Ask the (WW2-DEVS) a question ?
- Mr.VdHeide
- PR:BF2 Developer
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Re: Ask the (WW2-DEVS) a question ?
No need to close a good thread, there is nothing wrong with the thread, some people are just a little bit inpatient.
Also, don't worry about it distracting us from modding, it will not.
D.J.
Also, don't worry about it distracting us from modding, it will not.
D.J.
- Mr.VdHeide
- PR:BF2 Developer
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Re: Ask the (WW2-DEVS) a question ?
I believe I posted about this before, but here is my WC51 Dodge with an early work in progress texture:
D.J.
D.J.
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Re: Ask the (WW2-DEVS) a question ?
Wow! Looks fantastic. WW2 feels.
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Re: Ask the (WW2-DEVS) a question ?
I don't know man, looks Dodgy[R-DEV]Mr.VdHeide wrote:
snip
D.J.
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Re: Ask the (WW2-DEVS) a question ?
I don't think we got to see it fully finished though, but wow great Dodge WC! Will be great to get rid of the inaccurate EOD2 Ford MUTT in place of a Willys MB Jeep. Or do you guys plan to keep it in?
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Re: Ask the (WW2-DEVS) a question ?
Preferably yeah, although if we actually get a willys jeep model they can live perfectly side by side!
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Re: Ask the (WW2-DEVS) a question ?
[R-DEV]Mr.VdHeide;2187543 wrote:I believe I posted about this before, but here is my WC51 Dodge with an early work in progress texture:
Great work vdheide keep it up
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Re: Ask the (WW2-DEVS) a question ?
I would offer you guys ours, but it came from another game and you guys prefer to not use commercial content.[R-DEV]Mineral wrote:Preferably yeah, although if we actually get a willys jeep model they can live perfectly side by side!
However, in my current mod I am making called Battlefield 1944, where we are recreating BF42 in HD in the BF2 engine, we have already contacted the Battlegroup42 creators, and they granted us permission to use 100% of their content in our BF2 mod, so we will be sharing all the stuff from that with you guys since BG42 was also BSS like we are. Here is our M10 Tank Destroyer, it needed a little better adjusting on the road wheels, but we will share it with you guys to go up against the StugIII.
Hell you know what, I can rip the BG42 jeep model for you guys so you can export it if you like? They have no problem sharing models with other BSS mods. It is pretty similar to the Battlegroup Frontlines quality and modeling style since you already also use a lot of BGF content as does our 1944 mod with permission from Takiwa.
http://battlegroup42.wikia.com/wiki/Willys_MB
From this point forward any of the BG42 content we port over you guys will get first dibs on. You should check out the quality of it, a lot of the stuff was over 20k polygons even in the 1942 engine, so a lot of the stuff ports over to BF2 perfectly.
Just take a look at all of their vehicles on that wikia, we have 100% permission to use all of it!
http://battlegroup42.wikia.com/wiki/Main_Page
You can see here they let us. My Deutsch skills are pretty bad but I got a chance to speak in it even though my German is pretty rusty. But you can see they allowed us to use all content.
http://battlegroup42.de/Forum-topic-552 ... ml#msg5860
SargeSurfat is a really nice guy.
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Re: Ask the (WW2-DEVS) a question ?
BTW is there going to be paratroopers in This release or What ?? if its not we hope u make one
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Re: Ask the (WW2-DEVS) a question ?
Anthony, that's so cool!
Last edited by Mr.VdHeide on 2018-05-24 23:18, edited 1 time in total.
Reason: Edit to filter drama
Reason: Edit to filter drama
- Mr.VdHeide
- PR:BF2 Developer
- Posts: 922
- Joined: 2014-09-16 10:16
Re: Ask the (WW2-DEVS) a question ?
I had to do some drama removing in this thread, please stay on topic. Removing drama does cost a lot of time.
D.J.
D.J.
- Mr.VdHeide
- PR:BF2 Developer
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Re: Ask the (WW2-DEVS) a question ?
We will have paratrooper factions for both USA and Germany. Those factions will feature a different set of weapons. USA ww2 para faction will have more carbines for example. Parachute spawns would also be possible.Riadh98 wrote:BTW is there going to be paratroopers in This release or What ?? if its not we hope u make one
D.J.
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Re: Ask the (WW2-DEVS) a question ?
FG42?[R-DEV]Mr.VdHeide wrote:We will have paratrooper factions for both USA and Germany. Those factions will feature a different set of weapons. USA ww2 para faction will have more carbines for example. Parachute spawns would also be possible.
D.J.
HITREG CARRY
- Mr.VdHeide
- PR:BF2 Developer
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Re: Ask the (WW2-DEVS) a question ?
OMG thats really Great :O Easy Company ...airborn Paratroopers and all this Stuff will be in PR ww2 Finally thank u for that information Mr Vdheide
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Re: Ask the (WW2-DEVS) a question ?
Good news guys, AfterDune said he wants our M10 Tank Destroyer, so get hyped. We got more where that came from.
If you want to see what else we will share with the PR team check here.
https://www.moddb.com/mods/battlefield-1944
Enjoy folks.
If you want to see what else we will share with the PR team check here.
https://www.moddb.com/mods/battlefield-1944
Enjoy folks.
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Re: Ask the (WW2-DEVS) a question ?
I wonder if we'll see Luger in game.
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Re: Ask the (WW2-DEVS) a question ?
Admittedly this is not a question, but still might be interesting to most following this thread:
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Re: Ask the (WW2-DEVS) a question ?
If remember right(I played BG42 like 3 or 4 years ago) there were Landing Ship, Tank(LST) on some maps. Can those be ported to your mode as working model and can they be used in PR?Anthony817 wrote:Good news guys, AfterDune said he wants our M10 Tank Destroyer, so get hyped. We got more where that came from.
If you want to see what else we will share with the PR team check here.
https://www.moddb.com/mods/battlefield-1944
Enjoy folks.
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Re: Ask the (WW2-DEVS) a question ?
I believe we might be able to do something there, but the way the BF2 engine works is limiting on how far we can take aircraft carriers and working landing crafts where we can deploy vehicles on beaches, but I think it could be possible. General_Bradly, my vehicle exporter already made a working ferry for IDF mod where it can deploy a working tank. So it could be possible. If that is what you meant, but if you just meant regular landing crafts with working ramps yeah that is easy.