[Map] Eyl Somalia (A pirate influenced map)

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EaglesNestOne
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by EaglesNestOne »

'[R-DEV wrote:CodeRedFox;1191346']
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The shipment of fail looks hilarious. Good work on the map, it looks very nice. PR needs more Oceanic maps like this.

Good luck,
EaglesNestOne
CodeRedFox
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by CodeRedFox »

Bit of a update now the 0.9 is out

Been working on the cargo ship layout basic texture maps. The main modeling build is done only needing to do some bundling work for chairs and other **** inside.

Its gonna be a tight fight once we get guys inside, hopefully I can get out a test for the testers in the next two weeks. Where they can break all my hard work :-P and give me opinions. More work is being done on the land side and hopefully will be fun as well.
Last edited by CodeRedFox on 2010-02-14 02:48, edited 1 time in total.
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Chuc
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Chuc »

CoD4 cargo ship insertions anyone? :mrgreen:
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CodeRedFox
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by CodeRedFox »

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"apcs, like dogs can't look up" - Dr2B Rudd
Dropabag
Posts: 17
Joined: 2009-05-14 05:33

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Dropabag »

looks amazing, itll be something completly new and different in pr ;)
Lucke189
Posts: 203
Joined: 2009-06-22 16:59

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Lucke189 »

Looks awesome. But maybe lower the intensity of the red a little? It's really red, haha.
It's great anyway though. :)
deathstar
Posts: 17
Joined: 2010-01-27 14:08

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by deathstar »

Looks like a Mirror's Edge-level, ha!
Anyways, nice work, I'm really looking forward to board that ship.
Somalian pirates weee!
Hauteclocque
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Hauteclocque »

I can't see the pics...because I'm a COM... :sad:
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AnimalMother.
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by AnimalMother. »

[R-COM]Hauteclocque wrote:I can't see the pics...because I'm a COM... :sad:
you can't have all the perks :P
ex |TG-31st|
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for example I thought AnimalMother was a girl :o ops:"

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CodeRedFox
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by CodeRedFox »

Sorry guys thought I commented that the colors and textures were all stand ins. The final ship will have new textures and will be redoing a bit of it. Stay tuned for more!

Just know that the map is still in development.
Last edited by CodeRedFox on 2010-02-09 18:21, edited 2 times in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
CodeRedFox
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by CodeRedFox »

Another update:

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*textures are not the finals, they are just used as place holder for the future.

WIP of the Coal/material option [being built with mapper optional cargo (boxes, coal/dirt, gas)]

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*textures are not the finals, they are just used as place holder for the future.

I removed the helipad from the back as it just looked like ****. The team and I were not too happy with it and it was overpowering the back of the boat. But dont worry there will be plenty of places for an insertion. This will allow more internal rooms/cabins which means more hiding places and action. Also the fun of building little objects outside will need to be added.

As always I will keep you all updated when I feel like I can show something. Hopefully this will bring a new experience to PR and on a "dont count on it" hopefully I can twist DB arm in making a new game mode. But that might be like squeezing blood from a rock :-P
Last edited by CodeRedFox on 2010-02-11 00:50, edited 1 time in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
Farks
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Farks »

Can't wait til I can storm it, on my own, with a sniper rifle in my hands. ;)
cfschris
Posts: 464
Joined: 2008-01-21 22:21

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by cfschris »

Fastrope insert on top of a pirate captured cargo ship via blackhawk....... :tear:


A map like this NEEDS to be made for PR2 as well! F@$tR0P3Z!!!
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Sniper77shot
Posts: 509
Joined: 2009-12-24 04:46

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Sniper77shot »

Awesomness can't wait to get my hands on those for mapping :)
Pudding Overlord
Posts: 12
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by Pudding Overlord »

two word suggestion... PILOTABLE SHIPS!!!
"Death solves all problems. No man, no problem"
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"War is war, and hell is hell. And of the two war is worse... Because there are no innocent bystanders in hell. In war everyone is an innocent bystander but the top brass."
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CodeRedFox
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by CodeRedFox »

Pudding Overlord wrote:two word suggestion... PILOTABLE SHIPS!!!
Negative ghostrider...for the cargo ships that is
Last edited by CodeRedFox on 2010-02-11 08:18, edited 1 time in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
HangMan_
Posts: 1753
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by HangMan_ »

I think this map is going to be one of the best maps PR has seen. Its like nothing we've had before, im really excited about this project :D Good work CRF!
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ma21212
Posts: 2551
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Re: [Map] Eyl Somalia (A pirate influenced map)

Post by ma21212 »

[R-COM]HangMan wrote:I think this map is going to be one of the best maps PR has seen. Its like nothing we've had before, im really excited about this project :D Good work CRF!
yeah, this is as close to CQB as you can get in PR. Really nice (can I haz mp5-of-death for this map :P :P :P )
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NemeanHavoc
Posts: 128
Joined: 2008-01-16 19:54

Re: [Map] Eyl Somalia (A pirate influenced map)

Post by NemeanHavoc »

Make the ship look a couple years older and rusty, hehe
Nice Id thought, I also had it months ago in the dutch section. hehe
Wonder how the gameplay works out!

@MadTommy, Merci, next time I will read before post.
Last edited by NemeanHavoc on 2010-02-11 14:34, edited 1 time in total.
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