PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
-
- Posts: 130
- Joined: 2013-04-30 00:11
re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
OH MY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD THOSE FLARES HOLY **** THEY'RE GORGEOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU YOU HAVE NO IDEA HOW MUCH I WANTED THIS <3
- Mineral
- Retired PR Developer
- Posts: 8533
- Joined: 2012-01-02 12:37
- Location: Belgium
re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Another small hotfix is out!
PR:BF2 v1.4.17.0 Changelog (2017/August/19)
-----------------------
GENERAL:
PR:BF2 v1.4.17.0 Changelog (2017/August/19)
-----------------------
GENERAL:
- Fixed server crashes on Linux.
- Updated Dutch Boxer model by removing unrealistic periscope.
- Fixed LAV-25 being unable to drive in water.
- Fixed Dutch Leopard 2A6 tank not having MG cupola on COOP maps.
- Fixed Coyote Recon Vehicle floating while it should be sinking.
- Dovre Winter
- COOP64: Fixed players getting stuck in static MGs at Radar Station, fixed German ACV floating.
- Lashkar Valley
- COOP32: Fixed some German assets not spawning.
- The Falklands
- Fixed map crashes.
- Sahel
- Fixes some Zu-23-2 assets in mainbase not being usable.
-
- Posts: 330
- Joined: 2015-06-25 14:49
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
So many updates! 1.5 Perhaps xD?
-
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Only 83 version numbers left to burn through.VTRaptor wrote:So many updates! 1.5 Perhaps xD?
-
- Posts: 311
- Joined: 2014-08-05 22:42
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
[R-DEV]Outlawz7 wrote:Only 83 version numbers left to burn through.
Rip Polish factions and PRWWII
- Mineral
- Retired PR Developer
- Posts: 8533
- Joined: 2012-01-02 12:37
- Location: Belgium
- Mats391
- PR:BF2 Lead Developer
- Posts: 7636
- Joined: 2010-08-06 18:06
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Dont worry, we can go triple digit or even more. 1.4.9001.0![R-DEV]Outlawz7 wrote:Only 83 version numbers left to burn through.
Mineral: TIL that Wire-guided missiles actually use wire
-
- Posts: 240
- Joined: 2009-03-27 18:45
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Thanks for the updates. WW2 draws closer. Meanwhile I'm still discovering Vietnam maps I've never played
-
- Posts: 31
- Joined: 2015-01-06 10:26
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Guys , idk why , but ROLLING THE F-15 is so hard , why is that ? can pls check that out ??:
-
- Posts: 609
- Joined: 2014-06-20 20:07
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
awesome update
-
- Posts: 67
- Joined: 2016-08-09 05:52
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
I was told by someone in the British army that the stormer hvm can double as an ATGM. Is that not true?
Yep and that's an enemy jet coming up above us dropping bombs, we're dead, we are de-
-
- Posts: 75
- Joined: 2013-07-10 01:18
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
That's not new in this update but yes the Stormer basically shoots guided LATs.Captain Fubar wrote:I was told by someone in the British army that the stormer hvm can double as an ATGM. Is that not true?
-
- Posts: 609
- Joined: 2014-06-20 20:07
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
yep that's true, has been like that for awhileCaptain Fubar wrote:I was told by someone in the British army that the stormer hvm can double as an ATGM. Is that not true?
-
- PR:BF2 Developer
- Posts: 2887
- Joined: 2012-05-18 03:37
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
[R-DEV]Mats391 wrote:Dont worry, we can go triple digit or even more. 1.4.9001.0!
-
- Posts: 641
- Joined: 2015-11-12 21:11
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
The updater crashes during the update and when i re-launch the application, the updater again starts and crashes after a few seconds.
Update from 1.4.16.0 to 1.4.17.0
Update from 1.4.16.0 to 1.4.17.0
-
- Posts: 4
- Joined: 2017-06-04 18:11
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Good work guys I'm a huge fan of Project Reality. Can you guys please make a Single Player mode for PR? I can't play Online because my computer is old,you know fps drops and lags,I can't be competent in online modes and since CO-OP mode well it is meant for Coop. I would love to play PR SP where we can drive vehicles alone,adjustable bot settings exclusive to Single player and stuff would be awesome.
Best regards.
Best regards.
- Mineral
- Retired PR Developer
- Posts: 8533
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
There is. In the menu open Cooperative instead of deployment
-
- Posts: 4
- Joined: 2017-06-04 18:11
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
First of all thank you for your answer mate.
Did I missed a huge single player mod that already has been integrated in game or are you talking about Co-op mode? If so,co-op is fun but there are limitations using vehicles that meant for usage of more than one person,so it's a bit dissappointing for people like me who has no one to play co-op together lol.
Did I missed a huge single player mod that already has been integrated in game or are you talking about Co-op mode? If so,co-op is fun but there are limitations using vehicles that meant for usage of more than one person,so it's a bit dissappointing for people like me who has no one to play co-op together lol.
-
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
You can use the bot vehicles. They require only 1 person to operate and are located outside of main bases, usually.
Also, you can enable local RCON commands in the Launcher settings and use !rcon oneman after you enable the commands in game with !rcon debug
This will allow you to use any position of the two-man vehicles.
Also, you can enable local RCON commands in the Launcher settings and use !rcon oneman after you enable the commands in game with !rcon debug
This will allow you to use any position of the two-man vehicles.
In-game: Cobra-PR
-
- Posts: 63
- Joined: 2015-04-09 14:12
Re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog
Yo SgtSenner, also try to download the Map Test Airfield. There you have all Aircraft and Vehicles from all Faction in one, 4km BIG MAP! Fun to play alone and really needed for ops: shitty Pilots like me.SgtSenner wrote:for people like me who has no one to play co-op together lol.
https://www.realitymod.com/forum/f354-c ... eased.html