PR:BF2 v1.6/WW2 Status Update March 2019

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Suchar
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Suchar »

Yes


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PBAsydney
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by PBAsydney »

2 hours
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Suchar
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Suchar »

Zire wrote:When do we expect to get the new update?
We released one just yesterday :twisted:
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mebel
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by mebel »

Suchar wrote:We released one just yesterday :twisted:
But where's the changelog?
Rabbit
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Rabbit »

mebel wrote:But where's the changelog?
They updated the 1.5.5.0 one
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anantdeathhawk
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by anantdeathhawk »

2Mb update.
PR:BF2 v1.5.5.3 Changelog (2019/September/29)
-----------------------
GENERAL
Fixed client crash.
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selman
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by selman »

wil there be any other faction in the new opdate outside of USA and Germany
at the launch of 1.6
AlonTavor
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by AlonTavor »

selman wrote:wil there be any other faction in the new opdate outside of USA and Germany
at the launch of 1.6
Nope
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Dippy-the-Skippy
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Dippy-the-Skippy »

It has C O M E.
ploxdead
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by ploxdead »

Dippy-the-Skippy wrote:It has C O M E.
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Stulander
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Stulander »

What would be nice is some sort of concentrated effort to get more people to play the game again. I've largely stopped playing, I'll come back every few months and play a round just to be insanely disappointed because the attitude of the playerbase has shifted. Nobody really wants to play AAS as much. It seems like there is a disproportionality large number of players who just want to drive around in bomb cars screaming instead of playing as a team. The importance of playing as a squad is almost entirely lost.

I think I'm having a hard time accepting this game is dead. I'm gonna go cry. Squad is bad.
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Grzesiek1987
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Grzesiek1987 »

When the 1.6 will be?? Give us, one map of WW2, and evrybody, will be happy...ehh
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Suchar
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Suchar »

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Tony_AbbottPBUH
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Tony_AbbottPBUH »

hilarious meme and all but it actually is fucked to truly have no timeline
AlonTavor
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by AlonTavor »

Tony_AbbottPBUH wrote:hilarious meme and all but it actually is fucked to truly have no timeline
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ajthenoob
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by ajthenoob »

Stulander wrote:What would be nice is some sort of concentrated effort to get more people to play the game again. I've largely stopped playing, I'll come back every few months and play a round just to be insanely disappointed because the attitude of the playerbase has shifted. Nobody really wants to play AAS as much. It seems like there is a disproportionality large number of players who just want to drive around in bomb cars screaming instead of playing as a team. The importance of playing as a squad is almost entirely lost.

I think I'm having a hard time accepting this game is dead. I'm gonna go cry. Squad is bad.
I find that AAS is still pretty active, and the vote is usually split between AAS and INS. At least on HOG server.

I remember when it first went standalone - 1K+ players. I'm certain WW2 will bring back all the old heads. Squad is not a good replacement for PR as much as I'd like it to be.

PR feels the same but I do see a slight decline in SLs. It's hard to be good at it.
Arab
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Arab »

ajthenoob wrote:I find that AAS is still pretty active, and the vote is usually split between AAS and INS. At least on HOG server.

I remember when it first went standalone - 1K+ players. I'm certain WW2 will bring back all the old heads. Squad is not a good replacement for PR as much as I'd like it to be.

PR feels the same but I do see a slight decline in SLs. It's hard to be good at it.
Yeah I remember those times, that was around v1.3. Still amazes me how many players we had and I'm hopeful that we will reach these numbers once WW2 is ready :)

I somewhat agree with SL difficulty, but it's easier when everyone is working together in a squad giving attack plan suggestions, guesses on enemy positions on-top of the usual squad member callouts rather than having the SL do everything. Kind of like mini-SL's working for a boss SL who calls the final shots and even splits the squad into mini-squads.
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Stulander
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Stulander »

I hope WW2 brings people back. I love SLing, I did it basically every round. It's tiresome when people don't listen to you at all and go on special sniper missions even though you told them you don't want them doing that. That's exactly what I keep experiencing, or they just don't have a microphone. I don't think some of the newer players realise how satisfying it is to have a plan and pull it off. No other game does it like PR.

I'm going to try to get people to play when the WW2 update comes out.
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fenriz9000
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by fenriz9000 »

dont worry, you will get used to play other games. :)
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