Double_13 wrote:Hi I guess ill shed some light on this topic as I mainly do navmeshing for coop now.
First off you have to make sure that the file extention .py is ran by python (2.7.14) and not by notepad++ or any other.
Time to get complicated. I do not use the vanilla Create Navmesh but I do use the vanilla Fix Navmesh.
The backing reason for this is that Dnamro's navmesh tool does not require the editor to launch to generate the navmesh. It also doesnt crash your regular PR game everytime it increases its cutsize while the Vanilla navmesher does. The fix navmesh from Dnamro does not work so i use the vanilla one and yet so far i have to see issues with using this combination.
You can find the tool mentioned above here
https://drive.google.com/file/d/1dwaGqT ... EUph6/view
But remember the .py files does need to be set to python or else this simply does not work.
look over this topic again and make sure you did not miss any step
https://www.realitymod.com/forum/showth ... p?t=103902
Some great input. Thank you very much, I will give this a shot.
If I still struggle, would you be willing to give my new map a navmesh? I will order you pizza