The ADF Community Mod

Discussion pertaining to the PR Australian Forces.
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nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Maxfragg wrote:what reddots do you use? (if any)
Not many issued, if I am not mistaken. You could say the 1.5x ADI optical sight, which we use in large numbers, is a similar "bit of kit".

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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Community Mod

Post by Tonnie »

Just one little rifle(and a couple of other things..).....Hell I'll send a carton of beer to the modeller...
I Better see that beer at my front door lol... (xxxx Gold)

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Sandy_Beret
Posts: 754
Joined: 2006-09-13 02:14

Re: The ADF Community Mod

Post by Sandy_Beret »

I am also a 3D modeller. I am not fond of texturing but if someone can provide me with blueprints I can model. Also - need to know the format it is required in.
"Be peaceful, be courteous, obey the law, respect everyone;
but if someone puts his hand on you, send him to the cemetery."


- Malcolm X
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ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: The ADF Community Mod

Post by ReconAus »

Looking good Tonnie
Catcha on xfire

ReconAus
Beafy
Posts: 183
Joined: 2008-08-09 15:33

Re: The ADF Community Mod

Post by Beafy »

Shotgun wrote:Oh yes i would love this ADF Mod included

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time to put this beast into action

The Austyer is an Australian produced version of the Austrian-designed Styer AUG. Designed in 1977 the Styer's futuristic 'Bullpup' layout alows for shorter barrels, better concealibilty and longer ranges. The use of advanced plastics in the design have also caused this rifle to be very light. Recoil is realitivly low and the Austyer is easy to aim and quite accurate. The Austyer's frail appearance disguises a very robust weapon.

TECHNICAL SPECIFICATIONS

Calibre: 5.56mm F1 Ball

Length: 790mm (31.1in)

Weight: 3.6kg (7.93lb)

Barrel: 508mm (20in), 6 grooves, rh twist

Operation: Gas

Rate of Fire: 650rpm

Magazine Capacity: 30-round detachable box magazine

Muzzle Velocity: 970mps (3182fps)

Effective Range: 400m (1640ft) plus
ill think youll find its more like M/V 7780 FPS

Beafy - est. 1776
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: The ADF Community Mod

Post by MAINERROR »

Aw man thats my number one community faction. I can't wait to play it.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: The ADF Community Mod

Post by J.F.Leusch69 »

no updates on the design plan and what about the maps?
Bleach
Posts: 471
Joined: 2007-06-01 10:35

Re: The ADF Community Mod

Post by Bleach »

I am all for this
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In Game Name MuttRag.
ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: The ADF Community Mod

Post by ReconAus »

[R-COM]J.F.Leusch69 wrote:no updates on the design plan and what about the maps?
Like Ancient said before Tonnie15 did most of the models for the ADF, but he didn't send them to any of the ADF devs before he was deployed to Afghan for 8 months. Ancient did try and contact him and he said he was trying to get his brother to send him a disc with all the models on it, but has yet to receive it.

Map wise there are 2 main maps in the works with a few others in the early stages.

Recon
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A man can change the world with a single bullet in the right place


Tonnie15 10 - ReconAus 3
Madhouse
Posts: 230
Joined: 2007-12-08 00:18

Re: The ADF Community Mod

Post by Madhouse »

ReconAus wrote:Map wise there are 2 main maps in the works with a few others in the early stages.

Really now?
Albatross
Posts: 114
Joined: 2008-06-27 23:15

Re: The ADF Community Mod

Post by Albatross »

Google Docs - ADF Forces Design Plan

Is this up to date or is the spreadsheet on where everything is at out dated?

Cheers in advance
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Re: The ADF Community Mod

Post by nedlands1 »

Albatross wrote:Google Docs - ADF Forces Design Plan

Is this up to date or is the spreadsheet on where everything is at out dated?

Cheers in advance
The spreadsheet isn't up to date. That being said, nothing much has been done lately.
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shifty66
Posts: 309
Joined: 2008-09-06 01:40

Re: The ADF Community Mod

Post by shifty66 »

Why is that?
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*14 sigs made for PR members Ingame name:supermannen6 Not making sigs anymore. Army life does not permit it! hah
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: The ADF Community Mod

Post by AncientMan »

Things don't help when our only modeller gets deployed and fails to upload the files. His brother also failed to send me a disc with them after me talking to him and giving him my postal address and him saying I'll send it today... That was 3 months ago almost (should've taken 3 days in the post).

I'm still trying to get in contact with Tonnie, but it's not going the greatest. Thinking we might need to try and find some more modellers and make all the models again.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: The ADF Community Mod

Post by Rudd »

that would be a real shame, especially about the player models

how much longer has he got on his tour? I mean...you've waited this long :wink:
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ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: The ADF Community Mod

Post by ReconAus »

he should be back mid next year hopefully

Recon
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A man can change the world with a single bullet in the right place


Tonnie15 10 - ReconAus 3
Madhouse
Posts: 230
Joined: 2007-12-08 00:18

Re: The ADF Community Mod

Post by Madhouse »

He started his deployment in October, and ADF deployments last 6months.

So we're looking at March next year until he is home.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: The ADF Community Mod

Post by gazzthompson »

what about leave ?
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: The ADF Community Mod

Post by marcoelnk »

[R-DEV]AncientMan wrote:Things don't help when our only modeller gets deployed and fails to upload the files. His brother also failed to send me a disc with them after me talking to him and giving him my postal address and him saying I'll send it today... That was 3 months ago almost (should've taken 3 days in the post).

I'm still trying to get in contact with Tonnie, but it's not going the greatest. Thinking we might need to try and find some more modellers and make all the models again.
you wont believe how often that happened to me or better to say the German Forces Mod... people saying they do sth , and not doing it at all. people saying they need 1,2 dasy to finish it and not finishing it in a year...
its sad but true.
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AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: The ADF Community Mod

Post by AncientMan »

Madhouse, he said he would be gone for 9 months... Hmm...

Marcoelnk, it's not that he didn't do it. All the models were done and UV'd, he just didn't send them to anyone after me spamming him getting him to do it and him saying he would, but didn't :( . Oh well, we'll get there eventually :-P .
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