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Re: New PR:Mumble Public BETA
Posted: 2011-11-14 02:33
by Shovel
New mumble is win.
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 09:10
by Asystole
Thanks for help guyz!
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 13:38
by xambone
Yes the Overlay needs to be fixed, I cant change the settings like in the old mumble size, font, color for each. All i get now is a bunch of smiley faces and the background is dark and blocks a portion of my screen. It is one of the few things that needs to be fixed before global release.
Running Mumble and PrMumble at the same time
Posted: 2011-11-14 15:19
by Hannes_Sbg
Jote wrote:Second one is that system doesn't recognise difference between Mumble and PR Mumble. If Mumble is running and you try to start PR:M, then Mumble pops up open from tray but PR:M won't start. Same goes vice versa. I haven't found solution for this. It propably calls out for registrytweaks.
You can run both Mumble and PrMumble at the same time. Just add the command "-m" behind your normal Mumble-Shortcut.
You wont have both Overlays (Mumble/PrMumble), rest works fine.
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 16:28
by cawac
It's epic, I love it.
Can you add a function to the overlay so it could somehow display that i am known on mumble as sl or not (something like my name going italic, underline, keep it simple)? Thanks
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 16:56
by PFunk
All I have to say is...
128 server.
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 17:36
by Zoddom
id want to be able to join right away without having to accept my username, can this be done?
Re: New PR:Mumble Public BETA
Posted: 2011-11-14 18:05
by ledo1222
This version of Mumble is amazing. Make things alot simpler to do.
Would be even better if this started automaticaly with PR and was the defalt voip, and the
Original was moved to a key no one uses.
Non the less AMAZING WORK, team work is at an all time high on mumble servers.
No more "Witch team are we?"
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 05:22
by xambone
Can someone explain why I have to play in certain servers to try it out?
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 10:42
by Bringerof_D
xambone wrote:Can someone explain why I have to play in certain servers to try it out?
because this is a beta, obviously the server side settings have only been taken up by certain servers and not others. i'm sure this will change once the full release comes out.
awesome work guys, now there's little excuse to not use mumble!
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 14:05
by Rincewind
Now how about integrating it into pr.exe and switch off default voip as a license requirement?
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 16:24
by Stealthgato
One thing, we can't use SL comms as squad member? This is bad for transport and armor squad leaders having to communicate for the other vehicles and themselves at the same time.
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 16:29
by Zrix
Stealthgato wrote:One thing, we can't use SL comms as squad member? This is bad for transport and armor squad leaders having to communicate for the other vehicles and themselves at the same time.
On the other hand, if everyone could talk to other squad leaders it would be a clusterfuck of spam. Plus the SL cant respond to the SM.
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 17:21
by xambone
Zrix wrote:clusterfuck of spam. .
Clusterfuck of spam - For when Spam or Clusterfuck just isn't enough.
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 21:07
by SterrUwe321
Antol.PL wrote:I have a suggestion. Can you add an overlay would be showing that the composition of leader speaks to us? Yesterday I had such a problem that one of SL spoke to me without giving any of that branch is derived. I know that such a thing could be solved, for example, saying, "Squad 4, this is Squad 5, can you ...?", and it would be great if everyone did so. But I think the overlay would remove the problem.
cheers
I don't like the idea sorry. It's giving me a cool feeling when i hear "Squad 3? This is Sq 5 can you hear me?" "here's sq 3. Yes we can here you over".
And i don't want that to stop. it's just cool okay? let it be pls
Re: New PR:Mumble Public BETA
Posted: 2011-11-15 23:26
by Zoddom
yeah i hate it when i hear "squad 4 can you hear me? we need trans here".
YEAH OKAY AND WHO THE F*** ARE U?
srsly guys have to learn to say "Squad X this is Squad Y." "Squad Y speak" "Yeah i think we got a sniper over here"
Re: New PR:Mumble Public BETA
Posted: 2011-11-16 13:15
by Myru
Zoddom wrote:yeah i hate it when i hear "squad 4 can you hear me? we need trans here".
YEAH OKAY AND WHO THE F*** ARE U?
srsly guys have to learn to say "Squad X this is Squad Y." "Squad Y speak" "Yeah i think we got a sniper over here"
hmm, you can setup the overlay to display the channelname of the SL who's whispering to you. And since the channelnames are "Squad 1-9" and "Commander", this helps me a lot.
Re: New PR:Mumble Public BETA
Posted: 2011-11-16 15:19
by komp0
Would be good if mumble showed the current map the server is running too! Next to the server name or something.
Re: New PR:Mumble Public BETA
Posted: 2011-11-16 15:23
by Himalde
Myru wrote:hmm, you can setup the overlay to display the channelname of the SL who's whispering to you. And since the channelnames are "Squad 1-9" and "Commander", this helps me a lot.
Yes you can
Configure -settings- overlay - right click (on the overlay picture on the names/faces) - edit - enabled elements: check on channel