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Re: PR v0.87 Screenshots

Posted: 2009-10-19 10:20
by MrSh@vid
Lol to be honest Mike i didn't notice that myself :P .

Re: PR v0.87 Screenshots

Posted: 2009-10-19 11:33
by Mad-Mike
lol didnt ye ;) one way to get a kill isnt it :-P

Re: PR v0.87 Screenshots

Posted: 2009-10-20 22:39
by Spartan0189
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When you got training mode, you got formation flying ;)

Re: PR v0.87 Screenshots

Posted: 2009-10-20 22:56
by >para<
Spartan0189 wrote:Image
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When you got training mode, you got formation flying ;)
with what settings you play ? :-)

Re: PR v0.87 Screenshots

Posted: 2009-10-20 23:00
by Spartan0189
'paratrooper[BG wrote:;1164360']with what settings you play ? :-)
Lowsauce ;)

Re: PR v0.87 Screenshots

Posted: 2009-10-22 17:40
by >para<
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Re: PR v0.87 Screenshots

Posted: 2009-10-22 18:17
by Outlawz7
Notice how the texture is round and the 3D model is an octagon :p

Re: PR v0.87 Screenshots

Posted: 2009-10-22 21:00
by bosco_
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Re: PR v0.87 Screenshots

Posted: 2009-10-22 21:41
by dbzao
Getting artillery attack on our position before MEC rushed in

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Using BRDM2 wreck as cover :p

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Ambushing APCs at MEC's main exit (crappy textures are crappy)

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This guy can't take it anymore

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Trying to rescue RoyalMarineJoe from the wrecks of an APC. We needed some firefighter's tools to remove him from the distorted metal :p

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Re: PR v0.87 Screenshots

Posted: 2009-10-22 21:49
by >para<
[R-CON]Outlawz wrote:Notice how the texture is round and the 3D model is an octagon :p
yep very very precise work
in other games you cant see:
ACCURACT INTERNATIONAL LTD ENGLAND
IMPACT RIGHT 1CLICK-1/3 AJD :D
very very good ;)

Re: PR v0.87 Screenshots

Posted: 2009-10-23 21:51
by >para<
They belive they can fly,they belive they can touch the sky
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for [T&T] Sadist_Cain

Re: PR v0.87 Screenshots

Posted: 2009-10-24 00:00
by Anhkhoa
'[R-DEV wrote:dbzao;1165806']


Ambushing APCs at MEC's main exit (crappy textures are crappy)

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Tried that on TG. Had to move if I didn't want to get kicked. :grin:
But, I never realized the MEC Castle had such a crappy texture. (That is high right?)

Re: PR v0.87 Screenshots

Posted: 2009-10-24 00:02
by bosco_
Doesn't look like high to me.

Re: PR v0.87 Screenshots

Posted: 2009-10-24 00:05
by Anhkhoa
[R-DEV]bosco wrote:Doesn't look like high to me.
Well the above are on high, so I assumed that was high.

Re: PR v0.87 Screenshots

Posted: 2009-10-24 06:19
by ThePieSpy
Beware the firepower of this fully operational suicide convoy!
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Breaking off into attack formation :P
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Our total kill tally: 0

Fun times anyways.

Re: PR v0.87 Screenshots

Posted: 2009-10-24 06:45
by dbzao
Anhkhoa wrote:Well the above are on high, so I assumed that was high.
None is High, textures are on Medium.

Re: PR v0.87 Screenshots

Posted: 2009-10-24 08:06
by pagman95
Failish screenshots

Re: PR v0.87 Screenshots

Posted: 2009-10-24 10:53
by AgentJadeD
[R-DEV]bosco wrote:Doesn't look like high to me.
Agreed...
Heres earlier this evening on Mumble and =]H[= Insurg. I have a 7 min video, But still working out sound issues, to record ingame and not myself at the same time.
Heres my high setting @ 2048x1152 8x AA 16x AS supersampling enabled

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Re: PR v0.87 Screenshots

Posted: 2009-10-24 21:09
by Mad-Mike
'[R-COM wrote:AgentJadeD;1166874']
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I would of loved to be a Taliban on the other side of that wall with a grenade :wink:

Re: PR v0.87 Screenshots

Posted: 2009-10-24 22:40
by Welshboy
Mad-Mike wrote:I would of loved to be a Taliban on the other side of that wall with a grenade :wink:
That kind of happened without the taliban :razz: