Release: Project Normandy
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- Retired PR Developer
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Re: Release: Project Normandy
Seems the server is stable now. The US jeeps were causing lots of trouble. We took them out for now, so far it's been working fine!
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Re: Release: Project Normandy
wtf i missed the release? shame on me, and damn you bf3, buh
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Re: Release: Project Normandy
40mmrain wrote:I hate playing as germans. Using the k98 vs. garands, or m1a1s is frustrating as hell.
The geweher is great, but man is hard to use the mauser.
I believe it is a matter of you get used to the K98, with only one shot you love it knocks the enemy do not forget that it is only 5 bullets. I think the team of Project Normandy did in my view he did this over correct due compensation of weapon
K98
Cartridge 8x57mm IS/7.92 ? 57mm IS
Action Bolt-action
Muzzle velocity 760 m / s (2.493 ft / s)
Effective range 500 m (550 yd) with iron sights
800 + m (875 yd +) with telescopic sight
Feed system 5-round stripper clip, internal magazine
Sights Iron sights or telescopic sight.
Against that was the M1 Garand
Cartridge .30-06 Springfield (7.62x63mm)
7.62x51mm NATO (.308 Winchester) (Used by the U.S. Navy and some commercial companies to modernize the M1 and Increase performance)
Action Gas-operated, rotating bolt
Muzzle velocity 2.800 ft / s (853 m / s)
Effective range 440 yd (402 m) [3]
Feed system 8-round "en bloc" clip internal magazine
Sights Aperture rear sight, barleycorn-type front sight
I am absolutely confident that the minimod will improve each day for all involved in this project are on track
This is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning
Winston Churchill
Winston Churchill
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Re: Release: Project Normandy
srsly: why is there only one server? thats not enough and the other is closed. same with the Mappack last weekend, thats boring.
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Re: Release: Project Normandy
There are two servers up normally, but one got shut down due to crashes. Don't worry, it'll be up later/tomorrow, when it's updated with the latest serverside patch.
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Re: Release: Project Normandy
I too have completely missed this minimod. Installing it as we speak. I can't wait to try it out!
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Re: Release: Project Normandy
sounds good, see you this weekend.[R-DEV]AfterDune wrote:There are two servers up normally, but one got shut down due to crashes. Don't worry, it'll be up later/tomorrow, when it's updated with the latest serverside patch.
btw who did this map?
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Re: Release: Project Normandy
just had fun on the NEW server (before it crashed). I was a machine gunner in the control center with 2 squad of americans coming charging in on us from both sides was awesome!
then the server crashed
All i can say is excellent work on everything, if someone continues to develop this mod it would be amazing and i can only dream what 128 players would do for this addon
then the server crashed
All i can say is excellent work on everything, if someone continues to develop this mod it would be amazing and i can only dream what 128 players would do for this addon
.:2p:.Smiddey
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Re: Release: Project Normandy
can be that the last servercrash was my fault. ill try to enter a opel blitz as US guy. in this moment we get the actually crash^^
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Re: Release: Project Normandy
only a suggestion, test it again.(opel blitz north of FOX at the small road, behind the hedgerow. if this is a spawnplace) im off for today
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Re: Release: Project Normandy
Server just went down was full, german sq was holding craters was just shooting.
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
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- Retired PR Developer
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Re: Release: Project Normandy
Such an awesome round!
Don't konw why it crashed. Will check it out tomorrow - off to bed now .
(Project Normandy has its own section in the forums now btw )
Don't konw why it crashed. Will check it out tomorrow - off to bed now .
(Project Normandy has its own section in the forums now btw )
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Re: Release: Project Normandy
woohoo new section to get this recognised. but it needs a new img as its the same as for vietnam and i almoast missed it for -nam suggestion forum
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Re: Release: Project Normandy
I first tought, what the hell is a normandy thread doing in vietnam suggestion forum? Then i was like:
--snip--
EDIT:
I have quickly made some icons for this forum, If you want, you can use one of them till some profesional makes a good one
Enjoy
-lucky
--snip--
EDIT:
I have quickly made some icons for this forum, If you want, you can use one of them till some profesional makes a good one
Enjoy
-lucky
Last edited by lucky.BOY on 2011-12-02 19:30, edited 1 time in total.
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Re: Release: Project Normandy
Yes we need a new image for the section. Also I think we should test things out.
Try to test what happen when you enter an enemy vehicle THAT WAS ALREADY USED BY THE ENEMY
Try to test what happen when you enter an enemy vehicle THAT WAS ALREADY USED BY THE ENEMY
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Release: Project Normandy
lol yelled 5,4,3,2,1 go for a boat landing, got banned for chat spam... illl play when you release this to other servers....
Other then that it seemed like fun
Other then that it seemed like fun