[Map] Qwai River [released]

Maps created by PR community members.
V1per45
Posts: 97
Joined: 2006-03-19 12:11

Post by V1per45 »

So how many statics has the Dev team been working on. Can we expct any US based maps?
Current MP Links: PR 07 Core & Levels | PR 07 wiki
Current SP Links: SP 07 Installer & Levels | SP 06 Guide 07 guide coming soon.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

US based statics would make PR stand out more than any other mod, thats for sure... ;)

Its worth starting a thread over.
V1per45
Posts: 97
Joined: 2006-03-19 12:11

Post by V1per45 »

I agree, with you 100%. I'll start one right now if you havn't already.
Current MP Links: PR 07 Core & Levels | PR 07 wiki
Current SP Links: SP 07 Installer & Levels | SP 06 Guide 07 guide coming soon.
.:iGi:.NinjaJedi
Posts: 435
Joined: 2006-05-29 09:50

Post by .:iGi:.NinjaJedi »

looks awsome.
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

V1per45 wrote: Can we expct any US based maps?
no. We have no plans to put the fighting into the US at the mo. Most of our efforts are into getting the British ingame.
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Rhino
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Post by Rhino »

'[R-MOD wrote:Dylan']US based statics would make PR stand out more than any other mod, thats for sure... ;)

Its worth starting a thread over.
not really, BF2:AF is set in the US.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

yeah US would suck...any other ideas for locations? How about somewhere in europe?
Rhino
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Post by Rhino »

'[R-CON wrote:IronTaxi']yeah US would suck...any other ideas for locations? How about somewhere in europe?
keep it to chian and the middle east for now.
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

The pics look great ! I am planning an ambush at Mr. Quai's farm very soon.
If you are going to do the US, what about the Aluetian islands ?
you have US territory close enough for China to invade and nobody's ever played on that territory before.when snow suits become available it's perfect. until then it's summer.
You can have large decrepit bases from WWII, borrow some statics from FH2 and have the new midway battle, Alaska style !
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

It's hard to do US and Europe because 1. The cities are huge, 2. There are no statics tailored for the US or Europe, and 3. Some people get offended if their city is modelled incorrectly.
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

Griffon2-6 wrote:It's hard to do US and Europe because 1. The cities are huge, 2. There are no statics tailored for the US or Europe, and 3. Some people get offended if their city is modelled incorrectly.
And 4, it is just plain unlikely. The US is surrounded by water, and is a large area. If anyone could actually come on our soil, their supply lines, reinforcements, and capabilities would be limited. The same with Europe. It is more likely that we would attack them on their home front.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
3cain3
Posts: 100
Joined: 2006-10-03 13:03

Post by 3cain3 »

'[R-DEV wrote:Rhino']theres 1 big performance prob i see....

your grass, at the moment you are useing the grass bush mesh for all of your grass, this mesh is ment for the odd tuft of grass sticking out of shorter grass, not for all of the grass around.

you should try to exsperimant with the hexigan meshes abit more, you will find they work much better and you can add, small grass bushes now and again in with them, this will increase the performance and also look better.

also at the mo looks like you have your textures set to defult, desert, change them to woodland unless you want jeeps and tanks running round with desert cammos on ;)

apart from that its comming along nicely, nice system you have too :p

I Agree. The ground somehow looks plain and too uhh...symmetrical. But great work if i made a map it would like sh*t on a stick...crappy sh*t on a crooked stick. So keep up the good work i cant wait to play!!
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

00SoldierofFortune00 wrote:And 4, it is just plain unlikely. The US is surrounded by water, and is a large area. If anyone could actually come on our soil, their supply lines, reinforcements, and capabilities would be limited. The same with Europe. It is more likely that we would attack them on their home front.
No, that is untrue, as China and the Middle East is in the same position. No countries allied with the US directly border the PRC. Therefore, it'd be just as easy for China to attack the US or Europe as it is for the US or Europe to attack China. You can say there are bases in Japan, but think about it, how long will Japan last? If it gets surrounded by naval forces, which is pretty easy to do, it's pretty much screwed, as there is no way of obtaining extra resources within the nation, and there is no way in once it gets surrounded.
IronTaxi
Retired PR Developer
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Post by IronTaxi »

you think it would be easy to completely surrond japan with naval forces?? it has a very long coastline...would be quite difficult i would think...Its not as small as you may think...
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Yeah, but just the island with the base would be quite easy to surround. Plus, a patrol should cover it right? A naval patrol, complemented by an aerial patrol would be close to inpenetrable.

All they need is to destroy the base. After that, they'll say "Thank you, bye bye! If you let us leave in one piece, we won't nuke you!"
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

china yeah. tell you the truth most jap civis wouldnt care and would welcome a bombing party of US bases..jap politician on the other hand have all that "honor2 to worry about and would go down fighting...
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