[Gameplay] Deviation modifications

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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: [Gameplay] Deviation modifications

Post by Jaymz »

Zantalos, wait until you play with the changes. I'm pretty certain you'll like them.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: [Gameplay] Deviation modifications

Post by Jaymz »

Now that people are taking it upon themselves to ***** about the current deviation system in here, it's closing time. I still find it hard to believe that anyone actually read this paragraph from the opening post
As always, this is not about injecting absolute realism into an engine that doesn't support it. It's about finding a balance between relative realism and gameplay that works within the confines of the BF2 engine and promotes teamwork.
The dev journal is here to show people what is being worked on. An improved version of the 0.8 deviation system is being worked on,that was the first line of the opening post and that's all that matters.

thread closed.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: [Gameplay] Deviation modifications

Post by Jaymz »

Note: Be aware that values on the first page are now redundant. The system has been significantly altered after testing.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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