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Re: PR v0.87 Screenshots
Posted: 2009-10-19 10:20
by MrSh@vid
Lol to be honest Mike i didn't notice that myself
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Re: PR v0.87 Screenshots
Posted: 2009-10-19 11:33
by Mad-Mike
lol didnt ye
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one way to get a kill isnt it
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Re: PR v0.87 Screenshots
Posted: 2009-10-20 22:39
by Spartan0189
Re: PR v0.87 Screenshots
Posted: 2009-10-20 22:56
by >para<
with what settings you play ?
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Re: PR v0.87 Screenshots
Posted: 2009-10-20 23:00
by Spartan0189
'paratrooper[BG wrote:;1164360']with what settings you play ?
Lowsauce
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Re: PR v0.87 Screenshots
Posted: 2009-10-22 17:40
by >para<
Re: PR v0.87 Screenshots
Posted: 2009-10-22 18:17
by Outlawz7
Notice how the texture is round and the 3D model is an octagon
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Re: PR v0.87 Screenshots
Posted: 2009-10-22 21:00
by bosco_
Re: PR v0.87 Screenshots
Posted: 2009-10-22 21:41
by dbzao
Getting artillery attack on our position before MEC rushed in
Using BRDM2 wreck as cover
Ambushing APCs at MEC's main exit (crappy textures are crappy)
This guy can't take it anymore
Trying to rescue RoyalMarineJoe from the wrecks of an APC. We needed some firefighter's tools to remove him from the distorted metal
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Re: PR v0.87 Screenshots
Posted: 2009-10-22 21:49
by >para<
[R-CON]Outlawz wrote:Notice how the texture is round and the 3D model is an octagon
yep very very precise work
in other games you cant see:
ACCURACT INTERNATIONAL LTD ENGLAND
IMPACT RIGHT 1CLICK-1/3 AJD
very very good
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Re: PR v0.87 Screenshots
Posted: 2009-10-23 21:51
by >para<
They belive they can fly,they belive they can touch the sky
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for [T&T] Sadist_Cain
Re: PR v0.87 Screenshots
Posted: 2009-10-24 00:00
by Anhkhoa
'[R-DEV wrote:dbzao;1165806']
Ambushing APCs at MEC's main exit (crappy textures are crappy)
Tried that on TG. Had to move if I didn't want to get kicked.
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But, I never realized the MEC Castle had such a crappy texture. (That is high right?)
Re: PR v0.87 Screenshots
Posted: 2009-10-24 00:02
by bosco_
Doesn't look like high to me.
Re: PR v0.87 Screenshots
Posted: 2009-10-24 00:05
by Anhkhoa
[R-DEV]bosco wrote:Doesn't look like high to me.
Well the above are on high, so I assumed that was high.
Re: PR v0.87 Screenshots
Posted: 2009-10-24 06:19
by ThePieSpy
Beware the firepower of this fully operational suicide convoy!
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Breaking off into attack formation
Our total kill tally: 0
Fun times anyways.
Re: PR v0.87 Screenshots
Posted: 2009-10-24 06:45
by dbzao
Anhkhoa wrote:Well the above are on high, so I assumed that was high.
None is High, textures are on Medium.
Re: PR v0.87 Screenshots
Posted: 2009-10-24 08:06
by pagman95
Failish screenshots
Re: PR v0.87 Screenshots
Posted: 2009-10-24 10:53
by AgentJadeD
[R-DEV]bosco wrote:Doesn't look like high to me.
Agreed...
Heres earlier this evening on Mumble and =]H[= Insurg. I have a 7 min video, But still working out sound issues, to record ingame and not myself at the same time.
Heres my high setting @ 2048x1152 8x AA 16x AS supersampling enabled
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Re: PR v0.87 Screenshots
Posted: 2009-10-24 21:09
by Mad-Mike
'[R-COM wrote:AgentJadeD;1166874']
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I would of loved to be a Taliban on the other side of that wall with a grenade
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Re: PR v0.87 Screenshots
Posted: 2009-10-24 22:40
by Welshboy
Mad-Mike wrote:I would of loved to be a Taliban on the other side of that wall with a grenade
That kind of happened without the taliban
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