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Re: Project Reality ArmA2

Posted: 2010-03-12 18:31
by Rudd
Well done, and a big fat [pointing to my arse] kiss, to those lads that slagged/dissed off arma in the PR Tourney!!!!...you know who you are!
I didn't like arma 2, and I don't like vbf2, I do like PR, and I'll hopefully love PRArmA2, so lets all play nice

Re: Project Reality ArmA2

Posted: 2010-03-12 18:32
by Geordie-72
Geordie-72 wrote: PRM is like mixing ArmA with BF2...
Sorry....P's and Q's :?
[R-CON]Rudd wrote:I didn't like arma 2, and I don't like vbf2, I do like PR, and I'll hopefully love PRArmA2, so lets all play nice
I am saying that with smiles and joy mate, no nastyness intended. ;-)

Re: Project Reality ArmA2

Posted: 2010-03-12 18:34
by TheOnlylars
Awsome is thy name

Re: Project Reality ArmA2

Posted: 2010-03-12 18:38
by Geordie-72
***Note 'cos I cant edit post***

At the time of the discussion about ArmA in the tourney, My point was that I felt PR was reaching the far limits of the BF2 engine and ArmA had a lot to offer in terms of the direction PR seemed to be heading, well that's the impression I got myself....so maybe I wasn't alone?

Re: Project Reality ArmA2

Posted: 2010-03-12 18:59
by Lucke189
I was going to write something, but i forgot what it was. :(

Re: Project Reality ArmA2

Posted: 2010-03-12 19:01
by MADTKBOY
Does this mean we finally get accurate reload animations for ARMA 2 as well =D?

Re: Project Reality ArmA2

Posted: 2010-03-12 19:11
by gazzthompson
That might be a hardcoded problem as i dont know of any mods with proper reload animations, and you would think they would of implemented it? hopefully im pleasantly surprised

Re: Project Reality ArmA2

Posted: 2010-03-12 19:13
by STALKERGB
Without checking, I would guess you could tell the game to use a new reload anim when you changes magazines but seeing as no-one has done it as has been said it could be hardcoded in.

Re: Project Reality ArmA2

Posted: 2010-03-12 19:18
by mesniaman
:D Respect!Me Happy Happy!!!!!!!!!!!!!!!!

Just one question.... (sorry, I know I shouldn't ask at this stage or maybe it has been already asked and I don't read carefully the entire post, but I'm really too Exited!!!!) ;)

...Will the release be supported by tools as "Yoma's Addons sync" or "Six's updater" or it will come with is own Installer/Package?

PS:Feel Free of ignoring my question!

Have a great WeekEnd :2gunsfiri

Re: Project Reality ArmA2

Posted: 2010-03-12 19:22
by PatrickLA_CA
I think that BIS should pay you now because a lot of people are going to buy Arma2 just because of PR, BTW I love it , when you release it I will skip school :D :D :D

Re: Project Reality ArmA2

Posted: 2010-03-12 19:22
by JDMT
This has gotta be the best thing that has ever happened to me during March break!

Re: Project Reality ArmA2

Posted: 2010-03-12 19:23
by PlaynCool
The Iron Dreamer wrote:same here :shock: :shock: :shock:
Dreamer if you find arma2 in bg shop somwhere let me know :roll:

Re: Project Reality ArmA2

Posted: 2010-03-12 19:26
by UK_Force
Initial version will be an installer.

double click / install / use PR:ArmA2 Shortcut to launch game.


.

Re: Project Reality ArmA2

Posted: 2010-03-12 19:28
by ff7redxiii
Wasn't really a fan or ArmA's control set up, but I might have to re visit it now.

Re: Project Reality ArmA2

Posted: 2010-03-12 19:31
by Sgt.Ayllon
HERE YOU HAVE THE SPANISH ARMY!!!!!



I hope you like it!!!!

LOL, well, really that is another mod, but.....I would like that the spanish forces are in PR ArmA2... :D

Mod Fuerzas Armadas - ArmA2

Re: Project Reality ArmA2

Posted: 2010-03-12 19:45
by STALKERGB
Sgt.Ayllon wrote:HERE YOU HAVE THE SPANISH ARMY!!!!!



I hope you like it!!!!

LOL, well, really that is another mod, but.....I would like that the spanish forces are in PR ArmA2... :D

Mod Fuerzas Armadas - ArmA2
I am aware of the FFAA mod and there is no reason why you couldn't use them alongside the PR mod :)

Re: Project Reality ArmA2

Posted: 2010-03-12 19:52
by Sgt.Ayllon
[R-DEV]STALKERGB wrote:I am aware of the FFAA mod and there is no reason why you couldn't use them alongside the PR mod :)


Ok man, thank you.

I will communicate to the mod developpers

P.S: do you like my sign??? :D

Re: Project Reality ArmA2

Posted: 2010-03-12 19:55
by -.-Maverick-.-
OMG, HUGE MAPS, Better graphics, more players!!! :shock: :shock: :shock: :shock: :shock:

FFS THIS IS PR 2!!!!

Re: Project Reality ArmA2

Posted: 2010-03-12 19:57
by Orford
Ive never played ArmA 2 but now its time. Got to get my head round it ready to impliment the PR game play when the mini mod is relised.

After wating the teaser film, awsome nice work.

some personal things should never get said to strangers over internet forums but this time Im on the side of not caring. THIS MAKE ME DRIBBLE!! down the left leg if you must know.

Re: Project Reality ArmA2

Posted: 2010-03-12 20:00
by STALKERGB
Sgt.Ayllon wrote:Ok man, thank you.

I will communicate to the mod developpers

P.S: do you like my sign??? :D
When the PR mini mod is released just stick the FFAA mod in a mod folder and have it launch with PR and they should show up fine in the editor :)

In future I guess we will look at inclusing other factions...

NIce sign :)