nah on ia drang we won as us in 8 mins cause we build a fob quick and made them bleed tickets cause of de delayed logi[R-CON]AlonTavor wrote:Nah its just NA PR LUL
PR:BF2 v1.4.8.0 Changelog
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Re: PR:BF2 v1.4.8.0 Changelog
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Re: PR:BF2 v1.4.8.0 Changelog
Hmmm...'[R-DEV wrote:Mineral;2162228']Want to help us test maps and other content? Sign up as a tester today.
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Re: PR:BF2 v1.4.8.0 Changelog
Bleed starts after 10 mins.shifty454 wrote:nah on ia drang we won as us in 8 mins cause we build a fob quick and made them bleed tickets cause of de delayed logi
Logis are 5.
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Re: PR:BF2 v1.4.8.0 Changelog
The round hes talking about, we built right on US command and bled the NVA team out.[R-CON]AlonTavor wrote:Bleed starts after 10 mins.
Logis are 5.
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Re: PR:BF2 v1.4.8.0 Changelog
really nice update guys ![Smile :)](./images/smilies/icon_e_smile.gif)
No I m waiting for the ww2 release and after it my life is complete![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
PR is life!
![Smile :)](./images/smilies/icon_e_smile.gif)
No I m waiting for the ww2 release and after it my life is complete
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
PR is life!
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Re: PR:BF2 v1.4.8.0 Changelog
Still starts only after 10 mins.FFG wrote:The round hes talking about, we built right on US command and bled the NVA team out.
Only NA PR couldn't get any fob up in 5 mins.
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Re: PR:BF2 v1.4.8.0 Changelog
im not gonna start eu na debate both are shitshows
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Re: PR:BF2 v1.4.8.0 Changelog
Hi everyone, I'm new to the project reality forums, so I will briefly introduce myself. I'm a "master administrator " from Divsul. First of all ,if a dev could answer this post I would be glad, I really like the job you guys have been doing for this "game" and I couldn't be more grateful about that but I noticed by looking at the numbers of our server that the insurgency gamemode have a major number of people leaving the server due to the changes in the weapons and damage , I know what the name of the "game" means but the amount of people leaving the server is increasing drastically and I was wondering if the devs could make some changes to make insurgency modes more balanced.
Thanks to all devs for this awesome game.
Peace out
Thanks to all devs for this awesome game.
Peace out
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Re: PR:BF2 v1.4.8.0 Changelog
RIP my favorite kit, but why that decision? i never saw that as problem.'[R-DEV wrote:Mineral;2162228']
KITS:
- Updated maximum amount of grenadiers to 8.
[align=center]Sorry i cant into English...
[/align]- Mats391
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Re: PR:BF2 v1.4.8.0 Changelog
maximum was 4 before. You now have more noob-tubes on the field.Roque_THE_GAMER wrote:RIP my favorite kit, but why that decision? i never saw that as problem.
![Image](https://i.imgur.com/KYFAjrf.png)
Mineral: TIL that Wire-guided missiles actually use wire
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