[General] Sprint & Stamina

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Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: [General] Sprint & Stamina

Post by Mj Pain »

jeeao wrote:This whole debate is going off-topic. I was never meaning to say that we take the sprint bar away literally, i was just trying to have people look at it a different way. Now it has just turned into a who can run 5miles fastest contest. If you people read my first few posts, you would see that I do not literally mean sprint 15miles.
:d uh: Dude, you´re so confused..
in my opinion, we don't even need a sprint bar.
wait, wut?
I have sprinted 5km non stop (5km races weekly)
In full gear? How long did that take?
Let me add that the sprinting in BF2 is hardly sprinting at all. Think of it as simply running. The standard speed is definitely not a run, it is as you said yourself, "jogging". In terms of speed there are: Walking, jogging, running, sprinting. Don't think of the "sprinting" in BF2 as true sprinting, it is actually more of a run.
Are we talking about BF2 or Project Reality?
Also, in preparation for water polo, try carrying a person on your back through water for 1000m and swimming 8000 more. If that's not hard enough carry a 10lb weight above your head and do laps walking underwater with breaths only after reaching the end of your lap? Now add daily cross country practice and weekly races.
I only train about 4hrs a day skipping weekends.
Wow, u won the contest..
The military has to run 15miles
Yeas,they RUN....not SPRINT
Soldiers who train for YEARS to meet these physical expectations by running with fellow soldiers on their backs for over 5miles daily
Orly?

Please stop posting more of this bs and admit that you mixed up running and sprinting in PR.
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jeeao
Posts: 47
Joined: 2009-01-01 10:21

Re: [General] Sprint & Stamina

Post by jeeao »

Mj how can you say i am confused when it was my post to begin with? You are the one who is confused. You completely misinterpreted my first posts. You contradict yourself in your comment.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [General] Sprint & Stamina

Post by McBumLuv »

I almost think this thread deserves a lock... Dev threads imo should be used to announce new changes/maps/gameplay, etc... and for people to comment on their likes/dislikes of the changes and how they foresee what might happen because of them.

This thread has gone way off topic, and if you want to discuss sprint more thoroughly, make a well thought out thread suggesting it in the suggestion forum of better yet (because I can foresee the negative feedback from it as a suggestion already), make a thread in it in the General discussion forum. If you wish to debate your side to try and convince DEVs to change it to such and such, find PROOF of how your position is realistic/profitable for gameplay.

Simply throwing around unsourced "evidences" as criticism in this thread is not productive in the very least.
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mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Re: [General] Sprint & Stamina

Post by mp5punk »

wow thats a relief.
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PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: [General] Sprint & Stamina

Post by PlaynCool »

I agree, the "sprint" in PR is very slow, increase it a little, then increase the "jogging" a little and there wont be a problem.
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: [General] Sprint & Stamina

Post by CareBear »

best change in .85 imo,
as now if i run out in cqb and resort to my knife (happens suprisingly often :/) i can actually reach them, instead of after all my dodging etc and survining them firing their whole clip trying to get me i dont run out of sprint 5m in front of them and cant reach them before they have reloaded xD
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jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: [General] Sprint & Stamina

Post by jbgeezer »

gazzthompson wrote:the jogging speed is fine.
Yes it is, realistic and fine.
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jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: [General] Sprint & Stamina

Post by jbgeezer »

Tahts our opinion though..
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ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: [General] Sprint & Stamina

Post by ostupidman »

I think the speeds are fine.
If brute force doesn't work.......your not using enough of it.
Kpt. Velthuis
Posts: 2
Joined: 2009-01-06 21:36

Re: [General] Sprint & Stamina

Post by Kpt. Velthuis »

Nice ... *sprints* :mrgreen:
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PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: [General] Sprint & Stamina

Post by PlaynCool »

The speeds are fine but not the times, so i proposed to increase the speeds so the 30sec sprint-time feels more "realistic".
Snares
Posts: 342
Joined: 2008-11-24 23:25

Re: [General] Sprint & Stamina

Post by Snares »

I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-? ).
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: [General] Sprint & Stamina

Post by gazzthompson »

Snares wrote:I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-? ).
thats because the dont "walk" in PR, the jog.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [General] Sprint & Stamina

Post by McBumLuv »

Snares wrote:I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-? ).
Probably is just your imagination. I haven't done this experiment yet, though I believe you will find the "walking" speed of soldiers in pr to be that close to jogging speed. How can you find out? set a marker say 100m away, then time yourself walking there and running there. Compare that with rl data and you'll find pr soldiers actually "walk" much faster than irl.

I'll try and video tape the statistics for anyone who cares :P


Otherwise, walking speed shouldn't really be a huge problem in 0.85, either, because you will have heavily armoured vehicles taking you to your destination much more often.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [General] Sprint & Stamina

Post by CodeRedFox »

We COULD slow it down to walking....if everyone want to get all ***** about it :-P
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DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: [General] Sprint & Stamina

Post by DesmoLocke »

I love every post by CodeRedFox! Always the constant barometer. I feel the changes made regarding stamina made for .85 are great! Now, when it comes to the logistics side of things, we'll just have to wait and see...
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Sabre-Oz
Retired PR Developer
Posts: 662
Joined: 2007-02-02 07:19

Re: [General] Sprint & Stamina

Post by Sabre-Oz »

we will all get use to it, like we got used to 0.8, and we know that from the start it will at the very least be better than 0.8 so i don't see what all le'fuss is about.
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