[TASK] Dutch Voices

Discussion pertaining to the PR Dutch Forces faction.
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Endymion
Posts: 54
Joined: 2009-12-08 12:33

Re: [TASK] Dutch Voices

Post by Endymion »

[R-COM]Glimmerman wrote:Also make sure you record it in one big sound file, its easier for the sound engineer to cut it up himself then to rename and convert each file separately.
Ok, less work for me, i'll also leave the the compression off.
Endymion
Posts: 54
Joined: 2009-12-08 12:33

Re: [TASK] Dutch Voices

Post by Endymion »

Voices zijn opgenomen en gestuurd naar Glimmerman.
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [TASK] Dutch Voices

Post by Glimmerman »

Please post only in English! :)

Downloading the file at the moment, will let you know asap :)

*edit, me like em big time :D

Have sent them to AfterDune for processing.
Last edited by Glimmerman on 2009-12-23 18:20, edited 1 time in total.
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [TASK] Dutch Voices

Post by Sluismaster1 »

Very good voices Endymion!
Great quality, and you don't sound stoned :P
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Endymion
Posts: 54
Joined: 2009-12-08 12:33

Re: [TASK] Dutch Voices

Post by Endymion »

Well that's not me, that's my soldier friend, i did record him (was quite funny some of the stuff he yelled haha) but i'll do my best on the grunt voices once the holidays die down.
Last edited by Endymion on 2009-12-23 19:33, edited 1 time in total.
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Re: [TASK] Dutch Voices

Post by AfterDune »

Awesome :D . Man, that guy is sometimes screaming his lungs out, lol! :p Very nice quality, as far as I can tell :) .
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Glimmerman
Retired PR Developer
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Re: [TASK] Dutch Voices

Post by Glimmerman »

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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: [TASK] Dutch Voices

Post by PLODDITHANLEY »

Wouldn't ever thought I see myself saying this, after this thread I am keen to hear these voices having seen all the hard work it takes, nice to know its from a real soldier too.
Good work Dutchies and super attention to detail, is this the only faction with a real soldier voice?
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: [TASK] Dutch Voices

Post by NyteMyre »

Argh...sneak preview?
Glimmerman
Retired PR Developer
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Joined: 2007-08-14 11:12

Re: [TASK] Dutch Voices

Post by Glimmerman »

NyteMyre wrote:Argh...sneak preview?
Will come when we do another movie :)
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: [TASK] Dutch Voices

Post by NyteMyre »

Damn you Glimmerman *Shakes fist in the air*
And btw, you need to promote the Hyves of DAF more.
I think i'm the only one who reads the blogs there :p
Glimmerman
Retired PR Developer
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Re: [TASK] Dutch Voices

Post by Glimmerman »

NyteMyre wrote:Damn you Glimmerman *Shakes fist in the air*
And btw, you need to promote the Hyves of DAF more.
I think i'm the only one who reads the blogs there :p
hyves has 38 members, so your not alone ;)
RaSgO
Posts: 55
Joined: 2010-01-29 18:32

Re: [TASK] Dutch Voices

Post by RaSgO »

Alright... I have talked to some lads who are with the army, aswell as my own input. Some translations (which fit better than the current ones! (source: Spreadsheet))

Friendly fire - Blue on blue! Hold fire!
(Blue on blue is the international callsign for friendly fire. Friendly fire can be of the British, onto the Dutch army, so that's why it's in English)
Enemy captured a checkpoint - De vijand heeft een checkpoint ingenomen!
Enemy capturing a checkpoint - Ze vallen ons checkpoint aan!
"ticketbleedstart_alt" - We worden overrompeld!
incoming grenade - Zoek dekking, granaat!
"ADV_DropInitiated - Voertuig dropping op jouw coördinaten.
COMRADIO_commend - Goed werk, ga zo door.
destroyed bridge - De brug is vernield.
bailout - Uitstappen, en snel!

Tot zo ver. Sorry voor de late reactie :)
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: [TASK] Dutch Voices

Post by NyteMyre »

Volgens mij word voertuig droppen nu gebruikt als "voertuig is onderweg".


-edit-

forgot to put it in english:

I think vehicle drop is getting used as "vehicle is on the move to your location"
Zehtuka
Posts: 30
Joined: 2009-09-09 12:50

Re: [TASK] Dutch Voices

Post by Zehtuka »

"Voertuig dropping op jouw coördinaten."
Ik denk dat we die niet nodig hebben, tenzij er "kuch" plannen zijn.

I don't think we need that one, that's 'nilla.
LittleFoX
Posts: 45
Joined: 2008-10-25 12:05

Re: [TASK] Dutch Voices

Post by LittleFoX »

RaSgO wrote: bailout - Uitstappen, en snel!
Correct me if i'm wrong, but i've thought the army used the term "Uitstijgen" instead of "Uitstappen
But thats just a minor detail
RaSgO
Posts: 55
Joined: 2010-01-29 18:32

Re: [TASK] Dutch Voices

Post by RaSgO »

LittleFoX wrote:Correct me if i'm wrong, but i've thought the army used the term "Uitstijgen" instead of "Uitstappen
But thats just a minor detail
Assuming that "uitstijgen" comes from the word "Afstijgen", which is related to horse-riding, "Uitstappen" would fit better. Unless of course, you are driving on a horse :D

But I talked to Glimmerman and found out I was a bit (ok, way) too late :smile:
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: [TASK] Dutch Voices

Post by MaxBooZe »

RaSgO wrote:Assuming that "uitstijgen" comes from the word "Afstijgen", which is related to horse-riding, "Uitstappen" would fit better. Unless of course, you are driving on a horse :D

But I talked to Glimmerman and found out I was a bit (ok, way) too late :smile:
Seeing as cavalry deviates from Horse Cavalry, -- > Huzaren it is correct that we use "uitstijgen"
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Martin
Posts: 63
Joined: 2008-09-02 10:45

Re: [TASK] Dutch Voices

Post by Martin »

Definitely 'Uitstijgen'.
Also, for the reload; MAGAZIJN!
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [TASK] Dutch Voices

Post by Glimmerman »

All our ingame voices are now more or less final, some need tweaking and some need a filter applied but i wanted to share it with you guys anyway, enjoy: :)

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