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Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-22 20:49
by Outlawz7
We've come to the conclusion that we'd like to add support for optional content to PR launcher but there is no one willing and able to work on that at the moment and we are not adding the retro map pack to core PR just so people don't have to download it manually.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-23 21:41
by sunshine2241991
with whole respect to pr team . and they only people who i respect in game industry .
what the point of this retro map packs ?
no server play them ?
why ?
because most people dont have this maps .
why they dont have this maps ?
because its not autoupdated .
why its not autoupdated ?
i dont know ...some kind of AAA standarts ****

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-24 12:35
by Michael Z Freeman
I'm sure PR dev's have their reasons. One thing I do wonder is why these releases don't get publicised on the PR web page front page as that's where most people would look but all they will see is the 1.41 update.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-25 12:05
by ArkUTD
Some of the maps maybe ****, but they are worth having, just add it to the launcher like an ad for a new DLC on any other game, gets more exposure, and its not like the player base wont be able to play on a server thats not running them, PRTA has proven that

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-25 20:41
by Outlawz7
ArkUTD wrote:just add it to the launcher like an ad for a new DLC on any other game
'[R-DEV wrote:Outlawz7;2171944']We've come to the conclusion that we'd like to add support for optional content to PR launcher but there is no one willing and able to work on that at the moment
1234567

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-27 06:57
by ArkUTD
[R-DEV]Outlawz7 wrote:1234567
Yes, I'm blind

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-27 08:10
by mectus11
Is the launcher made in C#?

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-08-27 08:24
by Mats391
mectus11 wrote:Is the launcher made in C#?
Image

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-10-30 13:31
by KilRoy-
Is this for single player only? Are there plans to include these in the servers for coop and or deployment?

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2017-11-17 17:46
by milosv123344
Oh my god so much nostalgia, i still have PR 0.5 installation with these maps on, can't believe it's been 10 years , great memories :')

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-11-25 10:13
by DogACTUAL
What is the point of this? In yesterday's event they couldn't even get half a full server going. If this isn't added to the core game it will never be able to be played properly, no server will be able to seed running these maps.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-11-25 12:59
by Suchar
I feel like low player number was a result of no publicly avaiable password.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-11-25 15:46
by DogACTUAL
That certainly played a role as well, however my point still stands.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-11-25 17:16
by X-Alt
SucharMistrz wrote:I feel like low player number was a result of no publicly avaiable password.
EU1 was filled with people who couldn't be bothered to download the pack.

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-11-27 20:56
by Biggest_boss
A bit off topic but i noticed that gulf of oman tends to crash in co op randomly,anyone else experianced that?

Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Posted: 2018-12-12 10:25
by Arab
Biggest_boss wrote:A bit off topic but i noticed that gulf of oman tends to crash in co op randomly,anyone else experianced that?
Noted.

If running PR in Windowed mode and you get no error message, then there's a chance this is related to various air vehicles that have an Ai-Template related issue with the Co Pilot AI which should be fixed for v1.6