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Re: PR v0.86 Screenshots
Posted: 2009-09-04 21:51
by duckhunt
just had a fing awesome round on fallujah, when i was making the map it is exactly how i wanted it to be played, good apc support, rooftop fighting, and breaching doors along the streets 1 by 1. getting ltos of kills! only got to pause for 1 screen.
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Re: PR v0.86 Screenshots
Posted: 2009-09-05 02:33
by goguapsy
yeah, i remember that part! im in the center-left of the screen, waiting to get in the compound, and you guys were like "DON`T GET IN THERE! THERE'S AN INSURGENT THERE!" and your nade landing right there... that would be such a good SS if i had taken
Also remember that APC that found a cache and then raped the building, all we had to do was move and incendiate it? and then all the other times the APC helped us...
It was so nice!
https://www.realitymod.com/forum/f112-p ... r-ago.html
Re: PR v0.86 Screenshots
Posted: 2009-09-05 15:53
by NyteMyre
Re: PR v0.86 Screenshots
Posted: 2009-09-05 15:55
by Outlawz7
The bastardized C2 and Leo-2 are fun to play with regardless.
Re: PR v0.86 Screenshots
Posted: 2009-09-05 23:25
by Jigsaw
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Minezzz
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Another addition to the faildam collection
Re: PR v0.86 Screenshots
Posted: 2009-09-06 00:05
by SgtDad
'[R-DEV wrote:~KILL~Pirate;1129153']
Not sure how the hell he got way up there
...
Out in that part of the country, they have to fertilize the trees with whatever they can get their hands on...
DOH!
Re: PR v0.86 Screenshots
Posted: 2009-09-06 16:13
by goguapsy
jigsaw-uk wrote:
Minezzz
WOW THATS... INTENSE!
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Another addition to the faildam collection
Epic Animation fail...
Perhaps make dynamic jdams?
Re: [Top 100] PR v0.85 Screenshots
Posted: 2009-09-06 16:25
by Herbiie
hiberNative wrote:it is! i'm used to 25-35 fps! and in a game like pr, you don't need to go much higher to have good playability. fast paced games like cs and unreal are different, though.
Bah! 25/35? Soo high! My old PC ran on 7-14 FPS (all settings on Looooow)

Re: [Top 100] PR v0.85 Screenshots
Posted: 2009-09-06 17:15
by Welshboy
Herbiie wrote:Bah! 25/35? Soo high! My old PC ran on 7-14 FPS (all settings on Looooow)
Necro post?
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Re: PR v0.86 Screenshots
Posted: 2009-09-07 03:11
by warmonger89
'[R-DEV wrote:duckhunt;1129204']just had a fing awesome round on fallujah, when i was making the map it is exactly how i wanted it to be played, good apc support, rooftop fighting, and breaching doors along the streets 1 by 1. getting ltos of kills! only got to pause for 1 screen.
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I was on the opposite team that round, I may have taken you guys out with a TG member.
Not the best SS of the action...
Our squad was on the beach on Operation Barracuda when somebody came, swimming, so we had a grenade throwing contest, they didn't blow up, so we just shot him, lol.
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Re: PR v0.87 Screenshots
Posted: 2009-09-07 17:44
by jbgeezer
[ATTACH]3893[/ATTACH]
Fisher-Price! Man Fisher-price, WTF!?

Re: PR v0.87 Screenshots
Posted: 2009-09-07 22:20
by N.Kuntze
Re: PR v0.87 Screenshots
Posted: 2009-09-08 08:10
by Reddish Red
A lone BRDM charges into north village, nearly running me over but manages to flip it like this:
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Re: PR v0.87 Screenshots
Posted: 2009-09-09 12:06
by Shredhead99
Bunker of magical floating sky-islands
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and really unwelcome wallglitch
Re: PR v0.87 Screenshots
Posted: 2009-09-09 12:48
by cyberzomby
echo wrote:ure post
Sweet! I totaly have to install my windows again so I can play PR. I need some time for it tho, so I didnt had a chance to enjoy the new CO position. It looks nice.
Re: PR v0.87 Screenshots
Posted: 2009-09-10 14:43
by Outlawz7
Re: PR v0.86 Screenshots
Posted: 2009-09-10 20:16
by Skodz
Yeah, vanilla challenger are soooooo ugly vs PR challengers.
Re: PR v0.87 Screenshots
Posted: 2009-09-10 21:22
by jbgeezer
OMG, when I saw vanilla challenger I almost threw up on my desktop!
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