Show your models thread...(IMAGE HEAVY)
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Re: Show your models thread...(IMAGE HEAVY)
hey meerchi havent heard from you a long time.
you might want to contact TwistedHelix, Foxhound or Guedoe im sure they could use your model
you might want to contact TwistedHelix, Foxhound or Guedoe im sure they could use your model
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Re: Show your models thread...(IMAGE HEAVY)
I would say dont be afraid at all to throw more edgeloops at the mesh at this point and nail those curved surfaces. Looking good though! nice meshing.
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Re: Show your models thread...(IMAGE HEAVY)
Hey!
@Mikrowaife: Already did
@Amok@andy: I don't know if there is any use for this helicopter in a modern war scenario. The first and last time a slightly different version of this helo saw action in a major conflict was in Vietnam. But sure, if anyone can use it I'd be happy to contribute. Of course I'd need to finish it first but I'm still determined to do so
@Tim270: I threw some more loops at it ( ) at the nose, top and rear area. I'm quite happy with how smooth it looks without having used any modifier. The cockpit and passenger area is still detached from the rest of the model. That's the reason for this hard edge on the right side of the cabin.
@Mikrowaife: Already did
@Amok@andy: I don't know if there is any use for this helicopter in a modern war scenario. The first and last time a slightly different version of this helo saw action in a major conflict was in Vietnam. But sure, if anyone can use it I'd be happy to contribute. Of course I'd need to finish it first but I'm still determined to do so
@Tim270: I threw some more loops at it ( ) at the nose, top and rear area. I'm quite happy with how smooth it looks without having used any modifier. The cockpit and passenger area is still detached from the rest of the model. That's the reason for this hard edge on the right side of the cabin.
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Last edited by Meerchi on 2013-10-31 15:40, edited 3 times in total.
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Re: Show your models thread...(IMAGE HEAVY)
I'm quite impressed with that. it looks quite optimized and low-poly while still giving all the detail it needs. Impressive
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Re: Show your models thread...(IMAGE HEAVY)
Looks like some pretty awesome work to me! Only area I'd be concerned about is below where the tail joins the frame. I don't quite know what it looks like irl, but I think you may have a small smoothing problem there? Other than that, great stuff.
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Re: Show your models thread...(IMAGE HEAVY)
Thanks for your answers If you mean that slightly shady zone below that bulge where the tail joins the frame - that's intended as you can see in the picture:
Smoothing groups should be fine there:
Also started to work on the cockpit:
Smoothing groups should be fine there:
Also started to work on the cockpit:
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Re: Show your models thread...(IMAGE HEAVY)
Hello everyone. I thought id share my model of a HK G28 with you.
Its not textured because it will be used to generate a normal map for an in game model of about 6-7k poly's
Its not textured because it will be used to generate a normal map for an in game model of about 6-7k poly's
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Re: Show your models thread...(IMAGE HEAVY)
boy, thats pretty!
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Re: Show your models thread...(IMAGE HEAVY)
Impressive work man, I know some community projects that can use your help.
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Re: Show your models thread...(IMAGE HEAVY)
Thanks Guys.
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Re: Show your models thread...(IMAGE HEAVY)
I see there are new modelling talents emerging .
Now its my turn
The positive about being retired is that I had finally more time to practice stuff like high-low poly baking:
Now its my turn
The positive about being retired is that I had finally more time to practice stuff like high-low poly baking:
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Re: Show your models thread...(IMAGE HEAVY)
Just amazing,
if you had placed a few wrinkles in the fabric I wouldn't have known it was a render.
thanks for sharing!
if you had placed a few wrinkles in the fabric I wouldn't have known it was a render.
thanks for sharing!
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Re: Show your models thread...(IMAGE HEAVY)
Right? I was trying to figure out whether it was real or not. GJ![R-COM]LITOralis.nMd wrote:Just amazing,
if you had placed a few wrinkles in the fabric I wouldn't have known it was a render.
thanks for sharing!
Nice firepit Tim!
Been working on some project from my maya class.
Air traffic control tower
Kinda futuristic take on the DPV
Modeling 5 tools of the same theme, used tools from my electricians pouch.
(screwdiver end looks a little funky, i know)
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Re: Show your models thread...(IMAGE HEAVY)
Aaah shit. These other models make mine look like shit. But what the hell, i post it anyway.
The Opscore helmet for Norway. WIP.
The Opscore helmet for Norway. WIP.
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Re: Show your models thread...(IMAGE HEAVY)
For le school. Rushed the shit out of it would have made it something folio worthy otherwise.