[Map] Test Bootcamp (1km) [Released] - v1.6

Maps created by PR community members.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: [Map] Test Bootcamp (1km) [Released]

Post by Rabbit »

WarEagle751 wrote:Quote:
Originally Posted by Heavy Death
Also, i know you said no updates soon, but you could put an airport scene somewhere in there with the ACT and Airport Terminal... The Warlord Palace and normal Palace wouldnt hurt... just a bit of CQC and room clearing stuff.

"Yeah, that's why I put the chemical facility static near the entrance. But obviously I could add more as the map still has room for it Feel free to keep giving suggestions, while it's true I'm not going to do anything on this for a (long) time, if I ever do I will take a close look at your suggestions!"

Me: I would love to see an airbase with all air vehicles on this map as well and an area where heli and jets can train. That way we would only need one map on the servers instead of two. Pluss this map is really well made.
Best bet is someone later down the road builds a new map, something like "joint readiness training center" 2k or even 4k with tank range, rifle range, shoot city, bombing range etc.

Would be a great first level for someone who wants to start mapping. ;)
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AfSoccer "I just don't see the natural talent."
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WarEagle751
Posts: 230
Joined: 2013-01-19 20:23

Re: [Map] Test Bootcamp (1km) [Released]

Post by WarEagle751 »

[R-DEV]Moszeusz6Pl wrote:Did you notice it's only 1km map? How can you train air assets on 1km map? Runway would have to go through nearly whole map.
Couldn't it be possible to make it bigger?
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CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: [Map] Test Bootcamp (1km) [Released]

Post by CTRifle »

test airfield :3
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: [Map] Test Bootcamp (1km) [Released]

Post by Mineral »

yeah not adding air assets :D

GX sounds like time to drop a map and start on this don't ya think?
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: [Map] Test Bootcamp (1km) [Released]

Post by Rabbit »

[R-CON]Mineral wrote:yeah not adding air assets :D

GX sounds like time to drop a map and start on this don't ya think?
Absolutely, sbeneh is going in the trash :smile:
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AfSoccer "I just don't see the natural talent."
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gonzalo658
Posts: 100
Joined: 2009-04-08 20:23

Re: [Map] Test Bootcamp (1km) [Released]

Post by gonzalo658 »

Pr mumble stop working on this map, any fix?
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Kerryburgerking
Posts: 408
Joined: 2011-11-01 10:42

Re: [Map] Test Bootcamp (1km) [Released]

Post by Kerryburgerking »

Is the rocket technical in this map?
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Zrix
Posts: 4426
Joined: 2005-12-02 14:25

Re: [Map] Test Bootcamp (1km) [Released]

Post by Zrix »

gonzalo658 wrote:Pr mumble stop working on this map, any fix?
Just noticed this as well. When this map is loaded on the server, mumble stops working. If I change to an official map it instantly starts detecting players.

What's up with that?
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: [Map] Test Bootcamp (1km) [Released]

Post by Mineral »

works on PRTA server just fine. (I think, was about a week ago)
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StandardSmurf
Posts: 67
Joined: 2013-06-22 17:05

Re: [Map] Test Bootcamp (1km) [Released]

Post by StandardSmurf »

Geez could we get some server passwords posted? ODS no password info, UN Hunter China no password info, Carolean Legion Training no password info, Canned Catfood says go to the website to find the password ... SO I DID. website link suggested on map info leads to nothing, once on site you need to translate the Japanese, and spent the last hour trying to find the password for their server and cant. Does everything have to be a big stupid secret ? Please provide some passwords. PRTA is not running the map when I have been checking.
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: [Map] Test Bootcamp (1km) [Released]

Post by A.Finest »

a 2km Version of the map deff wont harm, but its gonna take a while to make, and thats time im betting Mineral dont have :P .

Besides that I would prefer a Desert version of the map more than Woodland, if some of you know the good old RT Vehicle Training map, I've spend tons of hours on that, but we've never really seen a desert training map, and honestly thats something I atleast would find really handy, as its two different types of fighting, both Infantry & Asset wise.

So if you feel like continuing the project Mineral, go by a Desert layout next time, and perhaps make it 2km or even 4km to allow usage of helicopters as well, ultimate training map. Can send you refs of what I had in mind etc.. If you want me to.

//A.Finest
StandardSmurf wrote:Geez could we get some server passwords posted? ODS no password info, UN Hunter China no password info, Carolean Legion Training no password info, Canned Catfood says go to the website to find the password ... SO I DID. website link suggested on map info leads to nothing, once on site you need to translate the Japanese, and spent the last hour trying to find the password for their server and cant. Does everything have to be a big stupid secret ? Please provide some passwords. PRTA is not running the map when I have been checking.
The Reason behind this is the fact that the PR Devs have gone strict on the servers license stuff, so we can therefore no longer provide Passwords in Server Names. Otherwise im sure you would've found 1 if not more servers running that map :)
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Post by L4gi »

Fantastic map, good job!

On a sidenote: our server is not open to the public, thus you cant find the password.
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

On another note, you can always play it on single player without any problems. If you really need multiplayer you can host a LAN server and use Hamachi to connect to the others that want to play.
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StandardSmurf
Posts: 67
Joined: 2013-06-22 17:05

Re: [Map] Test Bootcamp (1km) [Released]

Post by StandardSmurf »

"The Reason behind this is the fact that the PR Devs have gone strict on the servers license stuff, so we can therefore no longer provide Passwords in Server Names. Otherwise im sure you would've found 1 if not more servers running that map "
"On another note, you can always play it on single player without any problems. If you really need multiplayer you can host a LAN server and use Hamachi to connect to the others that want to play."

Thank you for responding. Seems like it would do the PR community, especially new players some good to have multiplayer non password training servers for the test airfield and bootcamp. So the DEVs have gone strict on the server license ??? so that = people can't play community maps or what are you talking about? The cooperative server maps used as training really are not as good as playing on test airfield or bootcamp, its just cheapshot bots on one side, and people who want to control you and keep you from being able to practice on the other, at least that has been my experience. No I'm not going to join hamachi to try to pull people onto a lan server, don't got time for that and that idea will never catch on with me or anyone else just wanting to play some PR. Either you have training servers avail to the community, or you don't. Why any DEV or Server would want to prevent everyone from getting to practice in multiplayer is beyond me, sounds like a strange control problem in their head. I suggest re thinking this issue.
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: [Map] Test Bootcamp (1km) [Released]

Post by lucky.BOY »

Yeah, the "password in server name" seemed to work really well, distinguished custom map servers from the rest while still keeping them easy to join on... Dunno why that had to go.
Oddball
Posts: 38
Joined: 2013-07-30 16:03

Re: [Map] Test Bootcamp (1km) [Released]

Post by Oddball »

Download link seems to be broken
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: [Map] Test Bootcamp (1km) [Released]

Post by Mineral »

works for me :)
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rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [Map] Test Bootcamp (1km) [Released]

Post by rodrigoma »

yeah, seems to be an error for me too.
MrMuscul
Posts: 1
Joined: 2013-09-16 07:39

Re: [Map] Test Bootcamp (1km) [Released]

Post by MrMuscul »

I hope this is good map
saamohod
Posts: 300
Joined: 2011-01-12 16:15

Re: [Map] Test Bootcamp (1km) [Released]

Post by saamohod »

Is there a way to enable one person operate turrets in tanks and APC swithout the need of a driver present in singleplayer? Or even to add turreted vehicles that can be operated by a single person (as a driver and a gunner at the same time)? That would make a nice difference to me because I want to test vehicles alone on my local server.
Thanx in advance.
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