps are loading and stuff.