Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-10-23 19:43
Hell no.Raklodder wrote:Can we please return to crash free 64 player servers?
Hell no.Raklodder wrote:Can we please return to crash free 64 player servers?
Zeno wrote:Ill try again since i didnt get an answer last time, What changes have been done to the new Kashan version?
What the hell did I just watch? That weird helicopter thing with 20 bombs? How is that even close to practical, lol. Looks like they did a pretty good job if that was their first mod.sgtsev3n wrote:hello devs,
there is a new mod on moddb for battlefield 2, called "nightfall: 2048".
they released a trailer (btw, they are the same devs from the medal of freedom mod, which can be found on moddb too)
here is the trailer: https://www.youtube.com/watch?v=XFobbPXwfYQ
please watch this trailer til the end, i think you will recognize some of the content there
cheers
Im sorry, i was refering to the GPO changes, forgot to mention thatCR8Z wrote:Were you looking for something more than the write up and image heavy post they made?
https://www.realitymod.com/forum/f196-p ... redux.html
Wow, they pretty much stole those models from BF and MoH. Such a shame.sgtsev3n wrote:hello devs,
there is a new mod on moddb for battlefield 2, called "nightfall: 2048".
they released a trailer (btw, they are the same devs from the medal of freedom mod, which can be found on moddb too)
here is the trailer: https://www.youtube.com/watch?v=XFobbPXwfYQ
please watch this trailer til the end, i think you will recognize some of the content there
cheers
and the explosion effect from PR and some other stuff like sounds, this is why i wrote "i think you will recognize some of the content there"ComedyInK wrote:Wow, they pretty much stole those models from BF and MoH. Such a shame.
"Chechen snipers, whether operating alone or as part of an ambushcrazygamelover wrote:Grozny was pretty spooky-scary for the Russians in 1996. Just sayin'
Oh.. sorry. I thought it was some sort of a question. I guess I should have read some previous posts prior to posting to see what this topic is really about. But thank you for replying to my suggetions anyway. And so quickly'[R-DEV wrote:Mineral;2101933']Not sure if you noticed but this is a ask a question thread In what we answer your question. What you post is a suggestion, not a question
Those are posted here: PR:BF2 Suggestions - Project Reality Forums
To answer your sug-question: Got to remember we are dealing with a 10year old engine here. Advanced changes to the way servers work aren't really possible. Hence a buddy system isn't going to become part of PR any time soon. Neither is lobbies, parties or any modern type networking you see in todays games. It's just not possible.
Ranking/stats isn't really in the minds of the team right now. It wouldn't boost or enhance gameplay while playing at all, it would mostly be an artificial extension outside of gameplay. As for locking certain features until you reach a 'rank', personally i think it's a very bad idea to lock away features or content simply cause some algorithm says you can't do it.
So should I change this to a suggestion to get an answer or to get noticed?RAWSwampFox wrote:Good Evening,
Will any of the Insurgency 2.0 items be included anytime soon like 1.3.5??? Maybe ???
Still waiting for that "commander" placed cache. That will go against the rules of some servers when it comes to "fighting" commander though.
'[R-CON wrote:Ason;2101826']https://www.rand.org/content/dam/rand/p ... 89.ch2.pdf
I think your ideas would work really well in Squad![R-CON]UTurista wrote:Insurgency 2.0 will not be present in 1.3.5 as I stooped working on it, the feedback I got from the test sessions was not what I was expecting plus I couldn't get an unanimous opinion regarding the changes, even within the team.
This made my motivation drop significantly specially when this occurred during a week where I was actually playing insurgency more often and having quite fun (rare I know but it happened).
Insurgency will get some love but nothing like commander placed cache.
Welcome to the forums!!! There are lots of "rules" and quid pro quos that you will no doubt discover, but most people are fairly respectful about it. As was mentioned, this mod is 10 years old, and these forums are even older! Imagine trying to assimilate ALL of that information before your first couple of posts! You couldn't possibly read or digest all of that information in a meaningful way.way2cool wrote:I have been playing PR for couple of months now so you can say, and I consider myself, a new player. Anyway, there are couple of things that I would like to see implemented in this game, if possible of course.
First off, buddy system. Bad Company 2 had it. This greatly helps keeping the player base steady and the fun level pretty high. Just today I have played with some newcomers, and their first complaint was that there is now way to connect to other players/friends who they enjoying playing with. I, as a new player, have also found this to be a feature that is missing and would help to reach a bigger player base.
Also I can confirm that my game experience and fun, for that matter, greatly depends on squads SL. When playing with someone who obviously knows the game very well and is experienced can make a round very fun and intense. But obviously playing on public servers that is not often the case. So with my past experience playing Red Orchestra 2, for limited hours only tho, I would purpose a ranking system. A system that would require of you (the player) a certain ranking based on hours played and experience to be a SL.
In my opinion that would greatly increase overall game enjoyement for players and also give them a goal which they would be striving to achieve.
BTW did I mention how great this game is?