Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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Rabbit
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Re: Ask the (WW2-DEVS) a question ?

Post by Rabbit »

Frontliner wrote:actually, this wouldn't be true to the events that happened at all.

The battleships worried about potentially hitting their own troops and decided to aim a bit further. That's why the WNs were usually safe and sound. German AA and artillery positions were further inland, so no Flaks for you.

I personally don't think the balance needs adjustments. The BETA infantry loadout massively favoured the Germans which already enjoyed having only to defend, but that's getting overhauled.
Actually the bombers missed their targets, not the ships the ships aimed inland. Several destroyers moved in and fired directly at a few key bunkers when things were turning to shit.
Last edited by Rabbit on 2018-05-01 21:56, edited 1 time in total.
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AfSoccer "I just don't see the natural talent."
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Frontliner
PR:BF2 Contributor
Posts: 1878
Joined: 2012-10-29 09:33

Re: Ask the (WW2-DEVS) a question ?

Post by Frontliner »

Oh really? I stand corrected then.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
Morad300
Posts: 12
Joined: 2014-01-17 11:54

Re: Ask the (WW2-DEVS) a question ?

Post by Morad300 »

should we buy Post Scriptum ? until Pr ww2 is released ?
FlyingR
Posts: 307
Joined: 2014-08-05 22:42

Re: Ask the (WW2-DEVS) a question ?

Post by FlyingR »

Morad300 wrote:should we buy Post Scriptum ? until Pr ww2 is released ?
Do whatever you want... xD
shahram
Posts: 173
Joined: 2013-03-18 07:41

Re: Ask the (WW2-DEVS) a question ?

Post by shahram »

Morad300 wrote:should we buy Post Scriptum ? until Pr ww2 is released ?
If there was not PS, PRWW2 would be already released.
Mineral
PR:BF2 Lead Developer
Posts: 8518
Joined: 2012-01-02 12:37

Re: Ask the (WW2-DEVS) a question ?

Post by Mineral »

shahram wrote:If there was not PS, PRWW2 would be already released.
Not really accurate. It's true some of our more active PR:WW2 developers did leave to devote more time to PS. But those developers already had completed pretty much all their planned work on PR:WW2 anyway. And most of the work being done now, isn't something they would have been capable of doing anyway as it was not their field of expertise. It wasn't ideal as the more developers the better but they definitely didn't leave us hanging with lots of unfinished material.

The reality of most delays for PR:WW2 is the mountain of work for the few developers with a particular skill (animation, sound,...) , getting everything through testing and the annoying work to get maps 100% done. And the fact that v1.3.5,v1.4,v1.5 were developed in the meantime since the last BETA should perhaps also be considered :p
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Rabbit
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Re: Ask the (WW2-DEVS) a question ?

Post by Rabbit »

At least its at 91%
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AfSoccer "I just don't see the natural talent."
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agus92
Posts: 279
Joined: 2016-01-03 11:11

Re: Ask the (WW2-DEVS) a question ?

Post by agus92 »

Thanks for the hindsight.
Riadh98
Posts: 38
Joined: 2017-11-14 17:58

Re: Ask the (WW2-DEVS) a question ?

Post by Riadh98 »

[R-DEV]Mineral wrote:Not really accurate. It's true some of our more active PR:WW2 developers did leave to devote more time to PS. But those developers already had completed pretty much all their planned work on PR:WW2 anyway. And most of the work being done now, isn't something they would have been capable of doing anyway as it was not their field of expertise. It wasn't ideal as the more developers the better but they definitely didn't leave us hanging with lots of unfinished material.

The reality of most delays for PR:WW2 is the mountain of work for the few developers with a particular skill (animation, sound,...) , getting everything through testing and the annoying work to get maps 100% done. And the fact that v1.3.5,v1.4,v1.5 were developed in the meantime since the last BETA should perhaps also be considered :p
so thats mean PR:WW2 is 99% (loading) as u said or what ? we really tired of waiting and of course we really appreciate to all the DEVS who worked hard for Releasing WW2 Because honestly its not easy to make a whole MODE like project reality and developing it step by step of course in your freetime and also to make a mini mode like that and maps and all this stuff ...ect u really deserve Award for your hardworking DEVS Thank u :33_love: :33_love: ...one thing that im shame off is that no body Donating for you guys or RATHER to the game so we hope PR:ww2 released as soon as possible because the whole community is excited for that :)
:wink: :wink:
Morad300
Posts: 12
Joined: 2014-01-17 11:54

Re: Ask the (WW2-DEVS) a question ?

Post by Morad300 »

Rabbit wrote:At least its at 91%
:mrgreen:

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can't wait
Morad300
Posts: 12
Joined: 2014-01-17 11:54

Re: Ask the (WW2-DEVS) a question ?

Post by Morad300 »

How did they played ww2 mode ? :confused:
the video is new ! and also the language is Chinese maybe ?????

https://www.bilibili.com/video/av23180979/
InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Ask the (WW2-DEVS) a question ?

Post by InfantryGamer42 »

Morad300 wrote:How did they played ww2 mode ? :confused:
the video is new ! and also the language is Chinese maybe ?????

https://www.bilibili.com/video/av23180979/
You could download old version of PR when PR:WW2 BETA was up and install it. After that you get PR:WW2 and you are good to go.
Ricelaif
Posts: 4
Joined: 2016-07-06 07:56

Re: Ask the (WW2-DEVS) a question ?

Post by Ricelaif »

Morad300 wrote:How did they played ww2 mode ? :confused:
the video is new ! and also the language is Chinese maybe ?????

https://www.bilibili.com/video/av23180979/
The title says "Carentan WW2 last battle in 2016"
So I think it was filmed back in 2016
Riadh98
Posts: 38
Joined: 2017-11-14 17:58

Re: Ask the (WW2-DEVS) a question ?

Post by Riadh98 »

Still No News About PR WW2 ??
:wink: :wink:
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Mr.VdHeide
PR:BF2 Developer
Posts: 922
Joined: 2014-09-16 10:16

Re: Ask the (WW2-DEVS) a question ?

Post by Mr.VdHeide »

Still WIP, being worked on so that we can release it a.s.a.p. ;)



D.J.
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ploxdead
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Joined: 2015-12-12 00:57

Re: Ask the (WW2-DEVS) a question ?

Post by ploxdead »

soon™
agus92
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Re: Ask the (WW2-DEVS) a question ?

Post by agus92 »

mom, are we there yet?
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Mr.VdHeide
PR:BF2 Developer
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Re: Ask the (WW2-DEVS) a question ?

Post by Mr.VdHeide »

agus92 wrote:mom, are we there yet?
:p

Hahaha




D.J.
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FlyingR
Posts: 307
Joined: 2014-08-05 22:42

Re: Ask the (WW2-DEVS) a question ?

Post by FlyingR »

Can you guys just close the WWII forums until it's released? The only thing people do is ask when is it coming out. It's annoying as hell as well as a waste of people's time.
agus92
Posts: 279
Joined: 2016-01-03 11:11

Re: Ask the (WW2-DEVS) a question ?

Post by agus92 »

FlyingR wrote:Can you guys just close the WWII forums until it's released? The only thing people do is ask when is it coming out. It's annoying as hell as well as a waste of people's time.
it would just be worse... inb4 10 threads claiming censorship
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