PR:BF2 v1.5.0.0 Changelog

The changelogs for recently released Project Reality versions
Arab
PR:BF2 Developer
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Arab »

GAJAN wrote:Is GAZ-Tigr-M just with PKP?
Yeah, only the PKP variant. Not sure how we would implement the Kord variant since it has a scope :razz:
Would be pretty OP
User_Name wrote:is tank shells networked now or not yet ?
Not for this update I think.
Due to it being networked, there's the side-effect of the projectile culling roughly 150m away from the distance. That's the only issue preventing us from implementing it - still WIP but hopefully may be ready in a future patch.
Last edited by Arab on 2018-02-03 07:34, edited 14 times in total.
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Raklodder
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Raklodder »

Here comes another big juicy update!
AlonTavor
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Re: PR:BF2 v1.5.0.0 Changelog

Post by AlonTavor »

No tank shells networking. The effect gets broken. Needs to be re- implemented differently to work like RPGs and such.

Grenadier nades are networked and the difference is huge.
LEGIYA
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Re: PR:BF2 v1.5.0.0 Changelog

Post by LEGIYA »

[R-DEV]Arab wrote:Yeah, only the PKP variant. Not sure how we would implement the Kord variant since it has a scope :razz:
Would be pretty OP


Not for this update I think.
Due to it being networked, there's the side-effect of the projectile culling roughly 150m away from the distance. That's the only issue preventing us from implementing it - still WIP but hopefully may be ready in a future patch.


Do you know what is OP as well?
Smoking apcs with thermals?
I guess double standards?
camo
PR:BF2 Developer
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Re: PR:BF2 v1.5.0.0 Changelog

Post by camo »

LEGIYA wrote:Do you know what is OP as well?
Smoking apcs with thermals?
I guess double standards?
Not entirely sure but you accusing us of having western army bias?

Either way constantly smoking apcs is something being worked on.
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FFG
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Re: PR:BF2 v1.5.0.0 Changelog

Post by FFG »

LEGIYA wrote:Do you know what is OP as well?
Smoking apcs with thermals?
I guess double standards?
Maybe if you know an APC is hiding in smoke, don't peak him.
LEGIYA
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Re: PR:BF2 v1.5.0.0 Changelog

Post by LEGIYA »

FFG wrote:Maybe if you know an APC is hiding in smoke, don't peak him.
Oh boy you dont even know half the problems then if you say this.
But what about when 2 LAVs go in smoke on Abondon house on Sarremaa?
Just by saying the name of this map is enough, Kokan(This is the most broken part).
Etc. etc. im to lazy.
The point is.
Thermals are not realistic(They are better then 2nd gen thermals), then if you cannot make something close to it, why add it when its broken?No logic here.
And find me a video of crewman smoking thier apc in afghanistan,iraq etc.
Squad did a way better job balancing this, thats one part why that game is more fun.
FFG
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Re: PR:BF2 v1.5.0.0 Changelog

Post by FFG »

LEGIYA wrote:Oh boy you dont even know half the problems then if you say this.
But what about when 2 LAVs go in smoke on Abondon house on Sarremaa?
Just by saying the name of this map is enough, Kokan(This is the most broken part).
Etc. etc. im to lazy.
The point is.
Thermals are not realistic(They are better then 2nd gen thermals), then if you cannot make something close to it, why add it when its broken?No logic here.
And find me a video of crewman smoking thier apc in afghanistan,iraq etc.
Squad did a way better job balancing this, thats one part why that game is more fun.
Squad doesn't have thermals, It doesn't have overheating nor does it have coax and the guns don't deviate. Mmhmm, much better.
IIITyPMOBuK
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Re: PR:BF2 v1.5.0.0 Changelog

Post by IIITyPMOBuK »

this is the double standards =)
the most uncompetitive version of the tiger, without a tower, without 12.7, without optics at 7.62 - among competitors with thermal imagers.
even without ars 40mm.
and this is not taking into account that all APC Russia without thermal.
it's quite a double standard, what's wrong?
FFG
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Re: PR:BF2 v1.5.0.0 Changelog

Post by FFG »

IIITyPMOBuK wrote:this is the double standards =)
the most uncompetitive version of the tiger, without a tower, without 12.7, without optics at 7.62 - among competitors with thermal imagers.
even without ars 40mm.
and this is not taking into account that all APC Russia without thermal.
it's quite a double standard, what's wrong?
Tigr is a Jeep, not an APC. Its comparable to the humvee.
crazygamelover
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Re: PR:BF2 v1.5.0.0 Changelog

Post by crazygamelover »

Finally, an ISAF faction that actually comes released with an Afghan map :D
GAJAN
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Re: PR:BF2 v1.5.0.0 Changelog

Post by GAJAN »

