PR:BF2 v1.0 Map Gallery
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Re: PR:BF2 v1.0 Map Gallery
Mapper choose, how long is the arty reload/load. Cant be above hour and less than 15 min I guess. That is the boundary.
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Re: PR:BF2 v1.0 Map Gallery
I am kinda confused checking map layouts...
Is the number of neutral flags on the AAS maps correct???![Shocked :shock:](./images/smilies/icon_eek.gif)
Is the number of neutral flags on the AAS maps correct???
![Shocked :shock:](./images/smilies/icon_eek.gif)
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Re: PR:BF2 v1.0 Map Gallery
I see Black Gold has co-op for skirmish layer but not the standard layer, how come? Was it too large?
EDIT: Noticed it with quite a few others too.
EDIT: Noticed it with quite a few others too.
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Re: PR:BF2 v1.0 Map Gallery
I definitely care about the numbers. Thanks for including them
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Re: PR:BF2 v1.0 Map Gallery
Boom boom boom boom boom boom[R-DEV]AncientMan wrote:Naa, 30 minute recharge, so you can fire your artillery area attack every 30 minutes![]()
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Re: PR:BF2 v1.0 Map Gallery
i bloody care
![Image](http://storage.krivers.co.uk/public/signatures/pr_signature5a.png)
Rhino: "says the noob who couldn't hold still even thou Jafar wanted a threesome"
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Re: PR:BF2 v1.0 Map Gallery
Yes! An extra flag in North City on Muttrah for AAS Large! Can't wait to see how that plays out.
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Re: PR:BF2 v1.0 Map Gallery
Mother of God...Kashan AAS Large... ![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
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Re: PR:BF2 v1.0 Map Gallery
and people still pay 30$ for a map pack with 4 maps ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
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Hitperson:"well done, treasure it forever."
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[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Re: PR:BF2 v1.0 Map Gallery
+ Canadian Forces..tANNERRRR wrote:Mother of God...Kashan AAS Large...![]()
Only Marlin and Xiangshan with French forces?
![Sad :(](./images/smilies/icon_e_sad.gif)
![Image](http://i.imgur.com/kDeiouH.png)
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Re: PR:BF2 v1.0 Map Gallery
Black gold navmesh is base to base, but it has an old static objects, terrain etc from Vapo changing the NE main for Ins. Later though I'll get round to redoing it.titsmcgee852 wrote:I see Black Gold has co-op for skirmish layer but not the standard layer, how come? Was it too large?
EDIT: Noticed it with quite a few others too.
Other maps are just too large and gave me problems, size limits and laziness (Silent Eagle, Yamalia etc). Or not worth making them larger, what with the time it takes bots to get anywhere at all instead going with quality>quantity (Vadso, Bijar).
Definately going to rework/remake a few in the foreseeable future though.
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Re: PR:BF2 v1.0 Map Gallery
3 jets for germany on Silent Eagle Lrg, but there is only 2 hangars.. huh? same for kashan
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Re: PR:BF2 v1.0 Map Gallery
mayba one starts on the runway?
is it me or Xiangshan would look really good in the vietnam mini-mod?
anyways really good pics
is it me or Xiangshan would look really good in the vietnam mini-mod?
anyways really good pics
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Re: PR:BF2 v1.0 Map Gallery
this was discussed when I started the map before Andy took on the mammoth task of finishing it when I went on a long leave of absence (read, quit, but couldn't stay away). However there had been alot of work done using modern statics etc and either updating it for PRV (which was still in its infancy) or making a second version would have just been uncomfortably hard.is it me or Xiangshan would look really good in the vietnam mini-mod?
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Re: PR:BF2 v1.0 Map Gallery
I love the Beirut standard layout. Can't wait to see how this plays. This link will be great for recon of the maps during map vote or to prepare before hand. You can actually see very well what the next map is and assets are.
Man... looking at Operation Marlin standard looks like it's going to be a chess game in strategy!
Xiangshan looks especially interesting with French and PLA fighting in swamps. Almost like a Vietnam battle.
Man... looking at Operation Marlin standard looks like it's going to be a chess game in strategy!
Xiangshan looks especially interesting with French and PLA fighting in swamps. Almost like a Vietnam battle.
Last edited by Cavazos on 2013-08-01 15:39, edited 3 times in total.