PR:BF2 v1.4 Official Retro Map Pack Update Released!

Project Reality announcements and development highlights.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Outlawz7 »

We've come to the conclusion that we'd like to add support for optional content to PR launcher but there is no one willing and able to work on that at the moment and we are not adding the retro map pack to core PR just so people don't have to download it manually.
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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by sunshine2241991 »

with whole respect to pr team . and they only people who i respect in game industry .
what the point of this retro map packs ?
no server play them ?
why ?
because most people dont have this maps .
why they dont have this maps ?
because its not autoupdated .
why its not autoupdated ?
i dont know ...some kind of AAA standarts ****
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Michael Z Freeman
Posts: 240
Joined: 2009-03-27 18:45

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Michael Z Freeman »

I'm sure PR dev's have their reasons. One thing I do wonder is why these releases don't get publicised on the PR web page front page as that's where most people would look but all they will see is the 1.41 update.
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ArkUTD
Posts: 56
Joined: 2017-01-26 17:03

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by ArkUTD »

Some of the maps maybe ****, but they are worth having, just add it to the launcher like an ad for a new DLC on any other game, gets more exposure, and its not like the player base wont be able to play on a server thats not running them, PRTA has proven that
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Outlawz7 »

ArkUTD wrote:just add it to the launcher like an ad for a new DLC on any other game
'[R-DEV wrote:Outlawz7;2171944']We've come to the conclusion that we'd like to add support for optional content to PR launcher but there is no one willing and able to work on that at the moment
1234567
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ArkUTD
Posts: 56
Joined: 2017-01-26 17:03

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by ArkUTD »

[R-DEV]Outlawz7 wrote:1234567
Yes, I'm blind
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by mectus11 »

Is the launcher made in C#?
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Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Mats391 »

mectus11 wrote:Is the launcher made in C#?
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KilRoy-
Posts: 1
Joined: 2017-10-21 07:18

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by KilRoy- »

Is this for single player only? Are there plans to include these in the servers for coop and or deployment?
milosv123344
Posts: 100
Joined: 2012-07-29 13:26

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by milosv123344 »

Oh my god so much nostalgia, i still have PR 0.5 installation with these maps on, can't believe it's been 10 years , great memories :')
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by DogACTUAL »

What is the point of this? In yesterday's event they couldn't even get half a full server going. If this isn't added to the core game it will never be able to be played properly, no server will be able to seed running these maps.
Last edited by DogACTUAL on 2018-11-25 10:22, edited 2 times in total.
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Suchar
PR:BF2 Lead Developer
Posts: 2177
Joined: 2016-10-12 13:25
Location: Poland

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Suchar »

I feel like low player number was a result of no publicly avaiable password.
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by DogACTUAL »

That certainly played a role as well, however my point still stands.
X-Alt
Posts: 1073
Joined: 2013-07-02 22:35

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by X-Alt »

SucharMistrz wrote:I feel like low player number was a result of no publicly avaiable password.
EU1 was filled with people who couldn't be bothered to download the pack.
Biggest_boss
Posts: 6
Joined: 2018-03-06 19:25

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Biggest_boss »

A bit off topic but i noticed that gulf of oman tends to crash in co op randomly,anyone else experianced that?
Arab
PR:BF2 Developer
Posts: 2889
Joined: 2012-05-18 03:37

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Post by Arab »

Biggest_boss wrote:A bit off topic but i noticed that gulf of oman tends to crash in co op randomly,anyone else experianced that?
Noted.

If running PR in Windowed mode and you get no error message, then there's a chance this is related to various air vehicles that have an Ai-Template related issue with the Co Pilot AI which should be fixed for v1.6
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