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Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-01 19:48
by Mineral
Feel free to start mapping then :)

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-01 20:35
by De4dByD4wn
Small prob with Lashkar Alt Coop overhead map.. peep the 'out of bounds' area.. Havent tested it yet, but I've seen oops like that before & it was always just the map, not in game. Hope thats the case.

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-01 20:58
by Spook
Rusty_42 wrote:No direct links? Looks nice, but unusable.
https://www.realitymod.com/mapgallery/i ... _cq_64.jpg

Works?

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-01 21:50
by Mineral
He means when opening a certain map that the URL doesn't change dynamicly. So you can't do
realitymod.com/mapgallery?asad_khal_aas_64 for example.

Would be nice to have, but doesn't make it unusable without it :p

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-01 22:39
by Rusty_42
Yep. You can't give direct link to list of assets, you can't open more than one map or layout to compare them.

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-11 22:53
by UTurista
You spoke and we heard.

TheProject Reality Gallery has now a proper layout for screens bigger than phones, this new layout shows all the available layouts and the map overview, where you can see the faction tickets, flag dispositions and DODs while at the same time it still shows all the available assets for that Map and Layout.

The updated gallery also includes the icons for the assets and a working URL system, for example Muttrah City - AAS Infantry Infantry.

You should also notice that the Search Bar allows you to search for the Map name and this includes the sizes, which means typing "2 km" will show every 2Km map.

Re: PR:BF2 v1.3.5 Map Gallery

Posted: 2015-11-11 23:09
by Raklodder
You guys are badass! Thank you!