x.trEm*e wrote:why do every other FPS shooter have headshots including bf2, AND earlier PR versions and now its removed...? head is head no matter what you do, I tell you can next remove essentials like sprinting or jumping or grenade throwing....
you allready start to considering removing medic class for sure...
dont just remove things if they are difficult in gameplay, just think more how to improve them. this patch will change the medic gameplay issue forever, so bring back the temporary solution like "disabled headshot"
Fuzzhead already made a LONG post about this somewhere else, maybe someone can track it down for you..
The gist of what he said:
We gamers have been trained with this sort of "god almighty HEADSHOT" that puts a headshot above and beyond a sucking chest wound, above a shot to the femoral artery, above a shot through the heart... This is, also, far from unrealistic in terms of what disables, completely or almost entirely, a soldier on the field. Its Counter Strike and every other FPS out there that has put a headshot up on a pedestal as the twitch shooting gamers dream. And while a headshot might in most cases kill an individual, there are plenty of other areas that would effectively do the same...
The fact is, as someone said above, the medic class is far from realistic, but its not going anywhere. It gives more teamwork than it harms, and is a great method of keeping tactical squads together.
Now, since we dont have chest shots killing, we also wont have headshots killing.
If you come across a target in the filed, chances are you will be going for center mass. The only real exception here is a sniper[or tank or something] And in which case, the sniper should just be placing shots better to down the medic and such to avoid these issues of the revive[which is NOW fixed as killing someone 60 seconds or under from their revive KILLS them]
Hope that made some sense from where we're coming from