The log:
Code: Select all
viervillebunker2 not found in cache
importing file: objects\staticobjects\bunker\viervillebunker2\Meshes/viervillebunker2.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\bunker\viervillebunker2\Meshes/viervillebunker2.staticmesh
tName: (bf2ObjectTemplateStruct name:"viervillebunker2" type:"SimpleObject" geometry:"viervillebunker2" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"viervillebunker2" type:"SimpleObject" geometry:"viervillebunker2" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"viervillebunker2" type:"SimpleObject" geometry:"viervillebunker2" geometryPart:0 children:#())
uss_victory not found in cache
importing file: objects\staticobjects\vehicles\uss_victory\Meshes/uss_victory.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\vehicles\uss_victory\Meshes/uss_victory.staticmesh
tName: (bf2ObjectTemplateStruct name:"uss_victory" type:"SimpleObject" geometry:"uss_victory" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"uss_victory" type:"SimpleObject" geometry:"uss_victory" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"uss_victory" type:"SimpleObject" geometry:"uss_victory" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"uss_victory" type:"SimpleObject" geometry:"uss_victory" geometryPart:0 children:#())
Spawning child template (bf2ObjectTemplateChild name:"barrage_balloon" position:[0,583.935,62.4009] rotation :( matrix3 [1,0,0] [0,1,0] [0,0,1] [0,0,0]) absoluteTransform :( matrix3 [1,0,0] [0,1,0] [0,0,1] [0,0,0])) importing file: objects\staticobjects\pr\military\barrage_balloon\Meshes/barrage_balloon.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\pr\military\barrage_balloon\Meshes/barrage_balloon.staticmesh
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
Spawning child template (bf2ObjectTemplateChild name:"barrage_balloon" position:[0,-596.862,61.4853] rotation :( matrix3 [1,0,0] [0,1,0] [0,0,1] [0,0,0]) absoluteTransform :( matrix3 [1,0,0] [0,1,0] [0,0,1] [0,0,0])) importing file: objects\staticobjects\pr\military\barrage_balloon\Meshes/barrage_balloon.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\pr\military\barrage_balloon\Meshes/barrage_balloon.staticmesh
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"barrage_balloon" type:"SimpleObject" geometry:"barrage_balloon" geometryPart:0 children:#())
Instancing: uss_victory
Instancing: uss_victory
st_martins_steeple not found in cache
importing file: objects\staticobjects\buildings\st_martins_church\st_martins_steeple\Meshes/st_martins_steeple.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\buildings\st_martins_church\st_martins_steeple\Meshes/st_martins_steeple.staticmesh
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"st_martins_steeple" type:"SimpleObject" geometry:"st_martins_steeple" geometryPart:0 children:#())
butcher_shop not found in cache
importing file: objects\staticobjects\buildings\butcher_shop\Meshes/butcher_shop.staticmesh
fname: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects\staticobjects\buildings\butcher_shop\Meshes/butcher_shop.staticmesh
tName: (bf2ObjectTemplateStruct name:"butcher_shop" type:"SimpleObject" geometry:"butcher_shop" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"butcher_shop" type:"SimpleObject" geometry:"butcher_shop" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"butcher_shop" type:"SimpleObject" geometry:"butcher_shop" geometryPart:0 children:#())
tName: (bf2ObjectTemplateStruct name:"butcher_shop" type:"SimpleObject" geometry:"butcher_shop" geometryPart:0 children:#())
timer ParseConFile: 39460ms
timer LoadGeom : 12553ms
setupLightmapSettings() 12
objName viervillebunker2
geomNode $Dummy:geom0 @ [1022.580017,833.690063,307.110016]
undefined=00=102=30=83 (512X512)
undefined=01=102=30=83 (256X256)
undefined=02=102=30=83 (128X12 8)
objName uss_victory
geomNode $Dummy:geom0 @ [9230.290039,9127.459961,267.500000]
undefined=00=923=26=912 (1024X1024)
undefined=01=923=26=912 (512X512)
undefined=02=923=26=912 (512X512)
undefined=03=923=26=912 (512X512)
objName uss_victory
geomNode $Dummy:geom0 @ [7535.330078,9712.629883,260.769989]
undefined=00=753=26=971 (1024X1024)
undefined=01=753=26=971 (512X512)
undefined=02=753=26=971 (512X512)
undefined=03=753=26=971 (512X512)
objName uss_victory
geomNode $Dummy:geom0 @ [8253.780273,9573.109375,267.500000]
undefined=00=825=26=957 (1024X1024)
undefined=01=825=26=957 (512X512)
undefined=02=825=26=957 (512X512)
undefined=03=825=26=957 (512X512)
objName st_martins_steeple
geomNode $Dummy:geom0 @ [8.900000,-6524.910156,597.029968]
undefined=00=0=59=-652 (512X512)
undefined=01=0=59=-652 (256X256)
undefined=02=0=59=-652 (128X12 8)
undefined=03=0=59=-652 (64X64)
geomNode $Dummy:geom1 @ [8.900000,-6524.910156,597.029968]
undefined=10=0=59=-652 (256X256)
undefined=11=0=59=-652 (128X12 8)
undefined=12=0=59=-652 (64X64)
objName butcher_shop
geomNode $Dummy:geom0 @ [1690.070068,-4730.859863,609.510010]
undefined=00=169=60=-473 (512X512)
undefined=01=169=60=-473 (256X256)
undefined=02=169=60=-473 (128X12 8)
undefined=03=169=60=-473 (64X64)
objName barrage_balloon
geomNode $Dummy:geom0 @ [8769.516602,8768.756836,329.900909]
undefined=00=876=32=876 (256X256)
undefined=01=876=32=876 (128X12 8)
undefined=02=876=32=876 (128X12 8)
objName barrage_balloon
geomNode $Dummy:geom0 @ [9701.264648,9494.103516,328.985291]
undefined=00=970=32=949 (256X256)
undefined=01=970=32=949 (128X12 8)
undefined=02=970=32=949 (128X12 8)
objName barrage_balloon
geomNode $Dummy:geom0 @ [7041.208008,9401.464844,323.170898]
undefined=00=704=32=940 (256X256)
undefined=01=704=32=940 (128X12 8)
undefined=02=704=32=940 (128X12 8)
objName barrage_balloon
geomNode $Dummy:geom0 @ [8040.390625,10030.683594,322.255280]
undefined=00=804=32=1003 (256X256)
undefined=01=804=32=1003 (128X12 8)
undefined=02=804=32=1003 (128X12 8)
objName barrage_balloon
geomNode $Dummy:geom0 @ [7793.006348,9214.406250,329.900909]
undefined=00=779=32=921 (256X256)
undefined=01=779=32=921 (128X12 8)
undefined=02=779=32=921 (128X12 8)
objName barrage_balloon
geomNode $Dummy:geom0 @ [8724.754883,9939.752930,328.985291]
undefined=00=872=32=993 (256X256)
undefined=01=872=32=993 (128X12 8)
undefined=02=872=32=993 (128X12 8)
https://www.dropbox.com/s/hysvsadf5idq3 ... 2.zip?dl=0