[Maps] PR v0.9 Map Loading Backgrounds
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Re: [Maps] PR v0.9 Map Loading Backgrounds
Nice miltia map.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
Regarding the screenshot with the tall apartment building, they really should install some elevators
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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Re: [Maps] PR v0.9 Map Loading Backgrounds
nice weapons
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Re: [Maps] PR v0.9 Map Loading Backgrounds
An elevator for the building in the first pic ...
..hmm nvm just thinking loud.
looks amazing
..hmm nvm just thinking loud.
looks amazing
|TG|STeaLthBanana
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Re: [Maps] PR v0.9 Map Loading Backgrounds
I like thise alot good worck [R-DEV] keep good working
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Re: [Maps] PR v0.9 Map Loading Backgrounds
awesome work devs...
flattered by the steel thunder remake guess, but my map looks way different then that.
im guessing the last 4 shots are of operation compton 2
flattered by the steel thunder remake guess, but my map looks way different then that.
im guessing the last 4 shots are of operation compton 2
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Re: [Maps] PR v0.9 Map Loading Backgrounds
I would take a hit and guess by the alphabetical order of the screenshots that the final 4 SS's are from the Ursa Initiative for Canadian Forces: https://www.realitymod.com/forum/f354-c ... m-wip.html
Of course with different lighting conditions than in the screenshots in that thread.
Of course with different lighting conditions than in the screenshots in that thread.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
wow... just realize that i even did not play at least two those maps at all and played only once at least half of them :SSnazz wrote:New maps FTW.
Farewell:
- EJOD Desert
- Operation Ghost Train
- Bi Ming
- Tad Sae
- Assault on Mestia
- 7 Gates
- Road to Kyongan Ni
- Sunset City
- Al Kufrah Oilfields
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Re: [Maps] PR v0.9 Map Loading Backgrounds
13 story building is gonna be SOOO fun with helo insertions!!
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Re: [Maps] PR v0.9 Map Loading Backgrounds
The last preview picture looks like a world war 2 map
No sangin though, i has a sad. On the otherhand, I'm really looking forward to playing the more urban maps
No sangin though, i has a sad. On the otherhand, I'm really looking forward to playing the more urban maps
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Re: [Maps] PR v0.9 Map Loading Backgrounds
So will that Pripyat looking map have radiation patches around?
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Re: [Maps] PR v0.9 Map Loading Backgrounds
I think the thing i miss most about the old vbf2 style loading screens is the map explantion. now, your just fighting over random hills and you dont know why its significant.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
they look sweet
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Re: [Maps] PR v0.9 Map Loading Backgrounds
I don't think it's actually meant to be Pripyat, just inspired by it to an extent.dustinxmolnar wrote:So will that Pripyat looking map have radiation patches around?
PR doesn't have an official story so it's appropriate there are no map stories.Wh33lman wrote:I think the thing i miss most about the old vbf2 style loading screens is the map explantion. now, your just fighting over random hills and you dont know why its significant.
Otherwise it fuels never ending debate about the realism of the whole war scenario, as well as restricting the map locations and factions to whatever fits the story.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
Keep up the Good Works Guys!!!
Cant wait for Eyl somalia
Thanks
Is there any Modification Log on the known map in .87 to .90 available yet?
Cant wait for Eyl somalia
Thanks
Is there any Modification Log on the known map in .87 to .90 available yet?
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Re: [Maps] PR v0.9 Map Loading Backgrounds
I hope we still get the Chinook even though there's no Sangin.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
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Re: [Maps] PR v0.9 Map Loading Backgrounds
Put OGT (only OGT) back in before v0.9 Final, please! Its such a great map and a lot of poeple still loves it... and it isn't big in file size either..
Other maps such as Road to Kyongan'Ni and Seven Gates are outdated, everyone can see that. The same with other old maps too. But OGT is not, it still plays fine and its up to the best team to win - its very even and balanced! Its the only epic jungle map we have, the only one!
Other maps such as Road to Kyongan'Ni and Seven Gates are outdated, everyone can see that. The same with other old maps too. But OGT is not, it still plays fine and its up to the best team to win - its very even and balanced! Its the only epic jungle map we have, the only one!
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Re: [Maps] PR v0.9 Map Loading Backgrounds
For those that missed it:
However, we plan on releasing a 2nd levels installer shortly after v0.9 with a lot of the old maps in them (not just the cut maps from v0.874, but even older maps), set up with the skirmish game mode (and maybe coop?). But it's not really the priority at the moment, so I can't really say anything more.
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Re: [Maps] PR v0.9 Map Loading Backgrounds
Ah, ok. And that will be official so every server will have it and not just an extra pack for those who want it? And will the maps be ONLY in Skirmish mode and not AAS (v3?)? Its wont be the same gameplay then, especially for OGT which works pretty good with AASv3 right now..
Last edited by Grasli on 2010-01-10 01:05, edited 1 time in total.