Project Reality v0.86 Patch Released!

Project Reality announcements and development highlights.
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BigBoss20th
Posts: 35
Joined: 2006-12-23 22:14

Re: Project Reality v0.86 Patch Released!

Post by BigBoss20th »

A new patch, nice haven't played it for few months gonna reinstall it.
Thanks PR :)
fongwen
Posts: 8
Joined: 2008-10-27 06:29

Re: Project Reality v0.86 Patch Released!

Post by fongwen »

Great News indeed, can't wait to get my hands on it. Thanks for the update PR team.
PP2productions
Posts: 1
Joined: 2009-06-25 13:18

Re: Project Reality v0.86 Patch Released!

Post by PP2productions »

tacticalistics
zaneboy
Posts: 9
Joined: 2009-06-25 11:53

Re: Project Reality v0.86 Patch Released!

Post by zaneboy »

After a little problem with the patch i can finnaly play PR again.
And it is realy nice! :)
Fenrir07
Posts: 83
Joined: 2008-04-29 15:41

Re: Project Reality v0.86 Patch Released!

Post by Fenrir07 »

Great success!!!

Image
shephart11
Posts: 29
Joined: 2009-06-26 17:17

Re: Project Reality v0.86 Patch Released!

Post by shephart11 »

atm the best patch ever ! thank you
[twl]Lan
Posts: 127
Joined: 2007-09-18 10:47

Re: Project Reality v0.86 Patch Released!

Post by [twl]Lan »

-=wWw=-Fraggy wrote:O.K. Too fast.. *gg*

After few rounds playing I found another piece what is not well done: the new overrun for the ralley points.

For example: played Mutra, and set a ralley in a building. An enemy APC drives through the street nearby and passes the bulding, and the ralley point was gone! :shock:
Thats not very funny...!

I think in this point was no need to change the old one. :?
It's an excellent patch with many long wanted and needed modifications, I love that the G3's been modded and most of the new rules are very nice.

Except this one, overrunning a RP with only 2 ppl. Me not like. 3 and wipeout if 6 soldiers were killed next to it was IMHO ner perfect. That ensured we got good action by letting the RP hang on until zeroed in by at least 3 ppl and if we got stalemated around the RP, we lost it and was pushed back.

Now, just 2 ppl in any vehicle or random walkby's sets you back completely. Helicopter buzzing, insurgent car drivebys, anything can just accidentally wipe the RP out.

I don't mind placing my RP 1-2 grids away from flag, that's nothing but on some maps that ain't possible.
Last edited by [twl]Lan on 2009-06-27 13:29, edited 2 times in total.
People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan. ;)
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Project Reality v0.86 Patch Released!

Post by hx.bjoffe »

I haven't really got to play it post release in cause of a really hectic cultural summer, but in general it's the best release in my mind based on the gameplaychanges.
Thumbs up, we loves yah.
Returning home come monday, and the weather people tell me 30 cels plus plus all coming week. Server's better be smokin'
Last edited by hx.bjoffe on 2009-06-28 00:49, edited 1 time in total.
Hash
Posts: 6
Joined: 2009-03-11 03:48

Re: Project Reality v0.86 Patch Released!

Post by Hash »

This is a great game, it's what brought me back ot the battlefield series.
Maniac302
Posts: 105
Joined: 2008-10-15 21:56

Re: Project Reality v0.86 Patch Released!

Post by Maniac302 »

I love the new civilian hands up animations. But this still happens: (Even at 5m)
"I'm a civilian, DON'T SHOOT!" Blam-blam-blam-blam-blam-blam-blam-blam! Ack! :roll: Repeat
Lols, wins for insurgents. :-D
The beatings will continue untill morale improves. :fryingpan
KYA
Posts: 30
Joined: 2008-09-07 20:05

Re: Project Reality v0.86 Patch Released!

Post by KYA »

High Fives all tha way for this 1 the hands animation is "Frekin Sweet!!!"
- Peter Griffen :-o
harris
Posts: 1
Joined: 2009-06-29 20:52

Re: Project Reality v0.86 Patch Released!

Post by harris »

nice :) ))
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Project Reality v0.86 Patch Released!

Post by Tartantyco »

EDIT: lol, I'm blind...
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
-=wWw=-Fraggy
Posts: 3
Joined: 2009-06-20 18:17

Re: Project Reality v0.86 Patch Released!

Post by -=wWw=-Fraggy »

'[twl wrote:Lan;1067759']It's an excellent patch with many long wanted and needed modifications, I love that the G3's been modded and most of the new rules are very nice.
Sure, the rest of this freakin´good patch is quite cool and brings much more fun than before.

...but hey...

War is hell, not fun! *gg*
:twisted: Fighting for peace is like fucking for virginity! :twisted:
DeaDraug
Posts: 3
Joined: 2009-07-02 22:58

Re: Project Reality v0.86 Patch Released!

Post by DeaDraug »

Nice guys! Its nice to see yall keep supporting your stuff .... (EA take note!)
EpsilonSoldier
Posts: 8
Joined: 2009-07-05 19:54

Re: Project Reality v0.86 Patch Released!

Post by EpsilonSoldier »

More realism to an already realistic mod?
I'm impressed, to say the least!

Keep up the good job DEVs!
nicaragua700
Posts: 50
Joined: 2009-03-04 22:30

Re: Project Reality v0.86 Patch Released!

Post by nicaragua700 »

great man! it is BS though....they see the guy with his hands in the air and you shoot him???? lol in real life i dont think an insurgent would really go to the middle of the road and do that in the middle of the crossfire =/
boom50cal
Posts: 201
Joined: 2009-06-04 04:18

Re: Project Reality v0.86 Patch Released!

Post by boom50cal »

THANK YOU DEVs!!!! I'm just saying thanks to all the completely AWESOME developers that are putting there time into releasing something all of us players can enjoy :D
Steam?
Pissed about BF3 not having mod tools, also?
-Crk-Exige
Posts: 1
Joined: 2009-06-19 21:39

Re: Project Reality v0.86 Patch Released!

Post by -Crk-Exige »

I love it.... :grin:
B2k43
Posts: 206
Joined: 2009-07-11 19:10

Yes!

Post by B2k43 »

Been waiting for this! But, sadly, the wait is not over, now I have to wait for PRSP. No High Speed Internet, still on Dail-up. Hopefuly getting Satalitte Internet. Until then, I'll be bored... :neutral:
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