Yeah, only the PKP variant. Not sure how we would implement the Kord variant since it has a scope
Would be pretty OP
I think you can't add Kord on Gaz-Tigr-M, cause this pkp is infact hidden inside vehicle and when solider open hatch he just put out PKP and fire. So it's not realistic beacause Kord is too much big for something like that. But it is possible to make crowed version of it with kord (https://upload.wikimedia.org/wikipedia/ ... 016-06.jpg), so its fully balanced with US humve crowed. And about this one in game with just PKP, that version is in use of FSB, when is military version with PKP and AGS-17 with just a bit diffrent hatch.
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Mats391
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Mats391 »

GAJAN wrote:I think you can't add Kord on Gaz-Tigr-M, cause this pkp is infact hidden inside vehicle and when solider open hatch he just put out PKP and fire. So it's not realistic beacause Kord is too much big for something like that. But it is possible to make crowed version of it with kord (https://upload.wikimedia.org/wikipedia/ ... 016-06.jpg), so its fully balanced with US humve crowed. And about this one in game with just PKP, that version is in use of FSB, when is military version with PKP and AGS-17 with just a bit diffrent hatch.
We want to do AGS-17 one, but dont have the AGS model yet, so we decided to make PKP only version for now rather than holding it back. Russia was missing a proper jeep for long enough now :)
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Mineral: TIL that Wire-guided missiles actually use wire
IIITyPMOBuK
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Re: PR:BF2 v1.5.0.0 Changelog

Post by IIITyPMOBuK »

FFG wrote:Tigr is a Jeep, not an APC. Its comparable to the humvee.

I did not say that he is APC, this is an example of double standards, be more careful

jeeps of other countries it does not prevent to have 12.7, closed tower, optics, thermal
IIITyPMOBuK
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Re: PR:BF2 v1.5.0.0 Changelog

Post by IIITyPMOBuK »

[R-DEV]Mats391 wrote:We want to do AGS-17 one, but dont have the AGS model yet, so we decided to make PKP only version for now rather than holding it back. Russia was missing a proper jeep for long enough now :)
Thanks for the answer we will wait, just with pkp - it's not even funny.
as a competitor of similar machines
http://bastion-karpenko.ru/kartinki/TIG ... 507_05.JPG
https://vpk.name/file/img/tigr-m-bmdu_150514_2.jpg
Frontliner
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Frontliner »

LEGIYA wrote:Squad did a way better job balancing this, thats one part why that game is more fun.
Nobody is forcing you to play an un-fun game.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
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Hokunin
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Hokunin »

IIITyPMOBuK wrote:I did not say that he is APC, this is an example of double standards, be more careful

jeeps of other countries it does not prevent to have 12.7, closed tower, optics, thermal
No double standards here. PR tries to stick to reality. In numerous photos and videos of Russian army there are only Tigr-Ms with PKP gunners and that's it. There are also a few grenade launcher photos, but we don't have a Russian grenade launcher 3d model yet, if you can make one, please do so, it will be added. The same about adding Arbalet DM remote firing module with thermals and optics and stuff - please make one and give to PR, it will be added(given it is of good quality of course).
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LEGIYA
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Re: PR:BF2 v1.5.0.0 Changelog

Post by LEGIYA »

FFG wrote:Squad doesn't have thermals, It doesn't have overheating nor does it have coax and the guns don't deviate. Mmhmm, much better.
Simple yet complex.
Complex, yet....Fun.
(This is what this game should aim for, not go to a hot spot-smoke apc and let the camping begin.Not that i have a problem with camping without smoke but, this is broken, stupid and unsportsman like -.-)
https://www.youtube.com/watch?v=0TFkmT3znR4 , this is what it should'be been.Not the shit we got NOW!
I can understand one unrealistic thing but 2 in 1 is not ok.
Fix the thermal, or make smoking apcs bannable on servers.
IIITyPMOBuK
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Re: PR:BF2 v1.5.0.0 Changelog

Post by IIITyPMOBuK »

[R-CON]Hokunin wrote:No double standards here. PR tries to stick to reality. In numerous photos and videos of Russian army there are only Tigr-Ms with PKP gunners and that's it. There are also a few grenade launcher photos, but we don't have a Russian grenade launcher 3d model yet, if you can make one, please do so, it will be added. The same about adding Arbalet DM remote firing module with thermals and optics and stuff - please make one and give to PR, it will be added(given it is of good quality of course).
after distinct answers from the developer for the development of the tiger platform and entering at least 40mm ags, not so sad.Considering the fact that 40mm is everywhere paired with pkp)

about double standards - russia is the only big country where APC does not have thermal imagers, the only one! I think you will agree that this is not a matter of models. (moreover, even in one of the patches, the thermal imager bmp was removed - I may be mistaken)
and this is at least strange in view of other analogs
Frontliner
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Re: PR:BF2 v1.5.0.0 Changelog

Post by Frontliner »

IIITyPMOBuK wrote:about double standards - russia is the only big country where APC does not have thermal imagers, the only one!
That fault lies with the Russian Ministry of Defense, not with the PR Devs.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
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