PR:BF2 - Community Tasks

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TommyFederal
Posts: 32
Joined: 2022-04-19 10:23

Re: PR:BF2 - Community Tasks

Post by TommyFederal »

Ah well if that was just for suggestion but as of now we do not have any RPG-29 "Vampir" In-Game so prolly need some guys to model it and fully coding it (as i remember someone making a model of RPG-29?).
MUSLIM0523
Posts: 16
Joined: 2021-08-27 06:02

Re: PR:BF2 - Community Tasks

Post by MUSLIM0523 »

I talked about this.
Corvin
Posts: 49
Joined: 2013-04-04 15:18

Re: PR:BF2 - Community Tasks

Post by Corvin »

Surprised some new HAT for Russia isn't at request list.
That's probably main area Russian faction lack the most and replcement like Metis or RPG-30/29/28/27 is hot need imo. RPG-7VL just stand no chance with Eryx, Spikes, SRAWs etc. in game
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Hokunin
Retired PR Developer
Posts: 605
Joined: 2009-11-02 09:23

Re: PR:BF2 - Community Tasks

Post by Hokunin »

@Corvin

Metis-M is already been 3d modeled, that's why its not on the request list. It might appear in some future updates as portable HAT kit.
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Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: PR:BF2 - Community Tasks

Post by Mats391 »

Hokunin wrote:@Corvin

Metis-M is already been 3d modeled, that's why its not on the request list. It might appear in some future updates as portable HAT kit.
Yea it pretty much only waiting for animations. We have other weapons as well that just need animations. So if anyone is interested in getting some hands-on experience for animating in ancient engine, contact us now! :D
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Mineral: TIL that Wire-guided missiles actually use wire
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