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Re: Beirut Map Update

Posted: 2016-02-29 23:17
by Rabbit
Image
Taken before render distance fix? :p

Re: Beirut Map Update

Posted: 2016-03-01 00:34
by PLODDITHANLEY
Scubbo wrote:please don't release until it has a BOT layer ^_^ we're still missing kashan..... :(
Didn't see an answer is it AI capable?

Re: Beirut Map Update

Posted: 2016-03-01 13:08
by Outlawz7
PLODDITHANLEY wrote:Didn't see an answer is it AI capable?
Not yet, will be.

Re: Beirut Map Update

Posted: 2016-03-03 19:09
by Gabi_A
Great job, guys

Re: Beirut Map Update

Posted: 2016-03-04 08:39
by Frontliner
One thing that bugs me is the fact that the BMP3 spawns at the carrier(15 mins delay). Since it takes about 5 minutes to drive to the factory and there are hardly any other places where you could land ashore(none of them are exactly safe given how slow you are), why not set the delay for the BMP3 to 20 minutes and have them spawn at factory as well, because at that point you don't need it for transportation duties either.

Re: Beirut Map Update

Posted: 2016-03-04 16:29
by Mr.VdHeide
I have always liked this map, and these changes are going to make Beirut even more enjoyable.

Thanks!



Dj.

Re: Beirut Map Update

Posted: 2016-03-04 23:15
by Raklodder
Mully wrote:Any chance Gaza gets an update soon?
What do you guys think?
[R-DEV]Outlawz7 wrote:Not yet, will be.
I'm glad you guys even bother with AI.

Re: Beirut Map Update

Posted: 2016-03-06 21:10
by X-Alt
Could the PMP-3 be replaced with a BMP-1, it'd balance out with the Namer much better than the PMP-3. A skilled Merkava will still take the two of them down, but the combined firepower of a BMP-3 and T-90 is just too much for Beirut IMHO.