[Weapon] Squad Leader Radio and Comms
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Re: [Weapon] Squad Leader Radio and Comms
Is there a way to delete the marks once they are set before the timer runs out?
"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
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Re: [Weapon] Squad Leader Radio and Comms
Mr Hyde, from memory as CO you can place markers every few minutes, I remember a timing bar like for the arty, Jdam etc. You can delete them but you still have to wait for the marker to 'recharge' before you can place another.
But if your question is directed at the 'new' markers, I haven't got a clue....
Afterdune - I was referrring to the no kit kit, saying its more for events or silliness with surrenders, ofc the drop kit feature is great and useful on every game, but it has the by product of the no kit function.
Does this mean we don't get the arms out revived after the kit has disappared thing anymore?
But if your question is directed at the 'new' markers, I haven't got a clue....
Afterdune - I was referrring to the no kit kit, saying its more for events or silliness with surrenders, ofc the drop kit feature is great and useful on every game, but it has the by product of the no kit function.
Does this mean we don't get the arms out revived after the kit has disappared thing anymore?
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Re: [Weapon] Squad Leader Radio and Comms
I should have said I was talking about the new markers.PLODDITHANLEY wrote:Mr Hyde, from memory as CO you can place markers every few minutes, I remember a timing bar like for the arty, Jdam etc. You can delete them but you still have to wait for the marker to 'recharge' before you can place another.
Sorry about that.
What I meant was, when a SL accidentally misplaces a marker can they delete and place another one properly?
This is the reason I ask.[R-DEV]dbzao wrote: Markers stay for 5 min, also limited to 3 per player.
P.S. Do marker limitations also include request for support?
Last edited by Mr.Hyde on 2010-01-20 17:58, edited 1 time in total.
"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
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- Retired PR Developer
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Re: [Weapon] Squad Leader Radio and Comms
Deleting markers is a little more treaky, but once you reached 3 markers and you place the fourth, the first one you placed will be deleted, so it never really blocks you, just keeps the last 3 visible.
No, support requests are not included, those 3 markers limitations are for spotted markers.
No, support requests are not included, those 3 markers limitations are for spotted markers.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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Re: [Weapon] Squad Leader Radio and Comms
Than maybe introduction regarding specific unit types (quantity wise) is needed in case of encountering more than 3 enemy units?
i.e. Large/medium/small numbers of enemy type spotted (single unites are quality covered with this feature imo)
because, what will happen if you see 1x APC 1x transport 1x tank 1x supply truck etc...around you? possible solution is to team up with other SL ofc, but can you always count on that?
i.e. Large/medium/small numbers of enemy type spotted (single unites are quality covered with this feature imo)
because, what will happen if you see 1x APC 1x transport 1x tank 1x supply truck etc...around you? possible solution is to team up with other SL ofc, but can you always count on that?
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Re: [Weapon] Squad Leader Radio and Comms
Can't wait to start using it. .9 won't be here soon enough. I wish I knew 6 weeks in advance, then I'd take a week off when it was released!
Oh yeah, I got tactics.......I just suck at 'em
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Re: [Weapon] Squad Leader Radio and Comms
Has the normal players Comma Rose been given the new paint as well? And what changes if any have been done to those also.
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Re: [Weapon] Squad Leader Radio and Comms
As a commander, I like this alot.. Now to make the sqdleaders use it.
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Re: [Weapon] Squad Leader Radio and Comms
I squealed like a girl during the video. Utterly fantastic!
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
The only winning move is not to play. Insurgency, that is.
The only winning move is not to play. Insurgency, that is.
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Re: [Weapon] Squad Leader Radio and Comms
Is there a video out of The Rifleman AP I wanna see how that works out
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Re: [Weapon] Squad Leader Radio and Comms
My gast has rarely been so flabbered. These improvements are great and the artistic improvements look great as well. I hope it increases co-operation in non-VOIP squads as well.
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Re: [Weapon] Squad Leader Radio and Comms
I hope this squad leader radio is also given to snipers and perhaps to the collaborator cell phone. This would probably be the greatest thing ever for recon squads or kits.
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Re: [Weapon] Squad Leader Radio and Comms
While I won't openly admit that I too squealed like a girl, I will say my reaction is very similar if not the exact same.mat552 wrote:I squealed like a girl during the video. Utterly fantastic!
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Re: [Weapon] Squad Leader Radio and Comms
I am looking forward to this.
Nice job, thank you.
Nice job, thank you.
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Re: [Weapon] Squad Leader Radio and Comms
A "cover me" would be awesome
Anyways, it looks awesome. I can't wait to bash them lads to death!
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